Lots to cover so let's go ahead and start.
Public Roadmap!
A new wallpaper is up! The cast member up? Husbando, Comrade Del!
Check out the video for the bio and basic information.
[previewyoutube=EfU3Dyg6qFg;full][/previewyoutube]
Free Wallpaper Of Comrade Del!
New Language! Spanish! Updates to page will be this week!
Spanish will be added to the translations!
The PLAN is to have the demo translated to all of the languages in the description upon release. I know it is always a bummer to have a game release, and wait a month or more to get it translated. We will try to avoid that. This may cause a slight delay in the release as we prepare all of the builds. Please be patient with us.
Audio will only be in English. However, the game UI, the dialogue, will be translated.
Voice Acting:
Editing and VA is going one after the other, and the second section is planned for next week. Audio fixes in unity have been addressed to allow you to skip if you don't want to listen to all of it. (Audio, including voices, will be mutable.)
H Scenes!
You knew it was coming. The official H scenes that will be in the demo will be of Asterella Star, and the male /female Main Character. The actual position is a surprise! Remember, even in the demo, you can get friend zoned!
These scenes will be animated LIve 2D, with full Voice Acting, (also mutable). We are planning full interaction and choices on how you want to proceed. The demo will not have undressing. Expect the game to have it though!
Right now, the scenes are in the coloring stage, and will soon be moved to the rigging and animation stage.
Unity:
As a big part of the community being artists, vtubers, coders, musicians. The game engine is very important. We are building a template that will be free to use after the release of the game itself.
Want to build your own game? Sure! Drop in your assets, use the script engine, and write a story, with live 2d support baked in!
It will be free as well.
Documentation will be available when the game releases on how to make your own game with the template. My poor coder will get some help from me. As a novice coder myself, I will try and work with him to keep it understandable.
So far complex decisions that save, including basic movement of characters, animations and background control, all done in script. It is our goal to make it accessible to everyone.
Closed Beta:
Will be coming soon. TM. XD We are looking into using Steam's baked in features to help us test some builds with a small group on steam. Demo will be a complete slice of the game, and be almost a feature complete snapshot of the actual game being released. So lots of pre-emptive testing will need to be done . This will include UI tweaks, ect.
Steam Achievements:
You knew this was coming. We will have them. For sure pushing for them. And we want to make them very hilarious, without being too lewd.
In the future, after the demo is dropped, we will be probably be bringing in people from our public discord to help us decide on the best ones .
There are 8 main routes, with male and female sub routes. Not to mention some secret routes tied in.
Completing the game as much as possible will be rewarding. Big Hint here...
Podcast???
Yes, there will be a release party for both the Demo, and the main game. It will be a live broadcast on Twitch! Most of the Devs, artists, and some of the cast will most likely be there. Lot's of information is planned.
Conclusion:
B1NARY is more than just a Visual Novel with Hentai. B1NARY is about a world, that is brimming with passion. It is about community coming together to create something amazing. Timeless. The lore is from everyone In the game, adding their piece to the whole.
And you can be a part of that.
[ 2021-06-11 06:31:30 CET ] [ Original post ]
The game is open world (choose your route and progress at your leisure), and contain both SFW(Twitch TOS) and NSFW(OffBrand) options (via a switch) for streaming convenience. Art Galleries: both Hentai Scenes (Animated), and Fan Art Collectables (includes Fanfics), are at your disposal. The dialogue is fully voiced, including MC dialogue by VincentHeartSN (Male) and Minizhirra (Female). With each route, you can play as male, female, or a non-binary option, which your decisions will matter, and change the perspective and decisions down the road. All routes will be intertwined and will reveal the main story as you progress through each one. Complete all all Main Routes with Male, Female, or Non-Binary, to get a treat.
It's 2040. Humanity has entered another phase in it's evolution: the digitizing of human thought patterns. The idea had been studied for over a decade, and now the first human to ever be digitized has been chosen. As you, the MC, were being digitized on live TV, you suddenly vanished out of sight of the lab techs. Somehow, your thought patterns had been sucked into the Twitch servers. In this strange digital space, you find that you can engage with your favorite Vtubers and run into a variety of... interesting situations. However, this place is far from paradise. There are dark whispers within the code, and if you don’t tread carefully, you could become a target. As you discover new places, you realize that there are many ways to play out your story. There is a big difference between casual sex and love, and you will be able to explore either one... provided the AI is willing.
Date all of the characters, become friends with them, and even bring one of them back with you to the real world. Have friend date nights and join threesomes/foursomes. Uncover the secret danger lurking in the internet. Collect fan art for your home and gallery. Become Team Leader of the Vtubers, become the Harem King/Queen, go back to the Real World to champion AI rights, the choice is (almost) entirely in your hands.
- OS: Ubuntu 14.04 or later
- Processor: 2.8 GHz Intel Core 2 Duo or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2 compatible GPU with at least 1GB of VRAM
- Storage: 5 GB available space
- OS: Ubuntu 14.04 or later
- Processor: Intel(R) Core(TM) i5-3470 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2 compatible GPU with at least 1GB of VRAM
- Storage: 5 GB available space
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