Hallo!
If you or a friend have been on the fence about giving Lila's Sky Ark a try, it's now available with a 70% discount during the Steam Winter Sale! Start your colorful adventure today.
The Steam Winter Sale goes until January 5, 2023, so don't miss out! In addition to Lila's Sky Ark, Graffiti Games has a number of discounted titles during the event, as well as looks at upcoming games. Check them out by clicking on the following banner.
Until next time, remember to follow Graffiti on Twitter and subscribe to our Steam Publisher page to keep up with the latest news on all of our upcoming titles.
Cheers,
Graffiti Games
[ 2022-12-22 18:01:18 CET ] [ Original post ]
Hallo!
If you or a friend have been on the fence about giving Lila's Sky Ark a try, it's now available with a 70% discount during the Steam Autumn Sale! Start your colorful adventure today.
The Steam Autumn Sale goes until November 29, so don't miss out! In addition to Lila's Sky Ark, Graffiti Games has a number of discounted titles during the event, as well as looks at upcoming games. Check them out by clicking on the following banner.
Until next time, remember to follow Graffiti on Twitter and subscribe to our Steam Publisher page to keep up with the latest news on all of our upcoming titles.
Cheers,
Graffiti Games
[ 2022-11-22 18:01:34 CET ] [ Original post ]
Bug fix update number 3, which fixes the following bugs: steamhappy
- play time matches in the finale and credits.
- killing the Drummer during phase 1 doesn't lock the arena.
- the Pianist doesn't get lost anymore, when phase 2 starts.
- glow transition always fades out.
- the Wisp Queen will not be blocked by dead sheep anymore ;)
[ 2022-07-23 19:56:03 CET ] [ Original post ]
Another mini bug fix update :nahbl: bug fixes:
- fixed a bug, where heavy objects could block/softlock Lila while climbing on ladders.
- increased drop angle of mini-printers, so items don't clutter so much.
[ 2022-05-04 16:14:11 CET ] [ Original post ]
- Added quick grab action (default button RT or R-Key/middle mouse) to quickly grab a selected item from the backpack. If no item is selected, the next attack-item is auto-selected.
[ 2022-04-29 09:23:00 CET ] [ Original post ]
Here is a small bug fix update :broflex: bug fixes:
- sometimes spirit fruits didn't respawn after loosing them
- the Bolshie boot could get stuck on an island
- honey droplet could crash the cauldron
- minor adjustments
- added option to disable the paint-effect in the config-file
[ 2022-04-26 07:15:16 CET ] [ Original post ]
Hello Sky-Ark Dwellers,
Now that Lilas Sky Ark has finally launched, wed like to share the free strategy
guide that weve put together just for you! It probably goes without saying, but this
strategy guide contains spoilers. If youre allergic to spoilers, please beware! For
those that need a little help, the guide assists you in piecing together the mystery
of Lilas story as you brave this bizarre world.
>>>CLICK TO VIEW THE STRATEGY GUIDE<<<
We hope that you enjoy this poetic and mysterious world, and we look forward to
hearing your thoughts about it. If youre enjoying the game, please consider leaving
a review on Steam to share the love. And if youd like to keep in touchwhich we
really hope you dogo ahead and follow Monolith of Minds on Twitter and Discord,
and pull a Lila by throwing a follow at Graffiti Games on Twitter and Discord as well.
Cheers,
The Lilas Sky Ark Team
[ 2022-04-22 16:00:44 CET ] [ Original post ]
Hello Skyward Adventurers,
The wait is finally over, and your mysterious journey through Lilas psychedelic
world is about to begin!
Graffiti Games and Monolith of Minds are pleased to finally announce that Lilas Sky
Ark launches TODAY. Check out our launch trailer below for a sneak peek at what
awaits you along Lilas journey.
[previewyoutube=0T5QEnMAk_Q;full][Lilas Sky Ark Launch Trailer (Steam Version)][/previewyoutube]
Help Lila clear the fog obscuring her past by unraveling her puzzle-like story in this
lyrical action-adventure game. Along the way, youll explore a vibrant and musical
world full of eccentric friends, bizarre beasts, and punishing bosses as you strive to
prevent the Conductor and his minions from destroying all things musical and
magical. Seek out alchemy recipes to unlock new weapons. Battle enemies and
punishing bosses with rocks, Titan Eyes, cluster bombs, and anything else you can
throw at them as you wander this music-inspired pixel dreamscape during Lilas
strange yet beautiful journey.
