





Preview Update #13
It's been a long time since the last update. The main reason for this update is to add a lot of different languages to the game. With the upcoming Update #13 there will be 39 supported languages in the game:
Speaking of music, I added 8 new music tracks to the game:
I also added 9 new ambient tracks to the game:
Beside that, I also added a new interactable background to the game. With it there are now 25 different backgrounds you can choose from. It's called "Village" and represents a medieval village. You can turn each torch individually on or off with the left mouse button or all at once with the right mouse button. Depending on your lighting and visual effect setting it can achieve different kind of atmospheres:




Moreover, I added two new lighting moods to the game, which means that there are now also 25 different lighting moods in the game. The first one "Blue Sky" exposes every scene with a bright light and a god-ray effect.






The second one "Darkness" does the complete opposite. There are no lights anymore. Use this if you don't like to be distracted or if only the scenery itself should illuminate the scene. Further, "Darkness" lets you embrace the visual effects even more. However, as it makes it very hard to see the matrix blocks and solve any matrix, I recommend to use the self-illuminating "Neon" blocks with it.







There are also two new visual effects, which brings them also, and you probably guessed it now, to 25 visual effects you can choose from. The first one is called "Meteorite" and it will let rain meteorites from the sky, which will collide with the scene, explode and shatter into small pieces. It is also interactable and you can try to click a meteorite during the flight to let it explode in air. Why a meteorite shower in a calm riddle game? You should ask Wyvern-of-the-Rising-Sun as he suggested it.





The second visual effect was also suggested by him. A "Dragon" with 7 balls floating around. The dragon and his balls (no pun intended) are interactable and will react to your actions.






To make everything complete, I also added two new block styles to the game, which brings them to 25 too. Actually, it is one block style with two variants. The block style "Leaf 1" will be without and "Leaf 2" with color and as the name suggested, it shows leaves with different counts.

These features and also some small performance optimizations will be available with Update #13, which will be released on the 25th September 2022.
[ 2022-09-18 17:58:58 CET ] [ Original post ]
Language
It's been a long time since the last update. The main reason for this update is to add a lot of different languages to the game. With the upcoming Update #13 there will be 39 supported languages in the game:
- Afrikaans
- Arabic
- Basque
- Belarusian
- Bulgarian
- Catalan
- Chinese (Simplified)
- Chinese (Traditional)
- Czech
- Danish
- Dutch
- English
- Estonian
- Finnish
- French
- German
- Greek
- Hebrew
- Hungarian
- Icelandic
- Italian
- Japanese
- Korean
- Latvian
- Lithuanian
- Norwegian
- Polish
- Portuguese
- Romanian
- Russian
- Serb-Croatian
- Slovak
- Slovenian
- Spanish
- Swedish
- Thai
- Turkish
- Ukrainian
- Vietnamese
Music
Speaking of music, I added 8 new music tracks to the game:
- Dandelion
- Hope
- Hopeful
- Light
- Mastered
- New Day
- Silent
- Sunshine
Ambient
I also added 9 new ambient tracks to the game:
- Birds #2
- Branches
- Calm Wind
- Cemetery
- Desert
- Jungle
- Savannah
- Sea Storm
- Tundra
Medieval Village Background
Beside that, I also added a new interactable background to the game. With it there are now 25 different backgrounds you can choose from. It's called "Village" and represents a medieval village. You can turn each torch individually on or off with the left mouse button or all at once with the right mouse button. Depending on your lighting and visual effect setting it can achieve different kind of atmospheres:





Lighting Moods
Moreover, I added two new lighting moods to the game, which means that there are now also 25 different lighting moods in the game. The first one "Blue Sky" exposes every scene with a bright light and a god-ray effect.







The second one "Darkness" does the complete opposite. There are no lights anymore. Use this if you don't like to be distracted or if only the scenery itself should illuminate the scene. Further, "Darkness" lets you embrace the visual effects even more. However, as it makes it very hard to see the matrix blocks and solve any matrix, I recommend to use the self-illuminating "Neon" blocks with it.








Visual Effects
There are also two new visual effects, which brings them also, and you probably guessed it now, to 25 visual effects you can choose from. The first one is called "Meteorite" and it will let rain meteorites from the sky, which will collide with the scene, explode and shatter into small pieces. It is also interactable and you can try to click a meteorite during the flight to let it explode in air. Why a meteorite shower in a calm riddle game? You should ask Wyvern-of-the-Rising-Sun as he suggested it.






The second visual effect was also suggested by him. A "Dragon" with 7 balls floating around. The dragon and his balls (no pun intended) are interactable and will react to your actions.







Block Style
To make everything complete, I also added two new block styles to the game, which brings them to 25 too. Actually, it is one block style with two variants. The block style "Leaf 1" will be without and "Leaf 2" with color and as the name suggested, it shows leaves with different counts.


These features and also some small performance optimizations will be available with Update #13, which will be released on the 25th September 2022.
[ 2022-09-18 17:58:58 CET ] [ Original post ]
Matrix Brain Twister
Clever AI
Developer
Hoi 4 Deu
Publisher
2020-06-23
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
2 user reviews
(2 reviews)
Public Linux Depots:
- Matrix Brain Twister Linux Content [2.1 G]
INTRODUCTION
Matrix Brain Twister is a puzzle game, where you have to solve matrices by filling all blocks with the same color. If a block is clicked, the block itself and its horizontal and vertical neighbours will change their color instead of a rotation like the Rubic's Cube.The matrix is solved, if all blocks are filled with the same color, except white.
This is a very simple game mechanic, but can lead to very difficult riddles.
True to the motto: Easy to learn, hard to master.
FEATURES
- 2D, 3D and 4D matrices
- Several matrix formats like: 2D (Hourglass, Skull, Star, etc.), 3D (Octahedron, Pyramid, Sphere, etc.), 4D (Hypercube, Pentachoron, Octaplex, etc.)
- Over 400 handcrafted levels which varies from easy to hard difficulty
- Random levels can be generated for your own fun and you can change them in dimension, format, size and colors
- Solve all handcrafted riddles to not only get achievements, but also to be at the top of the leaderboard
- Create your own feel-good atmosphere by choosing between different backgrounds, effects, light moods, block styles, music and atmosphere sounds
FREE OUTDATED VERSIONS
You can test other free outdated versions of this game. This gives you an opportunity to see, if you like this type of game.- Google Play Store: Matrix Brain Twister 2D
- itch: Matrix Brain Twister 3D
- Wallpaper Engine: Matrix Brain Twister 3D
FEEDBACK
Feel free to visit the Steam forum to tell us about your feedback, occurring bugs, feature requests or any idea you have in mind.As the game is currently in Early-Access, we try to add every useful requested feature by the community and definitely fix all reported bugs.
EPILOG
May the puzzle fun be with you!MINIMAL SETUP
- OS: Any Linux distribution with Vulkan API
- Processor: Intel Core i5-2500 or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 660. AMD Radeon R9 270 or equivalent
- Storage: 3 GB available spaceAdditional Notes: The Vulkan API must be properly installed. Otherwise the game will crash. If it still crashes for you. even with Vulkan. you should refund the game.
- OS: Any Linux distribution with Vulkan API
- Processor: Intel Core i5-4570 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 970. AMD Radeon R9 290 or equivalent
- Storage: 3 GB available space
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