New Things
# Two new chest Armors
# Four new enemies making the endgame a bit tougher
# Three new amulets
# One new ring
Changes
# Increased stats on mid difficulty enemies (late cave, early crypt)
# Items bought from vendor will now also be automatically equipped if there is room
# You can now drag things from vendors directly to your equipment, unless you already have an equipped item, that item needs to be unequipped first
Bugfixes
# The key achievements did not unlock if you dragged them from the pedestal instead of clicking on them
# Some rings had amulets as sprites, this is fixed now but it might make your current game have a few empty sprites for rings (just white squares)
Dungeon of Rikka is a turn based Rogue-like game with the goal to save your village from the impending doom of the beast that's been sealed away to rot in the deepest corner of the Dungeon. The beast will break his shackles and ascend the Dungeon, becoming stronger the longer you take to get to him.
You start off as a nobody, but with the help of the townsfolk, such as the trader and enchantress, you will become powerful. You need to brave your way through the caves and the crypt for the keys to unlock the dungeon. Hurry up or watch the beast slaughter your entire village.
Features of the game
More than 250 items
More than 30 skills
4 classes - Warrior, Berseker, Mage, Ranger
Procedurally generated levels and enemies
A final boss with varying strength and abilities based on your speed to reach him
Permanent death, if you die, you restart
MINIMAL SETUP
OS: Ubuntu 20.04
Processor: 4th gen i3
Graphics: Any integrated graphics for the past 10 yearsAdditional Notes: Only tested on Ubuntu 20.04. will probably work on other distros