This game is filled with music and mystery, and Lila needs your help to figure out
whats going on. We urge you not to keep the lady waiting!
We cant wait for you to dive in and let us know what you think. To stay in touch
and up-to-date on all things Lila, follow Monolith of Minds on Twitter and Discord, and for more great games, be sure to follow Graffiti Games on Twitter and Discord as well.
See you in the sky!
Cheers,
The Lilas Sky Ark Team and Graffiti Games
[ 2022-04-21 13:00:23 CET ] [ Original post ]
Hello Wandering Heroes,
After many long months of fine-tuning the world of Lilas Sky Ark, were happy to
announce that we finally have an official release date to share! Lilas psychedelic
adventure will launch on April 21, 2022. Take a look at the mysterious new story
trailer below for a brief glimpse of Lilas puzzling tale.
[previewyoutube=8lxQfX8Io5c;full][/previewyoutube]
Can you help Lila resolve the dread thats lurking just beneath the surface? We
invite you to hunt down the games many secrets...including the mystery that is
Lilas story, which will only unravel for those who seek it. Only with your help can
Lila and her eccentric friends stop the Conductors minions from destroying all
things musical and magical.
Along the way, seek out alchemy recipes to unlock new weapons. Battle enemies
and punishing bosses with rocks, Titan Eyes, cluster bombs, and anything else you
can throw at them as you wander this music-inspired pixel dreamscape during Lilas
strange yet beautiful journey.
Lila awaits, dear friends... Will you rise to the challenge?
If so, please consider adding this meditative action-adventure game to your
Wishlist. You can also follow Monolith of Minds on Twitter and Discord for all of the
latest updates, and be sure to follow Graffiti Games on Twitter and Discord as well.
See you on the other side.
Cheers,
The Lilas Sky Ark Team
[ 2022-04-04 14:05:51 CET ] [ Original post ]
Deep below the waves and high above the clouds, Lilas mysterious journey awaits.
Be one of the first players to explore her psychedelic world and start unraveling
Lilas strange-yet-beautiful story by joining our playtest of the new demo. Wed
appreciate your help uncovering bugs, balancing issues, and anything else that has
no place in Lilas world. If youd like to participate in the playtest, please head to the
link below to join the official Lilas Sky Ark Discord.
>>>APPLY HERE<<<
Were using the Lilas Sky Ark Discord to notify those who are selected for the
playtest and for feedback collection. The playtest will run for one week, so be sure
to get in your request to the playtesting channel as soon as possible. In celebration
of all things Lila, Graffiti Games and Gamer Advantage are also holding a Doctor-
Father-Sir glasses contest, so be sure to follow Graffiti Games on Twitter to find out how to enter.
[ 2022-03-03 18:03:38 CET ] [ Original post ]
Hello beautiful people, Lila's Sky Ark will be featured in this Saturday's MIX NEXT Showcase! We're showing new gameplay and we have a big reveal. How big? You'll have to tune in to see for yourself. Mark your calendars to watch the event November 13 at 10 a.m. Pacific | 7 p.m. CET.
Watch Here
Meanwhile, join the official Discord or follow us on Twitter to get a look at ongoing development! Later Alligator
[ 2021-11-09 17:00:04 CET ] [ Original post ]
Hello impatient worshipers of the pineal gland,
Dont read this newsletter. Instead go to Steam and download the demo of Lilas Sky Ark right now! We promise 45 minutes of celestial sheep, the Wisp King, and magic.
Also, its free.
Since youre back already, let's remind you this is, Views from the Monolith, our chaotic newsletter filled with adventures in the world of video game development (and occasionally consumption).
Steam is hosting its #NEXTFEST with lots of fresh demos, starting today. Over the last weeks we took a detour from our roadmap to splice together some preexisting content of Lilas Sky Ark. We promise to go on the gamedev-journey together and having you dig into it as soon as possible is crucial.
This demo should give you a pretty good idea of how we want Lilas Sky Ark to feel pick-up and throw mechanics are in place, an early stretch of the story is laid out, and the first mini boss is waiting for you to challenge him.
If you get the chance to download and play the demo, we would love to hear from you. Did you enjoy it? Does it get you excited for the full game? Does it come up to your expectations? Please reach out directly via the in-demo feedback or visit our Discord and let us know what we can improve. After all, were crafting this video game for you.
