Hey trainers,
Welcome to the first monthly dev log for Nanomon! Each month, I will talk with Oscar Brittain to talk about what they have worked on and how their progress has been going. Ill forward the amazing work they have been working on to you all in a monthly dev log. These could be a general dev log or with a focus of gameplay, art, music, ect.
I talked with Oscar about the minigames and his thought process behind developing them for Nanomon.
This month, I was designing Minigames for Nanomon, but the more I added, the more I would have to teach players, which seemed bad.
My solution was 3 Control Types that are reused throughout the game:
Power Type - When the player clicks on the screen, their Nanomon will fire an attack in that direction, which moves at a speed equal to their Power Stat.
Agility Type - The players Nanomon will move to wherever the mouse cursor is pointing, at a speed equal to their Agility Stat.
Heart Type - When the Player clicks, their Nanomon will brace and defend themself for a period equal to their Heart Stat.
So now, when I design a minigame, I start with 3 questions:
What is the player getting out of this? (Resources? Stats? Just Fun?)
Increases their Agility Stat
What is the Theme of the minigame? (Soccer? Combat? Farming?)
Something fitting Agility, like Soccer.
Which Control Type best suits this minigame?
For an Agility-increasing minigame, the Agility Control Type.
And voila! A minigame where you have to juggle a soccer ball in the air for as long as possible!
Whats cool about this, is that it looks/feels different to all the other minigames, but by using the Agility Control Type, and a well-known theme (juggling a ball), I don't have to teach the player very much at all!
Fuck yeah, science!
-Oscar
Nanomon Virtual Pet
Oscar Brittain
Henry's House
1970-01-01
Indie Casual RPG Adventure Simulation Singleplayer Multiplayer
Game News Posts 9
🎹🖱️Keyboard + Mouse
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https://store.steampowered.com/app/1498060 
Nanomon is the ultimate desktop virtual pet!
Hatched from the depths of your computer, Nanomon come to you to be cared for, raised and trained to achieve their Life Goal -- a dream unique to every Nanomon.
Will you help your monster become a sports star? A chef? Or simply The Strongest?
With a MASSIVE world that fits into a tiny window, you can adventure with your Nanomon anytime you turn on your computer -- at school, at home, anywhere!
Wherever you are, whenever you play, the Nanoscape changes daily, bringing you new adventures and opportunities.
Feed them, fight them, or just chill with them!
Whatever you choose to do with your Nanomon, it will always be a unique experience!
- OS: Ubuntu 14+Memory: 2 GB RAMStorage: 250 MB available space
- Memory: 2 GB RAMStorage: 250 MB available space
- Storage: 250 MB available space
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