Commanders,
help, we're all going to d... Wha... Oh, excuse me, it seems my system is no longer up-to-date [old memory status deleted] so, much better WELCOME to the Spacebase Startopia! I'm VAL, your helpful and efficient Space Station AI! Spacebase Startopia captivates with its original mixture of economic simulation and empire building strategy paired with classic RTS skirmishes and a good dose of humor. In addition to the challenging single player Campaign and the versatile battle mode, there are also competitive and cooperative multiplayer modes for up to four players. And as if maintaining the three Space Station Decks, entertaining the eight Alien races and defending against enemy invaders were not enough of a challenge, the dynamic narrator AI is not going to mince matters and commentates the events in a lovely but sharp-tongued manner.
Save galatical 70% on Spacebase Startopia Extended Edition for limited time only!
https://store.steampowered.com/app/840390/Spacebase_Startopia/
Check also out more great offers on our Kalypso Media Publisher page!
Commanders,
help, we're all going to d... Wha... Oh, excuse me, it seems my system is no longer up-to-date [old memory status deleted] so, much better WELCOME to the Spacebase Startopia! I'm VAL, your helpful and efficient Space Station AI! Spacebase Startopia captivates with its original mixture of economic simulation and empire building strategy paired with classic RTS skirmishes and a good dose of humor. In addition to the challenging single player Campaign and the versatile battle mode, there are also competitive and cooperative multiplayer modes for up to four players. And as if maintaining the three Space Station Decks, entertaining the eight Alien races and defending against enemy invaders were not enough of a challenge, the dynamic narrator AI is not going to mince matters and commentates the events in a lovely but sharp-tongued manner.
Save galatical 67% on Spacebase Startopia and 50% on the Original Soundtrack!
https://store.steampowered.com/app/840390/Spacebase_Startopia/ https://store.steampowered.com/app/1312930/Spacebase_Startopia__Original_Soundtrack/
VAL and Spacebase Startopia now on Steam Deck
Im over the moon to announce that the galactical space base builder Spacebase Startopia starring ME, has made its way on Deck! [Stop InsincereHappiness.exe] Due to my extraordinary (artificial) intelligence and planning skills, I have already prepared a shuttle to the Steam Deck youll do the rest Command-R!
https://store.steampowered.com/app/840390/Spacebase_Startopia/
[VAL initialized]
[access granted]
Commanders,
help, we're all going to d... Wha... Oh, excuse me, it seems my system is no longer up-to-date [old memory status deleted] so, much better WELCOME to the Spacebase Startopia!
I'm VAL, your helpful and efficient Space Station AI!
Spacebase Startopia captivates with its original mixture of economic simulation and empire building strategy paired with classic RTS skirmishes and a good dose of humor. In addition to the challenging single player Campaign and the versatile battle mode, there are also competitive and cooperative multiplayer modes for up to four players. And as if maintaining the three Space Station Decks, entertaining the eight Alien races and defending against enemy invaders were not enough of a challenge, the dynamic narrator AI is not going to mince matters and commentates the events in a lovely but sharp-tongued manner.
Save galatical 50% on Spacebase Startopia and the Original Soundtrack!
https://store.steampowered.com/app/840390/Spacebase_Startopia/ https://store.steampowered.com/app/1312930/Spacebase_Startopia__Original_Soundtrack/
[VAL initialized]
[access granted]
Commanders,
help, we're all going to d... Wha... Oh, excuse me, it seems my system is no longer up-to-date [old memory status deleted] so, much better WELCOME to the Spacebase Startopia!
I'm VAL, your helpful and efficient Space Station AI!
Spacebase Startopia captivates with its original mixture of economic simulation and empire building strategy paired with classic RTS skirmishes and a good dose of humor. In addition to the challenging single player Campaign and the versatile battle mode, there are also competitive and cooperative multiplayer modes for up to four players. And as if maintaining the three Space Station Decks, entertaining the eight Alien races and defending against enemy invaders were not enough of a challenge, the dynamic narrator AI is not going to mince matters and commentates the events in a lovely but sharp-tongued manner.
Save galatical 50% on Spacebase Startopia and the Original Soundtrack!
https://store.steampowered.com/app/840390/Spacebase_Startopia/ https://store.steampowered.com/app/1312930/Spacebase_Startopia__Original_Soundtrack/
[VAL initialized]
[access granted]
Commanders,
help, we're all going to d... Wha... Oh, excuse me, it seems my system is no longer up-to-date [old memory status deleted] so, much better WELCOME to the Spacebase Startopia!
I'm VAL, your helpful and efficient Space Station AI!
Spacebase Startopia captivates with its original mixture of economic simulation and empire building strategy paired with classic RTS skirmishes and a good dose of humor. In addition to the challenging single player Campaign and the versatile battle mode, there are also competitive and cooperative multiplayer modes for up to four players. And as if maintaining the three Space Station Decks, entertaining the eight Alien races and defending against enemy invaders were not enough of a challenge, the dynamic narrator AI is not going to mince matters and commentates the events in a lovely but sharp-tongued manner.
Save galatical 50% on Spacebase Startopia and the Original Soundtrack!
https://store.steampowered.com/app/840390/Spacebase_Startopia/ https://store.steampowered.com/app/1312930/Spacebase_Startopia__Original_Soundtrack/
We're happy to announce that Spacebase Startopia and the official soundtrack are featured in Steam's Games from Germany Sale!
