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Hey everybody!
Just wanted to give you a short update, and some new info about ETL. We're currently putting together an application for funding for Escape the Loop (fingers crossed!). For this, we put our heads together and did some calculations for a development schedule:
ETL is currently in Pre-Production, while we're finishing up Can't Drive This. If everything goes as planned, we will begin development of the first prototype by Q4 2018. This gets us to an estimated release date of early 2021.
I know this might be tough to hear, and I realize we told you we'd be finished by now. When we wrote that, we believed that to be true. But, as I mentioned before, things changed, and the scope of the game became so much bigger, and the game became so much better than it was ever supposed to be.
We're working hard on Pre-Production, to make ETL absolutely amazing. Our game design document currently has 75 pages, and it's getting fatter by the day.
I hope you understand and if you have any questions, or want to talk, feel free to ask! We will now start to actively moderate the forums here, and hopefully leave no question unanswered (aside from spoilers).
Take care,
Steve
[ 2018-02-14 11:21:24 CET ] [ Original post ]
Hey everybody!
Just wanted to give you a short update, and some new info about ETL. We're currently putting together an application for funding for Escape the Loop (fingers crossed!). For this, we put our heads together and did some calculations for a development schedule:
ETL is currently in Pre-Production, while we're finishing up Can't Drive This. If everything goes as planned, we will begin development of the first prototype by Q4 2018. This gets us to an estimated release date of early 2021.
I know this might be tough to hear, and I realize we told you we'd be finished by now. When we wrote that, we believed that to be true. But, as I mentioned before, things changed, and the scope of the game became so much bigger, and the game became so much better than it was ever supposed to be.
We're working hard on Pre-Production, to make ETL absolutely amazing. Our game design document currently has 75 pages, and it's getting fatter by the day.
I hope you understand and if you have any questions, or want to talk, feel free to ask! We will now start to actively moderate the forums here, and hopefully leave no question unanswered (aside from spoilers).
Take care,
Steve
[ 2018-02-14 11:21:24 CET ] [ Original post ]
🎮 Full Controller Support
What if I told you, we've done this before? You've read this text, you've looked at these screenshots, and you've watched this trailer. Not once, but a hundred times. Maybe even more. And in five minutes, you won't remember any of it – and do it all over again.
Escape the Loop is an open-world adventure game about time and recollection. You're stuck in a time loop – after five minutes, the world goes back to its initial state. Everything resets. You keep nothing. Except your memory of past loops. Every loop will be exactly the same, unless you change it through your actions. Use your knowledge of previous loops to find out what causes the time disruptions and break free once and for all.
- OS: Linux (tarball installation)
- Processor: Dual core 3Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU
- Storage: 10 GB available space
- OS: Linux (tarball installation)
- Processor: Quad core 3GHz+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU
- Storage: 10 GB available space
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