The New Escape the Loop
We've completely revamped how ETL is going to be built up. We're not going to do an Early Access release of the game. We feel Early Access is great for some types of games, but story-driven titles are not among them. Instead, we're going to release Escape the Loop in three episodes. Let me explain why that's good for both us, the developers and you, the players: What you've been expecting from ETL A story-driven adventure about a time loop, set in an open world American suburb is not going to change. In fact, everything we had originally planned for the game, will be there in Episode 1. However, we felt that our original plan didn't offer enough time to tell the story we really wanted to tell. So, by adding two more episodes, we found that we could tell the whole story. All three episodes will be open-world, set in the same town but they will be vastly different. They will explore different takes on the time loop theme, giving you all the time in the world (relatively speaking) to explore.
We thought long and hard about all the changes we made, and the art style was among the toughest decisions. I want to be completely transparent here, moving to stylized artwork was influenced by our aim to create a game that is beautiful, but also runs smoothly on many machines. Creating realistic graphics is nice and doable, but making them perform well costs a lot of time, and a lot of money none of which we have a lot of. So we thought long and hard, working through many different types of artwork. In the end, we're confident that we found a style that looks fantastic, and will suit the game's theme. We'll be posting some preview images of this soon.
If you have any questions at all, don't hesitate to ask! Ask us here, in the comments, or send us emails. We're looking forward to answer any questions you might have. Take care, Steve
[ 2017-10-02 09:51:09 CET ] [ Original post ]
Hey everybody, it's been pretty quiet around here, and there's a good reason for that. We've been hard at work on the design of ETL, and today, I'd like to introduce you to some of the changes.
Escape the Loop is now Episodic
We've completely revamped how ETL is going to be built up. We're not going to do an Early Access release of the game. We feel Early Access is great for some types of games, but story-driven titles are not among them. Instead, we're going to release Escape the Loop in three episodes. Let me explain why that's good for both us, the developers and you, the players: What you've been expecting from ETL A story-driven adventure about a time loop, set in an open world American suburb is not going to change. In fact, everything we had originally planned for the game, will be there in Episode 1. However, we felt that our original plan didn't offer enough time to tell the story we really wanted to tell. So, by adding two more episodes, we found that we could tell the whole story. All three episodes will be open-world, set in the same town but they will be vastly different. They will explore different takes on the time loop theme, giving you all the time in the world (relatively speaking) to explore.
New Art Style
We thought long and hard about all the changes we made, and the art style was among the toughest decisions. I want to be completely transparent here, moving to stylized artwork was influenced by our aim to create a game that is beautiful, but also runs smoothly on many machines. Creating realistic graphics is nice and doable, but making them perform well costs a lot of time, and a lot of money none of which we have a lot of. So we thought long and hard, working through many different types of artwork. In the end, we're confident that we found a style that looks fantastic, and will suit the game's theme. We'll be posting some preview images of this soon.
Any questions?
If you have any questions at all, don't hesitate to ask! Ask us here, in the comments, or send us emails. We're looking forward to answer any questions you might have. Take care, Steve
The New Escape the Loop
We've completely revamped how ETL is going to be built up. We're not going to do an Early Access release of the game. We feel Early Access is great for some types of games, but story-driven titles are not among them. Instead, we're going to release Escape the Loop in three episodes. Let me explain why that's good for both us, the developers and you, the players: What you've been expecting from ETL A story-driven adventure about a time loop, set in an open world American suburb is not going to change. In fact, everything we had originally planned for the game, will be there in Episode 1. However, we felt that our original plan didn't offer enough time to tell the story we really wanted to tell. So, by adding two more episodes, we found that we could tell the whole story. All three episodes will be open-world, set in the same town but they will be vastly different. They will explore different takes on the time loop theme, giving you all the time in the world (relatively speaking) to explore.
We thought long and hard about all the changes we made, and the art style was among the toughest decisions. I want to be completely transparent here, moving to stylized artwork was influenced by our aim to create a game that is beautiful, but also runs smoothly on many machines. Creating realistic graphics is nice and doable, but making them perform well costs a lot of time, and a lot of money none of which we have a lot of. So we thought long and hard, working through many different types of artwork. In the end, we're confident that we found a style that looks fantastic, and will suit the game's theme. We'll be posting some preview images of this soon.
If you have any questions at all, don't hesitate to ask! Ask us here, in the comments, or send us emails. We're looking forward to answer any questions you might have. Take care, Steve
[ 2017-10-02 09:51:09 CET ] [ Original post ]
Hey everybody, it's been pretty quiet around here, and there's a good reason for that. We've been hard at work on the design of ETL, and today, I'd like to introduce you to some of the changes.
Escape the Loop is now Episodic
We've completely revamped how ETL is going to be built up. We're not going to do an Early Access release of the game. We feel Early Access is great for some types of games, but story-driven titles are not among them. Instead, we're going to release Escape the Loop in three episodes. Let me explain why that's good for both us, the developers and you, the players: What you've been expecting from ETL A story-driven adventure about a time loop, set in an open world American suburb is not going to change. In fact, everything we had originally planned for the game, will be there in Episode 1. However, we felt that our original plan didn't offer enough time to tell the story we really wanted to tell. So, by adding two more episodes, we found that we could tell the whole story. All three episodes will be open-world, set in the same town but they will be vastly different. They will explore different takes on the time loop theme, giving you all the time in the world (relatively speaking) to explore.
New Art Style
We thought long and hard about all the changes we made, and the art style was among the toughest decisions. I want to be completely transparent here, moving to stylized artwork was influenced by our aim to create a game that is beautiful, but also runs smoothly on many machines. Creating realistic graphics is nice and doable, but making them perform well costs a lot of time, and a lot of money none of which we have a lot of. So we thought long and hard, working through many different types of artwork. In the end, we're confident that we found a style that looks fantastic, and will suit the game's theme. We'll be posting some preview images of this soon.
Any questions?
If you have any questions at all, don't hesitate to ask! Ask us here, in the comments, or send us emails. We're looking forward to answer any questions you might have. Take care, Steve
Escape the Loop
Pixel Maniacs
Pixel Maniacs
Indie Adventure Singleplayer
Game News Posts 10
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
(0 reviews)
http://www.pixel-maniacs.com/escapetheloop
https://store.steampowered.com/app/565760 
What if I told you, we've done this before? You've read this text, you've looked at these screenshots, and you've watched this trailer. Not once, but a hundred times. Maybe even more. And in five minutes, you won't remember any of it – and do it all over again.
Escape the Loop is an open-world adventure game about time and recollection. You're stuck in a time loop – after five minutes, the world goes back to its initial state. Everything resets. You keep nothing. Except your memory of past loops. Every loop will be exactly the same, unless you change it through your actions. Use your knowledge of previous loops to find out what causes the time disruptions and break free once and for all.
MINIMAL SETUP
- OS: Linux (tarball installation)
- Processor: Dual core 3Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU
- Storage: 10 GB available space
- OS: Linux (tarball installation)
- Processor: Quad core 3GHz+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU
- Storage: 10 GB available space
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