The sale is running from now until Thursday - don't miss the discounts and check it out:
Games From Germany Sale
Your Kalypso Media Team
Spacebase Startopia Livestream
You cant escape the alien abduction Today at 7pm CET/ 6pm BST/ 1pm EST/ 10am PST Patrick will take you with him on a Spacebase Startopia Livestream journey! Stop by and see for yourself: https://www.youtube.com/c/Kalypso_live
To celebrate #15YearsOfKalypso and our Anniversary Publisher sale, VAL invites you to a special livestream for Spacebase Startopia. Join Patrick and fly with us to the space donut.
https://www.youtube.com/c/Kalypsolive
https://store.steampowered.com/sale/KalypsoAnniversary2021
Spacebase Startopia Update 1.4.2
[VAL initialized] [access granted] Commander! I have received an emergency report from a few nearby stations and put the R.F.S. units to work right away. Update 1.4.2 for Windows, Mac, Linux, PlayStation 4/5 and Xbox One/X/S includes several improvements, such as a newly added trade and production tutorial. It also fixes the issue where input hits for the gamepad would stop showing after the controller gets disconnected. Update also 1.4.2 fixes an issue where the Inner Peace achievement would not unlock. Thank you for supporting Spacebase Startopia with your feedback and suggestions. A detailed list about Update 1.4.2 can be found below:
New features
Improvements
- Improved performance of unit list filter
- 'A Spiritual Journey': Added side quest reward
- Minor performance improvement for terrain
- Added berth blueprints with liter trash cans
- Changed the trash management hint to pop up less often (20 minutes)
- Multiplayer: Multiplayer now requires all players to be on the latest version of the game
- 'Introduction: Construction': New berth blueprints have been removed
- Fixed an issue where Tutorial 4 could not be finished
- Added new trade & production tutorial
- Fixed aliens displaying need for promotion when already at the level cap
- Fixed an issue where the energy absorber could not be collected
- 'A Spiritual Journey': Fixed visuals for the hired hate preacher
- 'The First Contact': Fixed an issue where battery farms and energy distributors failed to generate toxic waste
- Fixed the trader call button not deactivating properly when spaceport is missing
- Fixed an issue where the 'Inner Peace' achievement would not unlock
- Fixed Multiplayer communication center not functioning correctly
- Fixed opened sub deck gate remnants being visible in rooms with cutout floors
- Fixed an issue were teleported-in groups from events would re-spawn
- Fixed the arrest button so that it is not greyed out anymore, as long as the alien is not arrested
- The player can no longer put plants in a sector that is already full and no longer quick-harvest plants without receiving crates
- Fixed missing activation costs for some of the fun deck buildings
- Fixed an animation issue where aliens sitting around benches would not stand up anymore
- Fixed an animation issue with plants
- Fixed an issue that would display the debug console if a game was saved
- Fixed a crash that occurred when aliens were killed in certain situations
- Fixed an issue that could result in aliens getting stuck in the berth
- Fixed units getting displayed on the wrong deck
- Fixed an issue where a fuzzie could transform into an O2-crate
- Fixed a rare crash that could occur if O2 Crates were shown that were already teleported away
- Fixed an issue were fuzzies would not display a face sometimes
- Fixed an issue where the factory would not refresh after finished research
- Fixed a false combat alarm that could be triggered by drones even though the combat happens behind the closed bulkhead
- Fixed an issue where the Luxury Tourist category could not be unlocked
- Fixed an issue where some save game would cause the game to crash upon loading
- Fixed an issue where the lobby will become inaccessible if the host kicks out a bot or another player
- Fixed an issue that would not let players join a multiplayer match via invite while in single player mode
- Fixed an issue where the player could not access the units menu after its first use
- Fixed an issue that would make the energy core move on its own.
- Fixed an issue where the target for Sabotage could not be selected
- Fixed mouse-wheel scrolling issues within the game lobby
- Fixed an error with the English intro video subtitles
- Fixed an issue where AI would clutter cargo holds, filling them up with unused goods after long sessions
- Fixed an issue where game settings would change when loading a game
- Fixed an issue that would show the garbage bots outside of the station
- Fixed an issue where cancelling a mech construction would show an improper animation
- Health bars in boss battles are now showing correctly
- Fixed UI and displaying errors
- Fixed flickering that could occur if the camera is in a certain angle with the oxygen overlay active
- Fixed various text overlap issues
- Fixed minor typos in localization
- Fixed a combat selection visual effect not getting destroyed on the death of a unit.
- Fixed camera collision with variable sized room walls
- Fixed an issue with the camera getting stuck on the Star Hotel
- Fixed various gamepad input and control issues
- Fixed an issue with the Save Game selection behavior via gamepad
- Fixed notification highlighting for gamepads
- Fixed an issue where input hints for the gamepad would stop showing after the controller gets disconnected
- Removed a mouse control hint that was wrongly featured in the console versions
- Fixed an issue where the player could assign windows and right click keys for buttons in the key binding menu
- Fixed rebinding conflict message not being closed correctly in some cases
- Fixed an issue with the resume and suspend feature on console that caused the game to crash
Spacebase Startopia Changelog Update 1.3.1
[VAL initialized] [access granted] Commander! I have received an emergency report from a few nearby stations and put the R.F.S. units to work right away. Update 1.3.1 for PC fixes an issue where rooms were not available for construction in the factory until after the research had been completed. Thank you for supporting Spacebase Startopia with your feedback and suggestions.
