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Overview

Them’s Fightin’ Herds is an indie fighting game featuring a cast of adorable animals designed by acclaimed cartoon producer Lauren Faust. Beneath the cute and cuddly surface, a serious fighter awaits!

Combat Features

  • 4-Button Fighting - A (Light), B (Medium), C (Heavy), D (Magic).
  • Magic System - Emphasize your character’s special abilities through a dedicated button and a unique resource.
  • Enhanced Super Attack - Spend an additional bar of meter during your super for a bonus utility effect.
  • Juggle Decay - An infinite-prevention system that manages combo length without imposing hard limits.
  • Dynamic Music System - Rockin’ character themes adapt in the heat of the battle to make every fight feel like a clash of champions.
  • Rollback Netcode - Battle across the globe with little to no input delay, all thanks to GGPO.

Game Modes

  • Local Versus and Online Matchmaking - Play at home or fight worthy opponents on-demand.
  • Tutorial and Training Modes - Learn the ropes with guided tutorials, or practice on your own with a fully-featured, data-rich training room.
  • Combo and Target Challenges - Test your skills in character-specific sets of combo trials and target-smashing obstacle courses.
  • Pixel Lobby - An online visual lobby system that sets players free to interact and explore in a top-down overworld with nostalgic style. Customize your avatar with cosmetic items collected through various single-player and multiplayer modes.
  • Salt Mines - A unique melding of fighting game and dungeon crawl that pits Pixel Lobby players against waves of predators and each other in a contest of glory... and hats!
  • Story Mode - An episodic adventure filled with exploration, narrative, minigames, and boss fights! Travel with each character in their quest to recover a magical key that will save the world of Foenum from vicious predators. Chapter 1 (starring Arizona) is available now, with subsequent chapters to be released in the months following, free of charge.
Them's Fightin' Herds
Mane6, Inc.Developer
Humble GamesPublisher
2020-04-30Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (2196 reviews)
Public Linux Depots:
  • Them's Fightin' Herds Linux ELF [51.49 M]
Patch Notes - Version 2.0.3

Pixel Lobby

  • Fixed players getting stuck in the trees in a certain area of Oleander's lobby when attempting to navigate off the beaten path.
  • Fixed several accessories that had the wrong-colored outlines (for their rareness) in the shop.
  • Fixed missing glyphs in some items' flavor text.

Gameplay

General

  • Cross Canter now deals less damage. (It was causing way more than intended due to the 2.0 damage changes.)
  • Fixed preblock interacting strangely (jittering) with air movement options.
  • Fixed a Dynamic Music System bug that caused the P2 Shanty intro to play late on Pom's stage.

Game Description Image
  • Fixed an instance of opponents falling out of Ice Cyclone prematurely when activating Frostbite.

Game Description Image
  • Fixed Cinnamon Roll staying active if Paprika was immediately sent into a hard knockdown (for example, getting hit with the second hit of Belly Flop).

Game Description Image
  • Temporarily removed the bury-on-KO property of Fred's charged 2D.
    [list][i]This property was intended to be a fun cosmetic effect, but it was popping up in non-KO situations, causing an unintended knockdown state and disrupting regular gameplay. If something like this happens incorrectly even once, it's a serious problem.

    Due to the 2.0 damage calculation changes, attacks like this (that have to check the opponents healthbar vs. its own damage output mid-combo) got slightly thrown off, which we went through and fixed individually before the release. It turns out the fix for this particular attack was off by a small margin, so we're removing it until we can ensure the bury state only happens on KOs with 100% accuracy. Sorry about that![/i]
[/list]

Game Description Image
  • Fixed Shanty's P2 intro only playing one line most of the time.

[ 2021-04-08 15:34:37 CET ] [Original Post]

Minimum Setup

  • Processor: Dual-core CPU (2 GHz or greater speed)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel Core i3 550 Integrated graphics chipset or equivalent.Network: Broadband Internet connection
  • Storage: 6 GB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • Processor: Dual-core CPU (2 GHz or greater speed)Memory: 8 GB RAM
    • Graphics: A dedicated GPU (Nvidia or AMD) with at least 750MB of VRAM strongly recommendedNetwork: Broadband Internet connection
    • Storage: 6 GB available space
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