Hello impatient worshipers of the pineal gland,
Dont read this newsletter. Instead go to Steam and download the demo of Lilas Sky Ark right now! We promise 45 minutes of celestial sheep, the Wisp King, and magic.
Also, its free.
Since youre back already, let's remind you this is, Views from the Monolith, our chaotic newsletter filled with adventures in the world of video game development (and occasionally consumption).
Steam is hosting its #NEXTFEST with lots of fresh demos, starting today. Over the last weeks we took a detour from our roadmap to splice together some preexisting content of Lilas Sky Ark. We promise to go on the gamedev-journey together and having you dig into it as soon as possible is crucial.
This demo should give you a pretty good idea of how we want Lilas Sky Ark to feel pick-up and throw mechanics are in place, an early stretch of the story is laid out, and the first mini boss is waiting for you to challenge him.
If you get the chance to download and play the demo, we would love to hear from you. Did you enjoy it? Does it get you excited for the full game? Does it come up to your expectations? Please reach out directly via the in-demo feedback or visit our Discord and let us know what we can improve. After all, were crafting this video game for you.
The Mountain
Besides putting together the demo we also made some massive progress on the overall game over the last weeks. Not only did we finish the first major boss (no spoilers, yet), but we also made substantial headway on the second biome of Lilas sky-island: the Mountain.
Here, in the realm of the Spirit Elephant, queen bees breed tiny bees, priests meditate to rhythm of the field, and rock giants do what rock giants do: they insult you.
Since the core mechanics should be established when reaching the mountain, battles will be more nasty, puzzles more mind-boggling, and encounters and dialogs as ridiculous as we get away with.
Robot Graveyard Design Process
Speaking about ridiculous encounters: last month we expanded the forest by an area called the, Robot Graveyard. Since many of you have asked us about our pixel-design workflow, we recorded the whole four hour session, and compressed it into a 30 minute video. Enjoy.
Resolutiions Birthday, Encore
The last piece of news for this newsletter is another goody as nostalgic as it gets: Richi rummaged through the archive, digging up Resolutiions very first build, when it was still called Red Wars. Its bad, buggy, and ugly, but awesome to see how far we have come since those early days. What also struck us was, how much we kept from this initial prototype, regarding architecture and level design.
Download Red Wars v0.00001 at itch.io for Windows and Linux, and try to reach its end without crashing the build. Theres also a speed-run competition happening on MoMs Discord server, so feel free compare your time with the community. Thanks for reaching the end of this newsletter. May your pineal gland receive cosmic enlightenment. Bye for now.
[ 2021-06-16 16:52:03 CET ] [ Original post ]
🎮 Full Controller Support
- Stack Defense Content [333.23 M]
Lila and her friends, Mr. Kiepchen and Doctor-Father-Sir, wake up to find themselves facing a grim foe: The Conductor and his generals who have invaded the sky island to take all that is magical and musical.
You must unite the spirits of the forest, the mountain, the sky, and the core, to fight back! Defend your home with copper, bone, and alchemy against this fleet of deafening airships.
Explore the interconnected world of this Zeldaesque action-adventure, filled with trippy pixels, quirky inhabitants, and secrets within secrets within secrets.
“Lila’s Sky Ark” tells the prequel story to Resolutiion, where cyber-thriller meets Alice in Wonderland: the first Cradle, the original Dreamer, and the birth of the Red Code Universe.
The game is under heavy development, but we want to make the process as transparent and fun for everybody to follow along. We count on all of you to share your thoughts and feelings and make this journey as enjoyable as the final game itself.
Early access in Summer 2021; full release in early 2022.
- OS: Ubuntu 16.04 LTS
- Processor: 1.0 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL ES 3.0+ Compatible Card
- Storage: 1 GB available space
- OS: Ubuntu 18.04 LTS
- Processor: 2.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL ES 3.0+ Compatible Card
- Storage: 1 GB available space
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