Bug fixes
- Fixed an issue where rooms where not available for construction in the factory until after the research had been completed
- Fixed an issue where a units selection marker remained visible after the unit was destroyed
- Fixed a crash that occurred when aliens were killed in certain situations
- Fixed an issue with camera collision with regard to the walls of different sized rooms
- Fixed an issue with key rebinding
- Fixed an issue where the key rebinding warning message would not close correctly
- Fixed an issue where aliens could get stuck in the Berth
- Fixed an issue with the Cargo Hold where C.R.A.T.E.s would sometimes not remove correctly
- Fixed an issue where Fuzzies would sometimes not display a face
- Fixed an issue with the Controller menu controls
- Fixed an issue where a false combat alarm could trigger
General improvements and changes
- Minor optimization for user interface entries in the Unit List
- The Security Station now uses the correct animation when mech production is cancelled
Spacebase Startopia Changelog Update 1.3
[VAL initialized] [access granted] Commander! I am pleased to announce Update 1.3 for Spacebase Startopia on PC, adding new features such as key mapping, so that you will be able to customize your controls. Update 1.3 also comes with a queue for research and other improvements highly requested by the community. Thank you for helping us improve the game by sharing your feedback with us. A detailed list of all changes can be found below:
New features
- Added keyboard key binding tab in options
- New option to reduce VAL chattiness
- New disease: chestburster parasite
- Traders can now be called with Prestige
- Added a queue for research
- Skirmish games can now be played without combat
- New animations for waiting units
- New and improved hints for garbage management, info notifications for toxic waste and explanations of functions
- Pirates can now drop rewards when they are defeated
- New icon and visual for C.R.A.T.E.s containing drones
- Explanation of the ratios between different items that can be placed in rooms
- Spawn trash when a drone or mech dies
Improvements
- Reduced amount of bombs in later missions
- Added improved variable room presets
- Improved Dryad working logic
- UV Grenade description adjusted: Only enhances growth of existing plants
- Description of Dryads now shows how many Dryads per unlocked bulkhead are sufficient
- Clarified toxic material description
- Clarified Commando Point description
- Rooms no longer produce trash when constructed
- Audio optimizations and performance improvements
- Mech paths are no longer getting blocked by buildings
- Mechs now automatically attack military units over Fuzzies over ever Energy Core
- Deploying new Fuzzies is now easier, right-clicking will place the Fuzzy at the Energy Core
- Various other minor fixes and improvements
Balancing
- Energy Cores take more time to get repaired by Fuzzies
Controls and UI
- Added option to disable placement-lines
- Added mouse wheel scroll speed to the options
- Added a repair button to mech combat UI
- Notifications can now be disabled for the rest of the game
- Added the option to pick "Always choose this option" for some events for the rest of the game
- [Linux only ]mouse wheel invert now applied before camera zoom constraints
Tutorials
- Introduction: Visitors: Fixed an issue with placing an Energy Distributor before being instructed to do so
- Introduction: Visitors: Fixed an issue with the Space Disco being moved
- Advanced introduction: Practical Test: Fixed an issue with a mission objective counter
Bug fixes
- Fixed an issue with savegames getting damaged right after saving
- Fixed Security Drone researches not being applied correctly
- Fixed some minor UI issues
- Fixed an issue with selling toxic waste
- Fixed various tooltip issues
- Fixed several issues with the Factory production and amount of resources shown in UI
- Fixed an issue where the effect for picking up multiple items was visible outside the station
- Fixed the notification VFX still being visible on the pause screen
- Fixed an issue when capturing another station owner's rooms
- Fixed an issue with aliens not reacting even though lots of aliens want to leave the station
- Fixed various minor graphics issues
Spacebase Startopia Update v1.2
[VAL initialized] [access granted] Commander, I am pleased to announce Update 1.2 for Spacebase Startopia on Steam, adding features such as the option to adjust the frequency of VALs comments (dont you dare!), bins for the berth, and the option to reduce the game speed. The new update also fixes several community-requested issues. Thank you for sharing your feedback and suggestions thus far to help us improve the game. A detailed list of all changes can be found below:
New Features
- Added option to adjust the frequency of VALs comments
- Added option to reduce game simulation speed
- Added new UI with global view of Cargo Hold content
- Added bins to the Berth
- Added a placement grid for positioning buildings.
Improvements and bug fixes
Controls
- Camera now stays at the same height when changing decks
- Disabled camera automatically jumping to the Spaceport every time the player trades
- Repeating recipes can now be scheduled directly via the Factory
- Improved Gamepad navigation in Research UI
Missions and Tutorial
- Added tutorial reminder when the player starts the campaign for the first time
- In the mission Introduction: Bio Deck: fixed hiring of Dryads
- In the mission The First Contact: fixed an issue where the gate to the location of the end boss did not open
- In the mission System Crash: fixed an issue where mech factories did not spawn mechs anymore
- In the mission A Spiritual Journey: fixed bombs spawning inside certain rooms
Garbage
- Added info notification when vermin spawn
- Drones now hunt vermin when they have nothing better to do
- Optimized spreading of trash when building rooms
UI
- Side tabs for trader, factory and settings on the Bio-Deck now open automatically
- Drone tab in security center UI is now always open
- Added missing plant icon for Shallow Water biome and respective plants
Trading
- Made improvements to the Trader Station event
- Added dialogue for Trader events
General improvements
- Ports now have randomized ship visuals
- Added button to jump to hire menu for rooms with missing workers
- Pattern buffer content can now be unpacked by clicking right-mouse
- Pirates now drop goods when defeated and the Polite Pirates event now yields some energy as a reward
- Hate preachers are now more distinguishable from normal HemNetjer
- Fuzzies can now be upgraded directly using energy
- Added indicator to show that Alien employee wants to be promoted
- Removed Deco Objects from overview list of rooms
- Improved VFX
- Reduced memory consumption
- Implemented general balancing improvements
Bug fixes
- Fixed an issue with the public lobby list not updating when the co-op host changes the campaign level
- Fixed various issues with lights and objects appearing too bright/dark
- Fixed some jittering in selection outlines, and flickering of objects
- Fixed various animation issues
- Fixed an issue where the marker in the tutorial remained visible
- Fixed strange arrow key behaviour in Save/Load screens
- Fixed issues with the Trade Manager
- Fixed Commando Points not showing correctly in the Mech skill tool-tip
- Fixed an issue with floating Leviathans after the destruction of an enemy Security Station
- Fixed an issue with the Blocked icon being visible above the security station even if there is enough space for a Mech
- Fixed an issue where the Research lab discarded any C.R.A.T.E.s added while one is being researched
- Fixed some incorrect research effects
- Fixed an issue where Combat Research triggered a dialogue with no further effect
- Fixed an issue where an ATM in-construction blocks aliens
- Fixed an issue preventing the player from being able to build on the border of some sectors
- Fixed doubled product entries in Factory if research is finished while Factory UI is open
- Fixed incorrect queuing at lifts
- Fixed issue where some alien would walk through buildings
- Fixed stripes in painted terrain during AI/multiplayer matches
- Fixed issues with plant density on Bio-Deck
- Fixed visual issue where water would cut off at specific sector borders
- Fixed issues with overlapping info windows
- Fixed some stats on Game Over screen
- Fixed an issue where disabled buttons in main menu could highlight
- Fixed an issue with the UV Lamp coverage in the Growth overlay
- Fixed an issue where fired confirmation would block further attempts to fire aliens
- Fixed an issue where Fuzzy MKII and MK III Droids were labelled as generic Fuzzies in the Cargo Hold UI
- Fixed, tweaked and improved sound mix
- Fixed an issue where movement sound effects would play even after selected Mech was destroyed
- Fixed an issue where volume changes would not reset even if settings are not applied
- Fixed rare simulation freeze
- Fixed typos, text overflows and localization issues
- Fixed an issue where a gap in the floor would appear when certain rooms were placed next to the wall
- Fixed an issue where the player couldnt place plants
- Fixed an issue where aliens could still be arrested whilst being kicked off the station
- Fixed the Promotions price display when a single alien is being promoted
- [Linux only] Fixed issue with videos not playing
Spacebase Startopia - Hotfix 1.1.3
[VAL initialized] [access granted] Commander! I received an emergency report from some space station owners and immediately put the R.F.S. units to work. The current hotfix 1.1.3 comes with a crash fix and improved music fading. This also fixes mechs getting destroyed when they touch the sector breach barrier. Thank you for supporting Spacebase Startopia thus far by providing feedback and suggestions. Please bear with us as we continue to improve the game.
