Sorry for the very long wait for this patch, I've moved houses IRL and it's been really busy, development speed will be back to normal now! New Things # When toggling the inventory you now select items in the loot window by using your move keys, and you can pick up the selected item using space. I started to make the interface fully usable with the keys but I reverted it half way through because I didn't make it feel smooth. Basically you would either have to have different keys for movement or the game would be "paused" any time an UI was open (inventory, skills, loot, menu etc..). I think the current system with just being able to select things in the loot window feels pretty good but I might add additional UI movements later. # Added a loot all function to loot all items on the tile you are standing on # Added two new achievements # When you kill all enemies on a level all the torches are lit up, giving you the experience Changes # When toggling on the loot window the inventory window also pops up. It also closes when you toggle off the loot window # The boxes for items/skills/buffs etc are in static places instead of following the mouse # Clicking a 1h weapon when you have no offhand will now equip it as offhand instead of switching it with your mainhand # When picking up an equipment of a type you don't have equipped, it will be equipped instead of being looted # Switched the default buttons for walking south and resting so you move with WASD instead of WAXD # The settings page always starts on top now # Increased the XP needed to level up early on since you gain alot more by automatically lighting all torches when you clear a level # Decreased the sound of your walking steps Bugfixes # The game would crash if you dragged an item from the store or trader on top of another item in your inventory. It will now be returned instead. # The game could freeze when an enemy was confused and hurt itself # Fixed a duping bug where if you dropped items and just restarted the game you would still have your equipped items.
[ 2020-08-24 21:00:12 CET ] [ Original post ]
- Dungeon of Rikka Linux [185.34 M]
The beast will break his shackles and ascend the Dungeon, becoming stronger the longer you take to get to him.
You start off as a nobody, but with the help of the townsfolk, such as the trader and enchantress, you will become powerful. You need to brave your way through the caves and the crypt for the keys to unlock the dungeon.
Hurry up or watch the beast slaughter your entire village.
Features of the game
- More than 250 items
- More than 30 skills
- 4 classes - Warrior, Berseker, Mage, Ranger
- Procedurally generated levels and enemies
- A final boss with varying strength and abilities based on your speed to reach him
- Permanent death, if you die, you restart
- OS: Ubuntu 20.04
- Processor: 4th gen i3
- Graphics: Any integrated graphics for the past 10 yearsAdditional Notes: Only tested on Ubuntu 20.04. will probably work on other distros
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