New things
# Added specific enchants for weapons, bows, shields, rings, amulets and armors. The majority of enchants are available for all items though, so you might not get specific item enchants every time like added range on bows or damage on your sword
Changes
# Turn duration for resting in the inn has been increased
Bugfixes
# Enchant alternatives and confirmation appears above all other windows. Before if you had a small enough screen your inventory would cover them.
# Fixed a bug where you can't see your target marker when shooting a bow or manually attacking (this bug was introduced 2 patches ago with the highlighting of charge spaces)
# Fixed a graphical bugs with lances, they appeared to the left of your character.
Dungeon of Rikka is a turn based Rogue-like game with the goal to save your village from the impending doom of the beast that's been sealed away to rot in the deepest corner of the Dungeon. The beast will break his shackles and ascend the Dungeon, becoming stronger the longer you take to get to him.
You start off as a nobody, but with the help of the townsfolk, such as the trader and enchantress, you will become powerful. You need to brave your way through the caves and the crypt for the keys to unlock the dungeon. Hurry up or watch the beast slaughter your entire village.
Features of the game
More than 250 items
More than 30 skills
4 classes - Warrior, Berseker, Mage, Ranger
Procedurally generated levels and enemies
A final boss with varying strength and abilities based on your speed to reach him
Permanent death, if you die, you restart
MINIMAL SETUP
OS: Ubuntu 20.04
Processor: 4th gen i3
Graphics: Any integrated graphics for the past 10 yearsAdditional Notes: Only tested on Ubuntu 20.04. will probably work on other distros