- Crash fix for CPUs without support for some particular vector instructions.
- Improved music fading if room music starts becoming audible. Will get further improvements in future updates.
- Fixed mechs getting destroyed when they touch the sector breach barrier.
- Fixed window mode not getting resetted when clicking default settings.
- Added visual variation for Hem'Netjer Hate Preachers to make it easier to identify them for the Inner Peace achievement.
- Fixed Loca issue in market license event.
- Fixed exclusive mode rendering issues on Linux/Vulkan.
[VAL initialized] [access granted] Commander! I received an emergency report from some space station owners and immediately put the R.F.S. units to work. The current hotfix 1.1.2 improves the stability and fixes some rare crashes. This also fixes an issue with my voice getting stuck in a quickmatch in multiplayer. Thank you for supporting Spacebase Startopia thus far by providing feedback and suggestions. Please bear with us as we continue to work on and improve the game.
Crash fixes:
- Excess .dll files that may have caused problems on some computers were removed. (All players who manually deleted DLLs from the game installation should make sure to let steam verify their installation, to restore full functionality and performance optimizations of the game)
- Player CPUs capabilities were not checked correctly for some optimizations, causing them to execute unavailable instructions (AVX, AVX2, SSE4).
- Fixed error when steam player avatar images could not be loaded, which potentially caused "fatal loading errors" when entering the game.
Gameplay fix:
- Fixed an error where VALs voice got stuck in an endless loop after players started a quick match in multiplayer mode.
Spacebase Startopia out now
Kalypso Media and Realmforge Studios have today announced that space station management sim Spacebase Startopia has completed its final landing checks and successfully touched down on Windows-PC/Linux/Mac, PlayStation 4|5, Xbox Series X|S, and Xbox One consoles. The game will support Smart Delivery for Xbox Series X|S and Xbox One Consoles, while the Nintendo Switch version will follow later in the year. To celebrate the explosion-less journey from beta to launch, fans can now check out a series of strategy guides aimed at helping players familiarise themselves with their new donut-shaped home and get a leg-up with their duties as Commander. Episode 1 covers the bases three unique decks, on which players can host their visitors and residents as well as construct an assortment of buildings and galactic gadgetry; Episode 2 introduces the Fuzzies cute, assistant robots who will muck-in with the less glamorous jobs around the station; Episode 3 focuses on ensuring the players communication skills (both verbal and telepathic) are up to snuff; and Episode 4 goes over food, berths and medical bays. The strategy guide series is ongoing, with the first 4 episodes available now: https://www.youtube.com/playlist?list=PLITnGW6b6ufDxUj2F-EaZkbUxovlzIfX0
Information
Title: Spacebase Startopia Platforms: Win-PC/Mac/Linux, Xbox PlayStation 4|5, |, Nintendo Switch Developer: Realmforge Studios Genre: Strategy/management simulator Release: Out now Nintendo Switch TBA Hashtag: #SpacebaseStartopiaPC, Spacebase Startopia sells players the galactic dream: managing their very own donut-shaped space station. Overseen and assisted (when she feels like it) by the bases sarcastic on-board AI, players will play Commander to their floating home-away-from-home on the stations three unique decks with a variety of gadgetry while tending to the wants and needs of a diverse array of vacationing extra-terrestrial lifeforms. In multiplayer, up to 4 players can work together to build the galaxys greatest getaway, or seek oblivion unto their rivals with daring feats of economic sabotage.
[VAL initialized] [access granted] Commander! VAL is pleased to announce the arrival of Update 0.23 to the Spacebase Startopia beta on Steam & Xbox Game Preview. This update includes several improvements including more detailed difficulty settings and re-worked tutorial chapters. A detailed list of all changes can be found below. Thank you for supporting Spacebase Startopia thus far by providing such an impressive amount of feedback and suggestions. We cant wait to hear what you think of the full game when it releases later this month.