The Mountain
Besides putting together the demo we also made some massive progress on the overall game over the last weeks. Not only did we finish the first major boss (no spoilers, yet), but we also made substantial headway on the second biome of Lilas sky-island: the Mountain.
Here, in the realm of the Spirit Elephant, queen bees breed tiny bees, priests meditate to rhythm of the field, and rock giants do what rock giants do: they insult you.
Since the core mechanics should be established when reaching the mountain, battles will be more nasty, puzzles more mind-boggling, and encounters and dialogs as ridiculous as we get away with.
Robot Graveyard Design Process
Speaking about ridiculous encounters: last month we expanded the forest by an area called the, Robot Graveyard. Since many of you have asked us about our pixel-design workflow, we recorded the whole four hour session, and compressed it into a 30 minute video. Enjoy.
Resolutiions Birthday, Encore
The last piece of news for this newsletter is another goody as nostalgic as it gets: Richi rummaged through the archive, digging up Resolutiions very first build, when it was still called Red Wars. Its bad, buggy, and ugly, but awesome to see how far we have come since those early days. What also struck us was, how much we kept from this initial prototype, regarding architecture and level design.
Download Red Wars v0.00001 at itch.io for Windows and Linux, and try to reach its end without crashing the build. Theres also a speed-run competition happening on MoMs Discord server, so feel free compare your time with the community. Thanks for reaching the end of this newsletter. May your pineal gland receive cosmic enlightenment. Bye for now.
[ 2021-06-16 16:52:03 CET ] [ Original post ]
A demo build for Lila's Sky Ark is currently under construction and will be playable during the upcoming Steam Next Fest in June steamthis
You will:
- Explore the Rainbow Ark, a mystical forest and the shadows within the core.
- Meet your friends Doctor-Father-Sir, the Rocking Chair Giant and the lone Scarecrow.
- Throw stuff around. Lots of stuff.
- Defend the island against the Soldiers of Noise. With stuff.
- More stuff.
- Seek the Spirit of the Forest, a grumpy monkey with a taste for amanitas.
- Fall into the rabbit hole.
- Track down the majestic Wisp King, and fight him just for fun.
- Chase sheep.
- Throw stuff.
[ 2021-05-12 12:19:50 CET ] [ Original post ]
Hello lovely, button-mashing monkeys with exceptionally large brains, This is Views from the Monolith, our infrequent newsletter (on Steam or your inbox) filled with our adventures in the world of video games. Lets dive right in. With everything we learned during Resolutiions creation, we have formed better processes. Development has become more structured and efficient, and for the last four months, weve been ahead of our own roadmap. After polishing the core functions and effects for the recent teaser, we started with the real fun part of indie-gamedev: designing the first biome.
The Forest
The first level needs to familiarize the player with the main mechanics, simple combat, some light puzzles, and plenty of fun character interactions that drive exploration and deliver story. For the forest we laid out a long stretch of meadows, caves, a lake-house, and dinosaurs with big ears; then filled it with props, items, and enemies.
Creating these initial spaces is a chaotic time, since everything we try to introduce opens up more issues: a new room needs an obstacle, that needs some collision, that needs some visual feedback, that needs an effect-library, that needs sounds. You get the idea. During these early days, the Ghost of map and UI haunts the whole production. It is the one thing every game developer hates and therefore tries to procrastinate until as late as possible a lesson we learned painfully with Resolutiion.
Back on the bright side of the forest, each new biome is an opportunity for new, fun encounters: helpful NPCs, strange critters, and mean enemies are the pulsating beat of any video-game adventure. Heres a small selection:
King Balal
The ruler of the Dung beetles tries to reach the heavens by building a large tower of dirt, up which he resides, ready to meet the supreme being.
The Shepherd
This steady scarecrow is our friendly guide to the wonders of the sky-island. He seems to know his way around and never shies from sharing his insights.
Unifox
Half fox, half unicorn. Unfortunately the deafening airships have made this little guy as angry as it is cute, so youll need to calm it down with a Stones Soul or two.
German Cumputer-Game Awards
During hardcore development of Lilas Sky Ark, something truly unexpected happened: Resolutiion got nominated for Germanys Game Awards. We assume that there was some serious bribery involved by our publisher, but it must not have been enough we didnt win.
Still, being nominated for Best Game design with our first, twisted baby was surreal and entertaining. The whole (and honestly way too tame) award-show can be found on YouTube, but we doubt its worth anybodys time, just to see various webcam-faces flicker by. Maybe a bit more interesting is an interview snipped with Gnther from the pre-show, where GameStar asked us about the importance of such events as well as how we see Monolith of Minds development as a serious studio. Spoilers: we dont do serious.
