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Sheltered Raids Update V1.1
We’ve been sifting through community feedback since launch and we’ve been hard at work on this update that we hope you’ll be excited about! So without further ado, here’s the changes in this update:
• 1v1 combat now initiates between an inhabitant and a raider when they get close to each other within the shelter. • New combat location “The Shelter”. • Close quarters weapons can be taken into combat within the shelter if the item is in the shelter inventory when the raid begins. (Weapons are automatically assigned based on strength and damage dealt.) • Traps now deal damage instead of killing NPC characters outright. • Inhabitants can wear Good and Excellent body armour during shelter combat, if the item is in the shelter inventory when the raid begins.
• Inhabitants in the shelter can be controlled during a shelter breach. o Inhabitants with the cowardice trait still cannot be controlled during a shelter breach. • The murder action has been removed from the NPC raiders. • NPC raiders can still steal and break items whilst raiding the shelter. • Breach frequency has been tweaked to occur more often. • Characters are no longer automated or perform idle walking when a breach occurs. • Breachers face the door when breaking into the shelter. • Damage text appears next to traps that successfully hit breachers. • The amount of items NPCs can steal has been tweaked. So you’ll now have the ability to take the raiders on but you still have the opportunity to take advantage of hiding spots or running away from raiders.
Love Dean, Sonny & Team17 *Thanks to survivor Veryinky for the image!
[ 2016-06-20 15:25:27 CET ] [ Original post ]
[img=http://images.akamai.steamusercontent.com/ugc/1477531776572697443/10A245DAC2D6970EA0EA39C83E0A472B45757BFA/] Sheltered’s now been out just over a month and we’ve been blown away by the response from both the Early Access veteran survivors and those that have just joined the wasteland.
We’re excited to announce that we’re releasing an update today that adds exciting new elements to the raids system.
We’ve been sifting through community feedback since launch and we’ve been hard at work on this update that we hope you’ll be excited about! So without further ado, here’s the changes in this update:
Main changes:
• 1v1 combat now initiates between an inhabitant and a raider when they get close to each other within the shelter. • New combat location “The Shelter”. • Close quarters weapons can be taken into combat within the shelter if the item is in the shelter inventory when the raid begins. (Weapons are automatically assigned based on strength and damage dealt.) • Traps now deal damage instead of killing NPC characters outright. • Inhabitants can wear Good and Excellent body armour during shelter combat, if the item is in the shelter inventory when the raid begins.
Balancing tweaks and changes:
• Inhabitants in the shelter can be controlled during a shelter breach. o Inhabitants with the cowardice trait still cannot be controlled during a shelter breach. • The murder action has been removed from the NPC raiders. • NPC raiders can still steal and break items whilst raiding the shelter. • Breach frequency has been tweaked to occur more often. • Characters are no longer automated or perform idle walking when a breach occurs. • Breachers face the door when breaking into the shelter. • Damage text appears next to traps that successfully hit breachers. • The amount of items NPCs can steal has been tweaked. So you’ll now have the ability to take the raiders on but you still have the opportunity to take advantage of hiding spots or running away from raiders.
We’d love to get your feedback on the update and everything Sheltered, so make sure you stop by the discussion forum! And if you like the update please give the announcement a thumbs up!
Love Dean, Sonny & Team17 *Thanks to survivor Veryinky for the image!
[ 2016-06-20 15:25:27 CET ] [ Original post ]
Sheltered
Unicube
Developer
Team17 Digital Ltd
Publisher
2016-03-15
Release
GameBillet:
2.52 €
Game News Posts:
56
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(5122 reviews)
The Game includes VR Support
Public Linux Depots:
- Sheltered Linux [609.98 M]
Panting, scared, the shelter airlock smashes down behind you. You wish you did not have to go outside, but you do. It would be easier to give up. But you don’t. The hardship, the hunger, the thirst. The fear. You keep reminding yourself why you stay alive. Why you do this. Then you hear it. “Daddy you’re back.” You wife’s face lights up and you open a bag full of medical supplies. You need not tell her how you got them. You simply enjoy your small victory in this, the harshest of times. In the post-apocalyptic world, you must keep your family alive in your underground bunker in this deep strategy game from Unicube...
Sheltered is a post-apocalyptic disaster management game that gives a whole new meaning to the term “nuclear family”. Given a head-start over the billions lost in a nuclear holocaust, you must gather as many supplies as possible en route to the concrete underground shelter that will soon become your family home for the foreseeable dreary future.
With all hope lost, how will you cope in this bleak new world? How you handle the many moral choices you'll encounter on a daily basis could be the difference between your family surviving or dying. Combat claustrophobia, radiation and mental exhaustion as you cling desperately to life in the cramp, cold and scary underground shelter. You’ll have to leave the scant protection the shelter offers behind as you’re forced to venture outside into the dangerous desolate wasteland to scavenge for vital supplies which could ensure your families survival for just one more day.
Sheltered is a post-apocalyptic disaster management game that gives a whole new meaning to the term “nuclear family”. Given a head-start over the billions lost in a nuclear holocaust, you must gather as many supplies as possible en route to the concrete underground shelter that will soon become your family home for the foreseeable dreary future.
With all hope lost, how will you cope in this bleak new world? How you handle the many moral choices you'll encounter on a daily basis could be the difference between your family surviving or dying. Combat claustrophobia, radiation and mental exhaustion as you cling desperately to life in the cramp, cold and scary underground shelter. You’ll have to leave the scant protection the shelter offers behind as you’re forced to venture outside into the dangerous desolate wasteland to scavenge for vital supplies which could ensure your families survival for just one more day.
Feature List
- Family comes first: Keep your family alive and protect them from the ravages of the harsh post-apocalyptic world.
- Make the shelter a home: Maintain your shelter - keep it secure, habitable and make sure that the family have enough resources to survive. Protect your shelter from hazards and infiltration!
- Customisation: Your family is unique to you; you decide their gender, names and their appearance.
- RPG mechanics: As your family develop, their stats will adapt with an evolving experience and trauma system. Attributes, strengths and weaknesses will dynamically change based on your choices.
- Crafting system: Create comforts for your family’s shelter and weapons for combat.
- Exploration: Send out your family to explore and gather resources for everyday living and crafting.
- Recruitment system: Recruit outsiders with different personalities, integrate them into your shelter life and earn their loyalty.
- Dynamic encounter system: Your family will encounter various threats including roaming factions and feral beasts.
- Turn-based combat: For those that cannot be reasoned with, violence can be used as a last resort. Your family may depend on it.
- Pets: Your pet is family too. Choose between the dog, cat, fish, snake or horse.
- Vehicles: Make exploration quicker and safer.
MINIMAL SETUP
- OS: Ubuntu 12.04 64-bit / Ubuntu 14.04 32-bit or later
- Processor: Dual Core CPU or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7800. AMD HD 4600. Intel HD Graphics 3000 or above
- Storage: 650 MB available space
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