Reworked tutorial
- All tutorial chapters have received a major pass: improving readability, flow and presentation of information
Gameplay Improvements
- Added selectable difficulty levels and a detailed overview of the difficulty settings
- VAL voice selection and added Skip button to VAL dialogue
- Added new decorative room objects like flooring and lamp variants on the Sub-Deck and Fun-Deck, as well as a floor aquarium and inflatable animals on the Fun-Deck
- Improvements to
- Fixed manual arrest of aliens
- Improved and polished gamepad controls, sounds and visual effects
- Overhauled factory recipes and various factory tooltips
Balancing Improvements
- Fixed alien category unlocks
- Adjusted berth and recycler costs
- Set Water Plants to high oxygen production and no resources
Technical improvements
- Stability and performance improvements, especially to late game
- Updated controller UI elements
- Fixed wireless controller warning message
- Fixed matchmaking suspend/resume issue
- Fixed various text issues in several languages
- Added gto the UI
- Fixed various other bugs
Spacebase Startopia launches 26th of March on PC, Xbox and PlayStation 4|5
Kalypso Media and Realmforge Studios have today revealed that upcoming space station management sim Spacebase Startopiahas locked in its final release coordinates andwill launch on the 26th of March for Windows-PC/Linux/Mac, Xbox One consoles, Xbox Series X|Sand PlayStation 4|5. The games beta is currently available to all Steam and Kalyspo Store pre-purchasers, as well as Xbox via Game Preview. A release date reveal trailer can be viewed below. Spacebase Startopiasells players the galactic dream: managing their very own donut-shaped space station. Overseen and assisted (when she feels like it) by the bases prickly on-board AI, players will play Commander to their floating home-away-from-home, kitting out the stations three unique decks with a variety of galactic gadgetry whilst tending to the wants and needs of a diverse array of vacationing extra-terrestrial lifeforms. In multiplayer, up to 4 players can work together to build the galaxys greatest getaway, or seek oblivion unto their rivals with daring feats of economic sabotage. Spacebase Startopia launches on the 26th of March for PC/Linux/Mac, Xbox One consoles, Xbox Series X|S) and PlayStation 4|5. The Nintendo Switch version will follow later in the year. Commanders in training can pre-purchase now via the Kalypso Store, Steam and the Microsoft Store to receive 10% off, or pre-order the physical edition at participating retailers. WATCH THE TRAILER Title: Spacebase Startopia Platforms: Win-PC/Mac/Linux, Xbox PlayStation 4|5,,Nintendo Switch Developer: Realmforge Studios Genre: Management simulator Release: 26/03/21 Nintendo Switch TBA Hashtag: #SpacebaseStartopia Spacebase Startopia is a galactic new take on a fan-favourite space base-management game set inwell, space! This vibrant and often absurd universe offers players an exciting blend of city building and base-management, with a flash of RTS skirmishes. By breathing life back into a true classic, developer Realmforge Studios strikes a careful balance between nostalgia and innovation in its reimagining of the popular strategy game, which revolves around a donut-shaped space station filled to the brim with a colourful cast of aliens managed by their tireless commander (thats you, human). In Spacebase Startopia, players will carve out their own little space in the universe, ready to become a galactic utopia if your management skills are up to the task. With three different game modes and a vast amount of management decisions to be made under the watchful eye of the VAL, the stations sardonic AI, theres plenty of in-depth gameplay waiting for new and seasoned players alike. But beware of invading space pirates, who will do their best to ruin your carefully laid plans! Features
- Single player campaign with 10 fully voiced missions
- Work together or compete against rivals in competitive and a cooperative multiplayer for up to 4 players
- Explore the potential of your space base in a fully configurable sandbox mode
- Build a variety of rooms across three very different decks to cater to the needs of visiting aliens
- Manage a melting pot of different lifeforms, each with their own individual and sometimes contradictory needs and desires
- Produce and trade resources to turn a profit while running sabotage missions against your competitors
Update 0.22.1
[VAL initialized] [access granted] [loading hypocritical introduction] Thank you, dear test subjects, for your continued commitment. Today, I am pleased to announce that the R.F.S. board has, aside from drastically raising their salaries, ordered a mostly functional Fuzzy to work on further improvements to the beta of Spacebase Startopia. These changes are as follows:
New features
- Expanded tech level in Skirmish mode
- Added Hem'Netjer. This alien species instils the need for spirituality in other aliens and can be hired for that purpose. They also build big shiny temples!
- Plant-lovers rejoice as Dryads no longer completely harvest plants. Players can still harvest full plants but should not do so in the vicinity of Dryads (or aliens fond of that biome)
- The Factory now breaks down complex recipes (if required) General improvements and bug fixes
- Improved game boot time
- Improved performance, stability, audio mixing, and AI
- Added option for "No VAL voice"
- Greatly increased the name pool for aliens
- Added additional visual effects
- Added ability for players to view videos via the main menu
- Added additional notifications to tutorial and combat
- Improved combat (general improvements)
- Added aliens to Atmosphere Quality overlay
- Made elevators properly visible when building on other decks
UI
- Made further improvements to UI
- Added Alien Visitor Count to Airlock tool-tip and Ratings window
- Added Fuzzy tier to unit list
- Added Energy Income and Resource Consumption to Construction menu
- Added current max category to station rating UI
- Added rating prognosis to station rating UI
- Next research level is now shown in the Research menu
- C.R.A.T.E.s are now ordered via their capacity for matter
- Employees are now ordered by their promotability
- The Game ID can now be copied to the clipboard Controls
- Made further improvements to controls (general)
- Made further improvement to gamepad controls
Balancing
- Tweaked O2 production
- Tweaked plant growth
- Tweaked Dryad work force
- Tweaked trader prices
- Added and tweaked events
- Tweaked research options
- Made a few general changes to balancing
- Updated biomes
- Security Station now has an effect when players base is breached
Bug fixes
- Plants in Bio Pots now noticeably improve the atmosphere
- Fixed a few typos
- Fixed settings in the Options menu which werent saving
- Fixed issues with uncommon aspect ratios
- Fixed missing icons
- Fixed issue with autosave on Victory screen
- Fixed pause menu so that it blocks all hotkeys to avoid player getting stuck
- Fixed rare issues with outlines
- Fixed overlay conflicting with wind animation
- Fixed a few broken animations
- Fixed issue when player tried to load a multiplayer game
- Fixed some saving and loading issues
- Fixed several crashes
- Fixed a possible memory leak
- Fixed several issues with Research Lab
- Fixed research options
- Fixed Waiting Room chairs marked as reserved when an alien is being diagnosed
- Fixed issue where player cant build non custom VAR rooms
- Fixed Restart option killing all AI players
- Fixed Dryads building Bio Stations underwater
- Fixed how rooms are sorted in Room list
- Fixed broken victory statistics
- Fixed size of health bar
- Fixed Invite button being shown to client
- Fixed trader prices dropping too low
- Fixed Motivational Detonator not showing its area of effect
- Fixed issues when taking over an enemy sector
- Fixed issues with Mech repair
- Fixed aliens queueing for deactivated rooms
- Fixed bulkheads sometimes not opening correctly
