
Wishlist and follow for updates!

Features
- Deckbuilding as you progress through the game (Slay The Spire like)
- Meditate and choose personality traits that alter your gameplay profoundly
- Explore a subconscious maze, full of cards and improvements that will help you defeat the monsters in your mind
- Light RPG mechanics that allow you to customize your character stats & skills
- Characters & places from your past that will tell facts & stories about mental health
- Deep gameplay mechanics that put focus on replayability and gameplay diversity
- Horrific monsters inspired by real-life phobias
Neurodeck patch 1.2 preview

Hello everyone,
This update should go live around the end of the month. Here is a preview of what will change:
On the gameplay side
- Damage preview system (see the screenshot below)
- 10+ more cards that belong to the "Balcony" room
- New achievements
- New card effect "Discover"
- Player can gain Block
- New modifier "Weakness"
- One additional resilience level
- New traits

Others
- Various bug fixes, especially on the UI, UX & gameplay
- Game feel improvement during fights and exploration
- Text standardizing
- Phobias pixels harmonization
[ 2021-04-16 08:51:18 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04+
- Processor: 1.3 GHz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 500 MB available space
Recommended Setup
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual-core 2Ghz CPUMemory: 4 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 1 GB available space
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