Lot's to cover today. Really busy XD.
First of all. The official video drop of the 5th installment of the interview Series.
[previewyoutube=ycczTcHd5CU;full][/previewyoutube]
Comrade Del: Husbando
Female Route: Full Romance
Male Route: Bromance only (Still an H Scene. Curious?)
His domain is in cold and isolated forest; nuclear war has left it's scar in his world. Survival is the word of the day in his domain.
In this cold, sometimes cruel place, the beacon of love and romance shines even brighter.
Will you warm his world up?
He also does tarot readings! These mini games might help you with hints in the game if you feel stuck!
Let's begin.
Closed Beta Meeting
Location: B1NARY Public Discord
Time: Friday, June 10th at 4PM PST
Requirements:
A Linux, Mac OS, or Windows Computer
(Integrated GPU is good for testing as well.)
Signed NDA in my hands.
Drive to break shit!
Drive to send input / feedback.
Access to Steam and beta keys.
We will be using the built in steam depots and the steam beta keys for the closed beta.
The basic format will be testing focus, fix, testing focus, fix, testing focus, fix, and final polish.
The demo will not be approved for release until it's ready. My goal? No hotfixes! We want to drop a perfectly working demo.
Unity:
UI Should be complete by end of June. We will be working on the H Scene Mechanics end of month and it should not take that long. Plans are already in place.
After that translations will be put in game and tested during the end of closed beta. One build will have all the translations and a switch in the options menu.
Camera zoom, bokeh, and other little touches we will be adding to the demo to really add immersion. This will happen after we lock down the H Scene templates and test everything. Steam API will start integration start of July.
This will include steam achievements.
Live 2D:
Our main rigger is back from vacation! And she has one goal, to finish the two H Scenes for the Demo! In Fact, return meeting is today as we plan ahead to lock down a steady schedule to get them both finished.
While she is finishing those up, I will be tweaking Live 2D Physics in Unity, and adding a little touch that will drastically add to the immersion of the models. I will keep this close to my chest until I know we can add it without issue.
H Scene Animation / Polish should take until End of June.
Audio:
With the exception of some Scripted responses for the H Scenes, moans, and a few touches here and there, Audio and script is complete. It took me longer than I wanted lmao. I learned alot, and plan to refine the VA process to have a more streamlined, efficient process moving forward.
Character Art:
Puri, one of our main character artists, is finishing up the changes we needed for the H Professor Melody. We wanted to add some cool ass touches to her, considering this is the future Melody!
It is far from finalized. We are still designing some cool futuristic glasses and a futuristic band aid.
Projekt Melody just hit 500k Twitter followers yesterday! What a Milestone!
She is also making her own H game! From Big Bang Studios. Might want to check it out!
Big Bang Studio's Dev team is top notch, and full of excitement to work on this official game for Mel. So far, development has been bright and we are starting to see amazing lore ingrained into the game itself.
Little Chaos, our other main character artist, has finals going on in Uni. However, AI Candii's look is going to be awesome. I think we should have some good eye candy (pun intended) for next month's update! The second outfit will be a little divergent, but based on Input between AI Candii and myself on how we want to portray her character in game.
Speaking of Ai Candii, did you know she is making her own web novel? Console Her (Twitter) is an interesting comic focused around personal relationships and the struggles of the modern dating scene. I think its worth a read.
Console Her Comic Page
Unity:
We have added another coder to our ranks! His name is [url=https://twitter.com/AnOddDoorKnight]AnOddDoorKnight
He is well practiced in C#, and learning Unity at a blistering pace. We are ecstatic to welcome him to the team! Already he has been hard at work with more front end work, and is a good dev to straddle the fence between front and back end development. With so many mini games to code, not to mention an extra set of hands to rig models, he will help lighten the load on Xplicit and I.
Thank you Knight! We will be working long hours in the future. I promise.
Story:
In a nutshell, I plan to start working hard while we are starting to prep for closed beta. With the cameo's interviews complete, I have everything I need to start weaving in all the peices for the story beyond the next section code named "Denizen."
The critical balance of light and funny, with deeper layers of world building and intrigue is going to be a balancing act. We have so many moving parts, and being focused on one thing too long can cause fatigue. My Senior Editor and now Co-Writer (He will be writing some sections exclusively in game as well. I get to be EDITOR HAHHAHAHAHAHAHH) Shalen will be there to ensure we keep a steady and entertaining pace without overburdening the player with stinky exposition. XP
I am beyond hyped to get back into it with a fully developed Unity Engine. No more work arounds. Just writing, producing, setting the stage and moving forward. We already have 160 pages of content ready to input into the game. Branching work has already started.
I think that is enough for now. There is still alot but I don't want to overburden you guys. The important focus is here.
As you can see, we have such a passionate and artistic team of cast, artists, writers that love what they do. Our fans take personal part as well.
Thank you all. We are are so thankful to have you guys in our corner.
We push forward!
Project Manager
TherinWhitten
B1NARY
TherinWhitten
TherinWhitten
Spring 2022
Indie F2P Singleplayer
Game News Posts 38
🎹🖱️Keyboard + Mouse
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https://store.steampowered.com/app/1555940 
The game is open world (choose your route and progress at your leisure), and contain both SFW(Twitch TOS) and NSFW(OffBrand) options (via a switch) for streaming convenience. Art Galleries: both Hentai Scenes (Animated), and Fan Art Collectables (includes Fanfics), are at your disposal. The dialogue is fully voiced, including MC dialogue by VincentHeartSN (Male) and Minizhirra (Female). With each route, you can play as male, female, or a non-binary option, which your decisions will matter, and change the perspective and decisions down the road. All routes will be intertwined and will reveal the main story as you progress through each one. Complete all all Main Routes with Male, Female, or Non-Binary, to get a treat.
It's 2040. Humanity has entered another phase in it's evolution: the digitizing of human thought patterns. The idea had been studied for over a decade, and now the first human to ever be digitized has been chosen. As you, the MC, were being digitized on live TV, you suddenly vanished out of sight of the lab techs. Somehow, your thought patterns had been sucked into the Twitch servers. In this strange digital space, you find that you can engage with your favorite Vtubers and run into a variety of... interesting situations. However, this place is far from paradise. There are dark whispers within the code, and if you don’t tread carefully, you could become a target. As you discover new places, you realize that there are many ways to play out your story. There is a big difference between casual sex and love, and you will be able to explore either one... provided the AI is willing.
Date all of the characters, become friends with them, and even bring one of them back with you to the real world. Have friend date nights and join threesomes/foursomes. Uncover the secret danger lurking in the internet. Collect fan art for your home and gallery. Become Team Leader of the Vtubers, become the Harem King/Queen, go back to the Real World to champion AI rights, the choice is (almost) entirely in your hands.
- OS: Ubuntu 14.04 or later
- Processor: 2.8 GHz Intel Core 2 Duo or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2 compatible GPU with at least 1GB of VRAM
- Storage: 5 GB available space
- OS: Ubuntu 14.04 or later
- Processor: Intel(R) Core(TM) i5-3470 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2 compatible GPU with at least 1GB of VRAM
- Storage: 5 GB available space
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