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Sheltered 'Bloodlines Update'

Survivors,


[img=http://images.akamai.steamusercontent.com/ugc/361780126224483164/3969AA031A77B47C3CB68C3A7531DB9AEA07A6E6/] We’re really happy to be back in the New Year with the biggest update to Sheltered yet! We’ve been thinking long and hard about the best way of adding in the theme of bloodlines into the game and we even got community members to play the update early to give us some feedback on the direction we were taking it. Now we’re super excited to bring you the Bloodlines Update, which gives you the ability to locate and recruit an estranged family member. This means an extra life for your family, as we know what kind of things can go wrong in the wasteland (bear mauling’s etc.). We’ve also added a bunch of quests, new functionality, balancing, and as usual gotten rid of some bugs. To hear more about the update watch the latest 'Beneath The Surface' https://www.youtube.com/watch?v=LkKiLaY-DbU

New Scenario: Family Ties


• A new scenario has been added, which on completion allows the players to locate and recruit an additional family member.

New Quests


• The Sickness • The Doll • Arms Dealer • On the Road Again (reclaim the RV quest, will only appear on fresh saves)

Additional New Features


• New HUD element to distinguish family members from recruited outsiders. • New sound effects added for character actions. • Weapon descriptions now include stats on damage, accuracy and required strength to wield. • New tips added to loading screen. • Bedrock now visible beneath bottom floor of fully expanded shelter. • Added Kickstarter backer likenesses NPC’s that walk across the top of the shelter. • Added zoom function for the mouse wheel. • Added ability to discard items from storage. • Added ability to view map by pressing M on the keyboard.

Changes and Balancing including:


• The ‘Good Shower’ has been moved to Tier 3 of the work bench. • Characters will now abandon shelter instead of going catatonic for second time. • ‘Valium’ has been renamed ‘Relaxant’. • Characters no longer squat down when defecating. • Petrol is now less frequently found at locations. • Updated the way the encounter system works out if a trade/recruit/bully attempt is successful or not. • Disloyal characters can now be selected after recruitment, but remain automated until loyalty is 33%. • Player can now harvest trapped animals despite freezers being full. • Players can assign tasks to recruited characters immediately without improving loyalty. • Flies now appear over shelter mess (empty cans, vomit etc). • Snare traps now have a sound effect when an animal is caught, • Reduced the spawn frequency of petrol at houses and farms. • NPC refusing trades will no longer stop character from exploring a location. • Changed the upgrading time from 1 second to 15 seconds for the shelter doors. • Changed trade value of books, toys and records to 25 from 50. • Changes to radio scanning to help results remain balanced • The horse now visually returns from an expedition properly • Incoming transmission sound effect now plays 3 times instead of once per transmission • The repair icon now appears above objects when they are at 25% integrity. • Added ‘under construction’ symbol for objects under construction • Animation added when getting water for a catatonic character. • Characters now become hardened after killing multiple NPCs

Bug Fixes including:


• Fixed an issue with intruders becoming stuck during a breach. • Tier 2 bed can now be deconstructed • Breaching NPC’s will no longer get stuck climbing ladders. • Oxygen filter audio no longer plays when no power is supplied. • Defend animation no longer plays twice in combat. • Hazmat suits are now returned to the rack when the corpse wearing one is harvested, incinerated or buried. • Characters are now correctly awarded XP for killing an enemy with a counter-attack. • Characters in automation no longer use objects in their burnt out state. • Extinguishing a single fire no longer causes characters to slide towards a second fire. • Fixed the cursor from being hidden when players had certain items plugged into their computers • Rain audio now stops when it is no longer raining • Characters can now remove hazmat suits from corpses • Characters who died in combat no longer increase stats if they killed an NPC in the same combat • An error message now appears if the game is unable to set at the requested resolution • When doors are upgraded, the room between is now updated to match the doors • When the horse dies, the stable and saddle can no longer be crafted • If the stable is built as the horse dies, the items are now refunded • Added activity pane text if a character is killed by a snake bite • 'Not enough room' tooltip no longer appears multiple times if rations cannot fit into the pantry • Updated the description of resistance upgrades for the oxygen filter • The horse no longer appears behind the hatch when crafting a stable when the horse in on an expedition • The horse now saves/loads correctly while on an expedition • Characters now have dialogue when in encounters started by NPCs • Names of cities on the map have been changed so that location can be seen easier • Changed the map cursor when using a controller • Changed the map waypoint flag size • Infections have a higher chance of being contracted when health is low instead of being random • Faction members now have names • Snake can no longer kill an expedition party member as they are leaving causing the expedition party to become stuck • Updated the crafting panel so it shows the correct amount of "Owned" objects • Updated the description of the X button on the leaderboard panel. It now says "Time" instead of "Next" • Updated the amount of waypoints that can be placed on the map to 50 • Single bed will no longer spontaneously combust on its own.