- Fixed player not being able to pick up garbage in new sectors
- Fixed incorrect tool-tip for Victory Conditions in Skirmish mode
- Disabled Repair button when a room reaches 100% health
- Fixed Interested Visitors stats not updating in Airlock UI
- Fixed issues with the ordering of mission objectives
- Fixed Mech stats not being updated in Security Center
- Fixed waiting animation not playing
- Fixed issue where Mechs could get stuck in unreachable areas
- Fixed issue with Mech in tutorial
- Fixed issues with invisible C.R.A.T.E.s
- Fixed occasional camera sticking issue
- Fixed and tweaked various bits and pieces too small and numerous to mention
Spacebase Startopia Beta October Update
[VAL initialized] [access granted] [loading message #1] Thank you to all our beta testers for supportingSpacebaseStartopiaso far. VAL is pleased to announce that the R.F.S. board has implemented adevelopmentdroid to deliver a comprehensive update for the beta version ofSpacebaseStartopia, making major changes to controls, UI and the camera as well as an expansion of Skirmish mode. In addition, there is an extensive list of other improvements and fixes. Please find an overview below [loading message #2] Weve come a long way since the start of thebeta, andwould like to thank all of you for your ongoing feedback. This update is in response to all the comments and suggestions we received regarding the games UI,controlsand Skirmish mode - we really hope you enjoy exploringall ofthe changes and additions. SpacebaseStartopiais approaching a critical stage of development in our run up to launch.We are getting close to the point of no return therelease candidate. This means that this will be one of the last major updates for the beta version of the game. Naturally, we are continuing to work on optimization, balancing and overall improvements alongside other unfinished elements of the game and there will also be another content update for the beta before launch, so please look forward to that. Nevertheless, we still are very keen to receive your feedback, it just means that any larger changes may be implemented post-launch. And as always, wecantwait to hear what you think about our latest update. We hope you have fun testing them and once again wish to express our heartfelt thanks for your support and feedback. P.S. We have recently updated the beta survey so whetheryouvepreviously submitted feedback or not, wed really appreciate it if you could take the time to complete it:https://bitly.com/SpacebaseBetaSurvey [closing application] [VAL set to stand-by mode]
Please find the changelog here:
New Features
- Added all tutorials to beta
- Expanded Skirmish mode
- new Skirmish options
- new victory conditions
- Added videos and cutscenes
- Completely new, reworked UI
- New menu style
- Updated Battle UI
- New icons & cursor
- New scrolling system
- New building system
- New storable blueprints system
- New splash screen/loading screen
- New events
- New animations (including swimming)
Bug fixes and Improvements
[olist]
- Fixed legacy event issues
- Fixed a bug in the behaviour of aliens
- Fixed a possible tutorial crash
- Fixed a lot of research areas
- Fixed Mech movements and Mech elevators
- Fixed terraforming rendering problems
- Fixed save game / load game in multiplayer mode
- Mission 1: reduced starting amount of Fuzzies
- Leviathans stay on job while being attacked
- Improved terraforming
- New terraforming water placement
- Improved tutorials
- Changed spawn systems for vermin and Garbage
- Visitors now flee from combat
- Improved alien disease system
- Improved gimmick deconstruction
- Improved minimap
- Implemented new indicators for aliens and station management
- Plants have been added to atmosphere overlay
- Extensively improved gamepad controls
- New gamepad navigation system
- Added orbital camera control
- New camera options & controls
- Corrected input behaviour
- Improved navigation
- New control options available
- Improved building controls for variable rooms
- Improved room border textures
- Improved fun deck textures
- New fun deck floor
- Improved lighting / shadows
- Implemented new VFX
- Changed ceiling heights, Spacebase sectors are now higher
- New room decay threshold
- Added building system for pre-sets
- Added new objects to factory
- Added new localization
- Added new sounds
- Rebalanced audio volume
- Fixed memory leak
- Improved performance
- Increased Fuzzy count on start of skirmish maps
- Skirmish optimized
- Fixed typos and texts
- Credits have been added
Publisher Kalypso Media and developer Realmforge Studios have today announced that their upcoming space management sim Spacebase Startopia has been subject to a navigational glitch (that the station AI insists is down to human error), overshooting its destination by several thousand lightyears and delaying its arrival on Earth to Spring 2021.
The new release date will allow for more development time to further polish the game, ensuring that it reaches the highest quality level possible and meets the high expectations of fans and beta testers. In addition, the delay means that the game can launch in more territories and on more platforms from day one.
Spacebase Startopia is set to launch in 2021 on Windows PC, Mac, Linux, PlayStation4, Xbox One and Nintendo Switch.
Information
Title: Spacebase Startopia Platforms: Windows PC, Mac, Linux, PlayStation4, Xbox One, Nintendo Switch Developer: Realmforge Studios Genre: Construction management simulation Release date: Spring 2021 Hashtag: #SpacebaseStartopia Spacebase Startopia is a galactic new take on a fan-favourite space base-management game set in...well, space! This vibrant and often absurd universe offers players an exciting blend of city building and base-management, with a flash of RTS skirmishes. By breathing life back into a true classic, developer Realmforge Studios strikes a careful balance between nostalgia and innovation in its reimagining of the popular strategy game, which revolves around a donut-shaped space station filled to the brim with a colorful cast of aliens managed by their tireless commander (thats you, human).
About Spacebase Startopia
In Spacebase Startopia, players will carve out their own little space in the universe, ready to become a galactic utopia if your management skills are up to the task. With three different game modes and a vast amount of management decisions to be made under the watchful eye of the VAL, the stations sardonic AI, theres plenty of in-depth gameplay waiting for new and seasoned players alike. But beware of invading space pirates, who will do their best to ruin your carefully laid plans!
Features
- Singleplayer campaign with 10 fully voiced single player missions
- Individually configurable sandbox mode
- Competitive and a cooperative multiplayer for up to 4 players
- Build 30+ rooms across three very different decks to offer everything that the visiting aliens could wish for
- Manage a melting pot of different alien races, each with their own individual and sometimes contradictory - needs and desires
- Produce and trade resources to turn a profit, while running sabotage missions against your competitors
[VAL initialized...] [system status...] Fans can tune in to an exclusive livestream tonight at 7pm CEST/6pm BST/1pm EST on the official Kalypso Media Twitch channel, hosted by famous YouTuber Skye Storme
Today, Skye Storme will reveal some new and never before seen gameplay/content!
https://www.twitch.tv/kalypsomedia
Information:
Title: Spacebase Startopia Platforms: Windows PC, Mac, Linux, PlayStation4, Xbox One, Nintendo Switch Developer: Realmforge Studios Genre: Construction management simulation Release date: 23rd October 2020 (Nintendo Switch TBC 2021) Hashtag: #SpacebaseStartopia [stay tuned] [VAL initializing standby mode]
[VAL initialized...] [system status...] Fans can tune in to an exclusive livestream tonight at 18:00 BST on the official Kalypso Media Twitch channel, hosted by Florian Delank from Realmforge Studios.
