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News List / Updates
[ 2021-03-19 12:28:20 CET ] [ Original post ]
Below is the list of things that have been implemented:
- Consumable Cooldown - This will set a time limit for using multiple consumables at the same time, preventing the healing flood by various types of healing items / healing spells.]
- You can now see the monster's level next to its name.
- It was already implemented and the system to see the name of the item on the floor when hovering over it was improved.
- Chat windows, you can now filter what you want to read in your chat window.
- The rendering of everything on the screen has been improved, this will significantly reduce the lag that you get when multiple players / monsters on the screen, this really was a great achievement.
- A.I of the npcs just got more realistic.
- Deslog system in combat now really works.
- Improved the target system, it became easier to select a target in the crowd with a click of the mouse or even using TAB as a shortcut.
- You can now define more than 1 hotkey to use a hotkey slot.
- Connection between server / client considerably improved.
- Animation of death when dying by monsters
- Move the entire project to .net 5 - It will make everything more up to date and more stable in the engine
- System of Instances
- Guild System
- Player will be able to choose the server on which to play, to improve ping.
- Language selection in the main menu
- Loading of resources in the background. This will make the game even more fluid and light. There are still many new things to come, stay tuned!
[ 2021-03-19 12:28:20 CET ] [ Original post ]
The Celtos - CLOSED ALPHA
Douglas Mello
Developer
The Celtos
Publisher
2020-03-06
Release
FREE
Game News Posts:
14
🎹🖱️Keyboard + Mouse
Mostly Positive
(149 reviews)
Become a sponsor and help me invest more and more in improvements, ideas and make the game more and more complete!
As my idea is to make a game other than Pay 2 Win, I will not profit from the game's transactions, I will invest in improvements.
I'm counting on you! :heart:
http://www.patreon.com/theceltos
The Celtos is the post apocalyptic moment where heaven and hell opened up, releasing angels and demons, who are in constant war on earth / heaven and hell.
At the time of the event, humans received an energy released from the two kingdoms, acquiring supernatural, physical and nature powers.
Your objective is to survive in this war, always seeking wisdom, to face the two kingdoms and restore the peace that existed until the war started.
The Celtos brings you the nostalgia of being able to venture into a world with your friends, where there are mythological beings and systems of infinite hunts.
You can choose between magic classes, body-to-body and distance.
Our focus is to do something fair, without pay to win, which today is widely used in multiplayer games.
We are influenced by Ragnarok, Tibia, Mu Online and Zelda games.
Frequent updates will come bringing more and more news and gameplay.
In it you will find:
System of Quests / Diaries;
Class System;
PvP and Groups System;
Friendship System;
Night / Day System;
Boss system;
Item Rarity System;
All basic system of an MMORPG.
So, will you come with us for this great adventure and be part of our history?
As my idea is to make a game other than Pay 2 Win, I will not profit from the game's transactions, I will invest in improvements.
I'm counting on you! :heart:
Become a sponsor
http://www.patreon.com/theceltos
The Celtos is the post apocalyptic moment where heaven and hell opened up, releasing angels and demons, who are in constant war on earth / heaven and hell.
At the time of the event, humans received an energy released from the two kingdoms, acquiring supernatural, physical and nature powers.
Your objective is to survive in this war, always seeking wisdom, to face the two kingdoms and restore the peace that existed until the war started.
The Celtos brings you the nostalgia of being able to venture into a world with your friends, where there are mythological beings and systems of infinite hunts.
You can choose between magic classes, body-to-body and distance.
Our focus is to do something fair, without pay to win, which today is widely used in multiplayer games.
We are influenced by Ragnarok, Tibia, Mu Online and Zelda games.
Frequent updates will come bringing more and more news and gameplay.
In it you will find:
System of Quests / Diaries;
Class System;
PvP and Groups System;
Friendship System;
Night / Day System;
Boss system;
Item Rarity System;
All basic system of an MMORPG.
So, will you come with us for this great adventure and be part of our history?
MINIMAL SETUP
- OS: Ubuntu
- Processor: Intel CeleronMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1 GB VRAM OpenGL: Version 2.1+ & ARB ExtensionsNetwork: Broadband Internet connection
- Storage: 5 GB available space
- OS: Ubuntu
- Processor: i3 or BetterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1 GB VRAM OpenGL: Version 2.1+ & ARB ExtensionsNetwork: Broadband Internet connection
- Storage: 10 GB available space
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