We can’t wait to get your feedback on this update so stop by the forum and let us know. And if you liked the update please give the announcement a thumbs up! Love Dean, Sonny & Team17



[ 2016-01-27 12:15:20 CET ] [ Original post ]

Sheltered
Unicube Developer
Team17 Digital Ltd Publisher
2016-03-15 Release
GameBillet: 2.52 €
Game News Posts: 56
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (5122 reviews)
The Game includes VR Support
Public Linux Depots:
  • Sheltered Linux [609.98 M]
Panting, scared, the shelter airlock smashes down behind you. You wish you did not have to go outside, but you do. It would be easier to give up. But you don’t. The hardship, the hunger, the thirst. The fear. You keep reminding yourself why you stay alive. Why you do this. Then you hear it. “Daddy you’re back.” You wife’s face lights up and you open a bag full of medical supplies. You need not tell her how you got them. You simply enjoy your small victory in this, the harshest of times. In the post-apocalyptic world, you must keep your family alive in your underground bunker in this deep strategy game from Unicube...

Sheltered is a post-apocalyptic disaster management game that gives a whole new meaning to the term “nuclear family”. Given a head-start over the billions lost in a nuclear holocaust, you must gather as many supplies as possible en route to the concrete underground shelter that will soon become your family home for the foreseeable dreary future.

With all hope lost, how will you cope in this bleak new world? How you handle the many moral choices you'll encounter on a daily basis could be the difference between your family surviving or dying. Combat claustrophobia, radiation and mental exhaustion as you cling desperately to life in the cramp, cold and scary underground shelter. You’ll have to leave the scant protection the shelter offers behind as you’re forced to venture outside into the dangerous desolate wasteland to scavenge for vital supplies which could ensure your families survival for just one more day.

Feature List



  • Family comes first: Keep your family alive and protect them from the ravages of the harsh post-apocalyptic world.
  • Make the shelter a home: Maintain your shelter - keep it secure, habitable and make sure that the family have enough resources to survive. Protect your shelter from hazards and infiltration!
  • Customisation: Your family is unique to you; you decide their gender, names and their appearance.
  • RPG mechanics: As your family develop, their stats will adapt with an evolving experience and trauma system. Attributes, strengths and weaknesses will dynamically change based on your choices.
  • Crafting system: Create comforts for your family’s shelter and weapons for combat.
  • Exploration: Send out your family to explore and gather resources for everyday living and crafting.
  • Recruitment system: Recruit outsiders with different personalities, integrate them into your shelter life and earn their loyalty.
  • Dynamic encounter system: Your family will encounter various threats including roaming factions and feral beasts.
  • Turn-based combat: For those that cannot be reasoned with, violence can be used as a last resort. Your family may depend on it.
  • Pets: Your pet is family too. Choose between the dog, cat, fish, snake or horse.
  • Vehicles: Make exploration quicker and safer.

MINIMAL SETUP
  • OS: Ubuntu 12.04 64-bit / Ubuntu 14.04 32-bit or later
  • Processor: Dual Core CPU or higherMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GeForce 7800. AMD HD 4600. Intel HD Graphics 3000 or above
  • Storage: 650 MB available space
GAMEBILLET

[ 6132 ]

7.50$ (50%)
25.00$ (50%)
14.99$ (40%)
33.96$ (15%)
12.38$ (17%)
16.97$ (15%)
12.74$ (15%)
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2.47$ (17%)
11.82$ (66%)
2.34$ (82%)
7.99$ (68%)
33.17$ (17%)
2.52$ (83%)
8.79$ (20%)
6.00$ (60%)
16.00$ (60%)
33.59$ (16%)
29.72$ (15%)
36.95$ (26%)
21.99$ (15%)
12.38$ (17%)
4.95$ (67%)
6.53$ (78%)
GAMERSGATE

[ 2625 ]

2.0$ (90%)
17.99$ (40%)
5.0$ (50%)
0.94$ (81%)
2.5$ (90%)
12.99$ (35%)
12.99$ (35%)
5.31$ (79%)
11.99$ (20%)
3.19$ (79%)
8.0$ (60%)
2.01$ (85%)
0.45$ (85%)
2.55$ (87%)
1.0$ (80%)
0.85$ (83%)
4.37$ (78%)
16.74$ (52%)
2.85$ (81%)
5.0$ (75%)
0.89$ (87%)
2.6$ (80%)
4.5$ (85%)
6.6$ (74%)
10.91$ (22%)
5.5$ (50%)
0.75$ (85%)
2.0$ (90%)
5.0$ (75%)
0.75$ (85%)

FANATICAL BUNDLES

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