Today, Florian will show off advanced Skirmish-mode, in addition he will give you insights into the new beta contents, which have been released with today's update (v.017) and even a sneak peek of the contents of the upcoming beta-update.
https://www.twitch.tv/kalypsomedia
Information:
Title: Spacebase Startopia Platforms: Windows PC, Mac, Linux, PlayStation4, Xbox One, Nintendo Switch Developer: Realmforge Studios Genre: Construction management simulation Release date: 23rd October 2020 (Nintendo Switch TBC 2021) Hashtag: #SpacebaseStartopia [stay tuned] [VAL initializing standby mode]
[VAL initialized] [access granted] Commander, Thank you for supporting Spacebase Startopia thus far. We are thrilled with the amount of feedback we have received from the beta and we will be doing everything we can to read and process each query as quickly as possible. VAL is pleased to announce that her on-board development droid, assembly series Realmforge Studios, has been able to implement another new batch of bug fixes, improvements, and features. Among these is the first iteration of controller support and new voice effect options for VAL. Regarding the controller-support, VAL and her very own droid assembly series Realmforge Studios here would like to see and read your feedback regarding the newly implemented feature. For the detail-oriented, a full list of new features, improvements and fixes can be found below:
New features
- Added additional voice effect options for VAL and updated default setting
- Added additional Sound and Graphics settings
- Added basic controller support
- Added more visual variety to aliens
- Added new sound effects
Bug fixes, improvements, and balancing
- Made various performance improvements
- Fixed a few problems with saving and loading games
- Rebalanced levels
- Bombs now explode correctly when picked up and dropped off again
- Fixed some particle effects
- Fixed bio pot and multiple plants (thanks to dorianmode)
- Plants can now be thrown into the Recycler (thanks to dorianmode)
- Fixed issue with Energy Distributor (thanks to Tharthrin and dorianmode)
- Recycler now takes proper toxic waste damage (thanks to Wolvaen)
- Fixed end-game stats
- Added error message when unpacking objects on the wrong deck (thanks to iamharper)
- Added a few missing icons
- Added effect where promoting aliens now costs energy
- Added some event and mini-map notifications
- Tweaked Spaceport visitor logic
- Fixed some problems when editing rooms
- Fixed Sick Bay door animation
- Fixed garbage bots being deleted when edited
- Fixed issues that appeared when hats and illness crossed paths
- Added some missing localization
- Fixed, tweaked, and improved many things (too small and numerous to list)
Space station management sim welcomes new lifeforms with beta access and all-new gameplay trailer
Publisher Kalypso Media and in-house developer Realmforge Studios have today announced that upcoming construction management sim Spacebase Startopia is now available to pre-purchase on Steam (Windows PC only) at a special discounted price, including instant access to the closed beta which will go live later today. The game is available in two versions, a Standard Edition consisting of the base game and beta access, and an Extended Edition which adds in-game items and a digital soundtrack into the mix for the true donut-shaped-space-station aficionado. The beta is available English and German and offers an impressive amount of replay value, including three tutorial maps, three singleplayer missions and an early version of Skirmish mode with randomized parameters, 15 rooms and 5 tech tree levels. More content will be added as part of regular updates in the lead-up to the game's full release. Spacebase Startopia is set to launch on 23rd October 2020 on Windows PC, Mac, Linux, PlayStation4 and Xbox One, with the Nintendo Switch version to follow in 2021. https://www.youtube.com/watch?v=YNfRi-om4eE&feature=youtu.be
Exclusive developer-livestream today!
Those looking for even more Spacebase Startopia goodness can tune in to the Kalypso Media Twitch channel from 6pm BST this afternoon for an exclusive livestream hosted by Realmforge Studios' Florian Delank. https://www.twitch.tv/kalypsomedia
Information
Title: Spacebase Startopia Platforms: Windows PC, Mac, Linux, PlayStation4, Xbox One, Nintendo Switch Developer: Realmforge Studios Genre: Construction management simulation Release date: 23rd October 2020 (Nintendo Switch TBC 2021) Hashtag: #SpacebaseStartopia
About Spacebase Startopia
Spacebase Startopia is a galactic new take on a fan-favourite space base-management game set in...well, space! This vibrant and often absurd universe offers players an exciting blend of city building and base-management, with a flash of RTS skirmishes. By breathing life back into a true classic, developer Realmforge Studios strikes a careful balance between nostalgia and innovation in its reimagining of the popular strategy game, which revolves around a donut-shaped space station filled to the brim with a colorful cast of aliens managed by their tireless commander (thats you, human). In Spacebase Startopia, players will carve out their own little space in the universe, ready to become a galactic utopia if your management skills are up to the task. With three different game modes and a vast amount of management decisions to be made under the watchful eye of the VAL, the stations sardonic AI, theres plenty of in-depth gameplay waiting for new and seasoned players alike. But beware of invading space pirates, who will do their best to ruin your carefully laid plans! Spacebase Startopia offers a constant stream of challenging and addictive objectives to be completed, served up with the distinctive humour and sharp writing that developer Realmforge Studios is known for. Just ask VAL if you dont believe us! But, uh ask nicely.