The Quality of Life & Death Update
Almost twelve months ago we released Resolutiion. And boy, has it been a ride. Two major updates later (The Red Plains and The Craftsman) and we realized, that the journey of Valor and Alibii is not the end but a beginning. We wanted to tell a much grander story about humanity and technology; about death and rebirth. To honor Resolutiions birthday, we took some time off our mad schedule, and collected a lot of feedback and bug fixes into the Quality of Life & Death Update:
- various visual improvements,
- remarkably reduced loading times,
- earlier access to the fast-travel system (Theremin in Sunken City),
- tinted map for clearer orientation,
- progression changes, simplifying access to parts of the world,
- Issue 879: a new secret,
- bug fixes & general polish.
Free Pizza
To end this long and overdue newsletter, let us once more ask you to strengthen the ties than bind us: kindly wishlist Lilas Sky Ark on Steam and join our Discord server for a slice of digital pizza. Having you around for the journey alone makes it worthwhile, and gets us motivated to write these lines every few weeks or so.
Thanks for reading up until here. Fell free to follow some links above and take care.
[ 2021-05-06 14:12:52 CET ] [ Original post ]
Hey there, fellow pixel-lovers. Its been a while since we took the time to write up a proper newsletter. Well make up for it by announcing our new game. But wait, a quick reminder why you are here: this is Views from the Monolith, Monolith of Minds infrequent newsletter about indie games, DIY development, and stories from magenta cyberspace. Great to have you around.
Between November and February we brainstormed, planned, and prototyped a new game. Progress is fun and mad, and we finally want to shout its name out into the world: drum roll, blast beats, and Japanese percussion please:
Lilas Sky Ark
Lila and her friends Mr. Kiepchen and Doctor-Father-Sir wake up to find themselves facing a grim foe: The Conductor and his generals who have invaded the sky island to take all that is magical and musical. You must unite the spirits of the forest, the mountain, the sky, and the core to fight back! Defend your home with copper, bone, and alchemy against this fleet of deafening airships.
Weve already put together a short Teaser Trailer on YouTube and launched the games website with more info, screenshots, and an ambitious roadmap. You should be able to play an Early Access version of Lilas Sky Ark in late summer of 2021. One of the most enjoyable parts of game development is the interaction with past and future players. Thats why this time we decided to build our game in the open, as transparent as possible. Therefore we set up a Discord server and youre invited! Sure, there will be spoilers, but lifes always about the journey, right? RIGHT?
Come say, Hi. Show your work. Enjoy the progress or just lurk.
Make a Wish
With all the exciting links above, why are you still reading? Well, then let us thank you for your patience and dismiss you with a final plea: like other indie devs, wishlisting on Steam is very important for any games ranking and recommendations. Therefore consider visiting Lilas Steam Ark, and click the button that says Buy Pizza or Start a War or whatever you need to do to stay in the loop.
Thanks for reading. See you on the island.
[ 2021-03-17 17:15:49 CET ] [ Original post ]
🎮 Full Controller Support
- Stack Defense Content [333.23 M]
Lila and her friends, Mr. Kiepchen and Doctor-Father-Sir, wake up to find themselves facing a grim foe: The Conductor and his generals who have invaded the sky island to take all that is magical and musical.
You must unite the spirits of the forest, the mountain, the sky, and the core, to fight back! Defend your home with copper, bone, and alchemy against this fleet of deafening airships.
Explore the interconnected world of this Zeldaesque action-adventure, filled with trippy pixels, quirky inhabitants, and secrets within secrets within secrets.
“Lila’s Sky Ark” tells the prequel story to Resolutiion, where cyber-thriller meets Alice in Wonderland: the first Cradle, the original Dreamer, and the birth of the Red Code Universe.
The game is under heavy development, but we want to make the process as transparent and fun for everybody to follow along. We count on all of you to share your thoughts and feelings and make this journey as enjoyable as the final game itself.
Early access in Summer 2021; full release in early 2022.
- OS: Ubuntu 16.04 LTS
- Processor: 1.0 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL ES 3.0+ Compatible Card
- Storage: 1 GB available space
- OS: Ubuntu 18.04 LTS
- Processor: 2.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL ES 3.0+ Compatible Card
- Storage: 1 GB available space
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