Hello again, I have a new update regarding the ongoing development of Keen Dreams. Like I mentioned before, development of the windows build is well underway. Lots of bugs have been fixed. A new build was finished and pushed through the steam depots last week. It had lots of updates and changes, including: - Re-worked credits and leaderboard display. There's now a "Leaderboards" button on the main menu. - Fixed several bugs from the original DOS game: - Exit signs no longer can be jumped through (clipping error) - Missing ground tile in Boobus' Chamber fixed. - Crash when a frame takes > 33.3ms to blit (I think this was the cause of most crashes we've seen) - Fixed memory debug cheat, Linux version will now attempt to Lock VM pages to reduce swap thrashing in low-memory environments. - Added a new F10+V cheat to allow overriding the system sync to vblank state. (Supports adaptive vsync on systems with swap_control_tear). The build is coming together and is looking awesome! Wish all of you Keen fans could play it right now. The time will come however, dont worry. In the meantime, I updated the windows build on indiegamestand.com with some of the improvements, which is possible to get right now! https://indiegamestand.com/store/1317/keen-dreams/ Just to make the waiting a little easier. Come and get some Keen!
[ 2015-08-27 17:29:33 CET ] [ Original post ]
🎮 Full Controller Support
- Keen Dreams Content [5.76 M]
- Keen Dreams - Linux [2.59 M]
The lost episode of PC platforming legend Commander Keen hits Steam with this updated version for modern systems.
Billy Blaze, eight-year old genius, has just returned home after saving Earth from the Vorticons only to be confronted with a dinner made up of broccoli, Brussels sprouts and mashed potato. Having chosen to eat ice-cream instead, he finds himself besieged that night by horrible dreams full of living vegetables. The evil King Boobus Tuber has been trapping kids in the nightmarish land of Tuberia, where Tater Troopers patrol and Tomateeth are on the prowl. Trapped in his pijamas — with neither his Vorticon hyperpistol nor trusty pogo-stick for company — Commander Keen must destroy the Dream Machine and return the "sweet" to "sweet dreams".
This updated version includes:
- Fullscreen and Windowed modes
- Both the EGA and CGA graphics from the original game
- Steam Achievements
- Score and Time-trial leaderboards
- Cloud saves
Now go get 'em, Commander Keen!
- OS: Linux 2.6+ w/ glibc 2.3+
- Processor: x86_64 compatibleMemory: 64 MB RAM
- Memory: 64 MB RAM
- Graphics: OpenGL 2.0
- Storage: 20 MB available space
- OS: Linux 3.0 w/ glibc 2.15+
- Processor: x86_64 compatibleMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1 w/ ARB_framebuffer_blit
- Storage: 20 MB available space
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