Monster Outbreak
GameMunchers Developer
GameMunchers Publisher
Demo will be live on March 14th Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(78 reviews)
Outbreak Log 1Demo??
One week ago, we said we would be doing a dev log for Monster Outbreak every week. So here we are.
We decided to delay releasing our demo (originally intended for March), to add more things that will be in the full game:
- Showcase the in-game cutscenes with a tutorial sequence.
- In-game map to showcase game world and campaign structure.
Additionally, we wanted to spend a little more time to polish other aspects of the game:
- Menus and UI.
- Audio.
- In-game sprites and tilesets.
Progress
Okay, since last week we have added the dialogue system that the in-game cutscenes will use (with proper support for localization down the road):

We also started work on the in game map that will be used in-game to travel between levels:

Next Week
For the next week, we plan on having the system for in-game cutscenes more fleshed out, and having the in-game map finished up. Keep an eye out here on steam or our
blog page for updates!
Cheers!
[ 2021-03-24 15:22:42 CET ] [ Original post ] 
Whats Monster Outbreak?
Monster Outbreak is a wave defense game at its core. The flow starts with a resource building and gathering phase, followed by a wave of monster combat. How you do it is up to you, but you need to craft and build your tools:
- Melee and ranged weapons, from swords to bows to magical staffs
- Weapon based structures like the bomb slingshot and crossbow turret
- Trap structures like spike traps and bomb tripwires
- Weapon enchantments for elemental attacks
Features
- Wave survival. Fight as long as you can!
- Single player campaign, local split-screen, and online co-op
- Variety of monsters! The dimensions are always letting through new creatures, from carnivorous plants to wolves!
- Bosses that spawn as you go, including the giant rock golem
- Weapon and item crafting with the items dropped by monsters and scavenged from the battlefield
- Structure construction like the crossbow turret and the bomb-javelin launcher
Like playing games with friends?
Play co-op online or with local split screen!! Team up with your friends and see how long you can survive!!
The Story
It all started when they found the Dimensional Orb. Humanity just couldn't help themselves. The Orb was too tempting. We now had the ability to explore alternate realities, see things that we never could have imagined ourselves. Of course, when the orb began to go out of our control, we were now faced with an invasion from multiple dimensions.
Yulia, a surviving Royal Guard is now the last hope. With monsters everywhere, the only way forward is to find the orb and destroy it once and for all.

MINIMAL SETUP- OS: Any DistributionGraphics: Support for OpenGL 2.1
- Graphics: Support for OpenGL 2.1
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