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For the live Wallpaper Above you will require Wallpaper Engine on Steam!
Link to the free wallpaper is : Steam Workshop::B1NARY Christmas Padoru 2022 (steamcommunity.com)
I like to get the bad news out of the way first.
I got this email 7 December. No other reason was given, even though I reached out to ask. I have yet to get a reply.
So effective immediately, Projekt Melody, Silvervale, and Ironmouse are pulled from the project completely. We won't move forward without the express consent of the Cast and their direct interaction.
For the people that have been waiting for this. I am terribly sorry. I wish I could do more. The Free Wallpapers made will NOT be pulled down. Rather, they have been converted to just Fan Made wallpapers with no attachment to B1NARY.
As for the Science Team. We have a Mel Live 2D Model I will make some good Wallpapers just for you! It is pretty much out of my hands.
However, I was offered no further information, I will refrain from mentioning them in the story of the main game post demo.
Concerning the other members of the Cast and Cameos: They have already signed an NDA and Letter of Intention to be in the project. This problem shouldn't repeat.
We already have two possible candidates for the slots to be filled. These slots will be updated post demo when we are finishing up the story progression model for the new roles.
Color Themes, Binary Selection, and Character Selection/Route!
Two of us are doing the front and back end of the entire game. We push daily to try and get things done. However, we hit a point where I wouldn't feel comfortable releasing the demo at the end of the year. There are things that def need to be polished more.
The official release of the demo has been pushed back to 1 Feb 2023.
Several things I want to ensure:
1. Graphic Settings work the same across all platforms and work well.
2. A few more features, like controllable eye tracking and scale change on the speaker I would like to have in and polished to make the experience immersive and seamless.
3. Language System will be complicated to code in a modular way. We already have the framework started, but I want to give us some breathing room in case something doesn't work right the first time.
4. H Scenes are almost complete, but I seriously want to have grabbing booba and thighs in the demo! The H Scenes will probably be far more interactive than you would expect. So I want this to be bug free by release.
5. Additional Admin time for me to finish Up the EULA, make the Gameplay Trailer for the Demo, ect.
6. Testing the DLC installs during beta might take more time to ensure works the same on all platforms.
I will say this. If we get done early, we will release early. I will give you a week notice.
Closed Beta Phase 1 needs literally a few more bugs and we are good.
1. Be on our public Discord
2. Find the NDA and Sign it.
3. DM me the Signed NDA and ask for the Closed Beta Role
4. I will then assign you a beta key.
5. Will have to submit a feed back form each phase.
Phase 1 will be general testing, covering UI, video clarity, FPS, Audio, Transitions, and general immersion and story.
Mostly bugs that break immersion, clips too loud, ect will be the main focus. There will be no H Scenes in this phase. We will do waves of fixes and won't move from this phase until we are ready. (Remember, this demo will be the core functionality for players to create and for the main game!)
H Scenes! Phase 2 is all about the horny!
Many things will need to be tested:
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