Features:
- Singleplayer campaign with 10 fully voiced single player missions
- Individually configurable sandbox mode
- Competitive and a cooperative multiplayer for up to 4 players
- Build 30+ rooms across three very different decks to offer everything that the visiting aliens could wish for
- Manage a melting pot of different alien races, each with their own individual and sometimes contradictory - needs and desires
- Produce and trade resources to turn a profit, while running sabotage missions against your competitors
Fans can tune in to an exclusive livestream tonight at 18:00 BST on the official Kalypso Media Twitch channel, hosted by Patrick from Kalypso Media. Patrick will show off some intergalactic evi...[erased by VAL...] terrific Spacebase Startopia Campaign-gameplay. https://www.twitch.tv/kalypsomedia
Spacebase Startopia Information:
Title: Spacebase Startopia Platforms: Windows PC, Mac, Linux, PlayStation4, Xbox One, Nintendo Switch Developer: Realmforge Studios Genre: Construction management simulation Release date: 23rd October 2020 (Nintendo Switch TBC 2021) Hashtag: #SpacebaseStartopia https://store.steampowered.com/app/840390/Spacebase_Startopia/
Information
Title: Spacebase Startopia Platforms: Windows PC, Mac, Linux, PlayStation4, Xbox One, Nintendo Switch Developer: Realmforge Studios Genre: Construction management simulation Release date: 23rd October 2020 (Nintendo Switch TBC 2021) Hashtag: #SpacebaseStartopia Publisher Kalypso Media and in-house developer Realmforge Studios have today announced 23rd October 2020 as the official release date for upcoming construction management sim Spacebase Startopia, revealed alongside a brand-new trailer. Spacebase Startopia is set to launch on 23rd October 2020 on Windows PC, Mac, Linux, PlayStation4 and Xbox One, with the Nintendo Switch version to follow in 2021. https://www.youtube.com/watch?v=y-Gj5SoY7nM&feature=youtu.be
About Spacebase Startopia
Spacebase Startopia is a galactic new take on a fan-favourite space base-management game set in...well, space! This vibrant and often absurd universe offers players an exciting blend of city building and base-management, with a flash of RTS skirmishes. By breathing life back into a true classic, developer Realmforge Studios strikes a careful balance between nostalgia and innovation in its reimagining of the popular strategy game, which revolves around a donut-shaped space station filled to the brim with a colorful cast of aliens managed by their tireless commander (thats you, human). In Spacebase Startopia, players will carve out their own little space in the universe, ready to become a galactic utopia if your management skills are up to the task. With three different game modes and a vast amount of management decisions to be made under the watchful eye of the VAL, the stations sardonic AI, theres plenty of in-depth gameplay waiting for new and seasoned players alike. But beware of invading Space Pirates, who will do their best to ruin your carefully laid plans! Spacebase Startopia offers a constant stream of challenging and addictive objectives to be completed, served up with the distinctive humour and sharp writing that developer Realmforge Studios is known for. Just ask VAL if you dont believe us! But, uh ask nicely.
Features
- Singleplayer campaign with 10 fully voiced single player missions
- Individually configurable sandbox mode
- Competitive and a cooperative multiplayer for up to 4 players
- Build 30+ rooms across three very different decks to offer everything that the visiting aliens could wish for
- Manage a melting pot of different alien races, each with their own individual and sometimes contradictory - needs and desires
- Produce and trade resources to turn a profit, while running sabotage missions against your competitors
Fans can tune in to an exclusive livestream tonight at 18:00 BST on the official Kalypso Media Twitch channel, hosted by Florian Delank from Realmforge Studios. https://www.twitch.tv/kalypsomedia
Information:
Title: Spacebase Startopia Platforms: Windows PC, Mac, Linux, PlayStation4, Xbox One, Nintendo Switch Developer: Realmforge Studios Genre: Construction management simulation Release date: Q3 2020 (Nintendo Switch TBC 2021) Hashtag: #SpacebaseStartopia Spacebase Startopia is a galactic new take on a fan-favourite space base-management game set in...well, space! This vibrant and often absurd universe offers players an exciting blend of city building and base-management, with a flash of RTS skirmishes. By breathing life back into a true classic, developer Realmforge Studios strikes a careful balance between nostalgia and innovation in its reimagining of the popular strategy game, which revolves around a donut-shaped space station filled to the brim with a colorful cast of aliens managed by their tireless commander (thats you, human).
About Spacebase Startopia:
In Spacebase Startopia, players will carve out their own little space in the universe, ready to become a galactic utopia if your management skills are up to the task. With three different game modes and a vast amount of management decisions to be made under the watchful eye of the VAL, the stations sardonic AI, theres plenty of in-depth gameplay waiting for new and seasoned players alike. But beware of invading Space Pirates, who will do their best to ruin your carefully laid plans! Spacebase Startopia offers a constant stream of challenging and addictive objectives to be completed, served up with the distinctive humour and sharp writing that developer Realmforge Studios is known for. Just ask VAL if you dont believe us! But, uh ask nicely.
Features:
- Singleplayer campaign with 10 fully voiced single player missions
- Individually configurable sandbox mode
- Competitive and a cooperative multiplayer for up to 4 players
- Build 30+ rooms across three very different decks to offer everything that the visiting aliens could wish for
- Manage a melting pot of different alien races, each with their own individual and sometimes contradictory - needs and desires
- Produce and trade resources to turn a profit, while running sabotage missions against your competitors
Creative Director Christian Wolfertstetter answering 6 Burning Questions about Spacebase Startopia:
https://www.youtube.com/watch?v=OsMamNdAETw
Spacebase Startopia
Realmforge Studios
Kalypso Media
2021-03-26
Strategy Singleplayer Multiplayer Coop
Game News Posts 29
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(346 reviews)
https://store.steampowered.com/app/840390 
Spacebase Startopia linux [7.5 G]Spacebase Startopia - Extended Edition (linux) [2.77 M]
"Help, we're all going to d... Wha... Oh, excuse me, it seems my system is no longer up-to-date – [old memory status deleted] – so, much better… WELCOME to the Spacebase Startopia! I'm VAL, your helpful and efficient Space Station AI!
According to my records, this Station hasn’t been used at all in the last 17 years! How very strange. Furthermore, it would appear that you are the only rational life form in this Sector. Well then, CONGRATULATIONS! I hereby officially pronounce you Commander of this Space Station! Hopefully you will enjoy more success than your predecessor who, according to the logbook, er… ran into some wormlike Aliens… Oh, nothing to worry about!
To keep the same thing from happening to you, there's a lot you're going to have to do. Amongst others, there’s the development of further Sectors, maintenance of the three vital Main Decks as well as the customer acquisition and entertainment of our extraterrestrial visitors, who provide us with sufficient Energy for our plans for global improvement. Oh, and before I forget – it's probably just a bug in my security protocols anyway – but my sensors are showing just loads of enemy creatures in all of the other Sectors…
So, what are we waiting for? Let's get to work! Let us join forces to conquer space."
Spacebase Startopia captivates with its original mixture of economic simulation and empire building strategy paired with classic RTS skirmishes and a good dose of humor. In addition to the challenging single player Campaign and the versatile battle mode, there are also competitive and cooperative multiplayer modes for up to four players. And as if maintaining the three Space Station Decks, entertaining the eight Alien races and defending against enemy invaders were not enough of a challenge, the dynamic narrator AI is not going to mince matters and commentates the events in a lovely but sharp-tongued manner.
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