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Development Update #7 - TFH is Coming to Consoles

Welcome to Development Update #7, where we provide the latest news on TFH directly from the developers! We're debuting our *new* key art and 7-star logo (we think Shanty has earned it by now), and there is a positively huge series of things to announce. Strap in, and let's kick this off.

What's Coming


Console Ports


Yes. Them's Fightin' Herds is coming to consoles this Fall on five platforms: Switch, PS5, PS4, Xbox Series X|S, and Xbox One. There will be crossplay between each of them (and also Steam), all with rollback netcode (still GGPO). In addition to the digital version, there will be a physical version on each platform! Details on availability to come. You'll be able to preorder the console releases from our website as retail listings go up. We'll make announcements as options become available. Check out the new trailer below! [previewyoutube=6t-RKnPsZq8;full]https://youtu.be/6t-RKnPsZq8[/previewyoutube]

Localization


While not exactly new news, we wanted to confirm that TFH will be localized for additional languages for the console release. We will announce the supported languages in a future post. As stated in our last Development Update, subtitles will be added to versus mode intros and outros so more players can understand and enjoy the smack-talking.

Version 3.0


Version 3.0, the next major update for TFH, introduces a new gameplay mechanic: level 3 supers. Level 3s are cinematic supers that burn a max-charged meter to unleash your fighter's true potential. Alongside the update comes fresh balance changes addressing several universal mechanics including (but not limited to) the metergain system, Cross Canter, and tech rolling. We will have more news to share about version 3.0 during our featurette at the PC Gaming Show on June 12th. Check their site for details on how to watch. You won't want to miss it.

Combo Breaker


Most of the development team will be attending Combo Breaker this weekend from May 27-29 in Chicago, IL. Our Top 12 will be streamed Sunday starting at 10:30am CT on the lowkick esports Twitch channel. We are honored to be included as a main game! There will be a prize pool bonus of $2,000, placing the stakes at record highs for competitive TFH, and this is only the beginning! It's going to be an incredible weekend of fighting game awesomeness. Be sure to check out the CB program guide to find other fantastic sets to watch. For those attending, we'll see you there soon! Safe travels.

What's Next


Physical Crowdfund Rewards


Production on the physical game copy, soundtrack, and movelist postcards had been stalled since initially revealing the mockups, but now that were a part of Modus we've gained the logistical power to resume manufacturing. Physical rewards are coming. Physical reward earners: please make sure your shipping address is up to date by checking BackerKit. You've got some time still, but things could accelerate soon! We'll provide time estimates when we're further along in the process.

Story Mode


In our last Development Update we stated that "barring any unfortunate circumstances" we'd be able to finish all main Story Mode chapters before the end of 2022. Story Mode production is continuing along, but there have been circumstances. We no longer think it's possible to make the goal of finishing the entire thing before the year is over while maintaining the bar of quality. Working on console ports and new localization systems demanded more time from our engineers and writers than we thought. Once they're complete, we can make story mode our priority again. Chapter 2, starring Velvet, is still in ze works. When we have more to share, you'll be the first to know.

Conclusion


We are excited for the future of TFH and can't wait to celebrate with you this weekend at Combo Breaker. This is only part 1 of our news series! There will be more things to share in the coming weeks. See you then, and have a great weekend. Aaron Stavely Development Director, Mane6 Dev Team


[ 2022-05-25 14:08:16 CET ] [ Original post ]



Them's Fightin' Herds
Mane6, Inc.
  • Developer

  • Humble Games
  • Publisher

  • 2020-04-30
  • Release

  • Indie Singleplayer Multiplayer
  • Tags

  • Game News Posts 58  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (3189 reviews)


  • Review Score

  • http://mane6.com/
  • Website

  • https://store.steampowered.com/app/574980 
  • Steam Store



  • Them's Fightin' Herds Linux ELF [51.49 M]

  • Public Linux depots

  • Overview

    Them’s Fightin’ Herds is an indie fighting game featuring a cast of adorable animals designed by acclaimed cartoon producer Lauren Faust. Beneath the cute and cuddly surface, a serious fighter awaits!

    Combat Features

    • 4-Button Fighting - A (Light), B (Medium), C (Heavy), D (Magic).
    • Magic System - Emphasize your character’s special abilities through a dedicated button and a unique resource.
    • Enhanced Super Attack - Spend an additional bar of meter during your super for a bonus utility effect.
    • Juggle Decay - An infinite-prevention system that manages combo length without imposing hard limits.
    • Dynamic Music System - Rockin’ character themes adapt in the heat of the battle to make every fight feel like a clash of champions.
    • Rollback Netcode - Battle across the globe with little to no input delay, all thanks to GGPO.

    Game Modes

    • Local Versus and Online Matchmaking - Play at home or fight worthy opponents on-demand.
    • Tutorial and Training Modes - Learn the ropes with guided tutorials, or practice on your own with a fully-featured, data-rich training room.
    • Combo and Target Challenges - Test your skills in character-specific sets of combo trials and target-smashing obstacle courses.
    • Pixel Lobby - An online visual lobby system that sets players free to interact and explore in a top-down overworld with nostalgic style. Customize your avatar with cosmetic items collected through various single-player and multiplayer modes.
    • Salt Mines - A unique melding of fighting game and dungeon crawl that pits Pixel Lobby players against waves of predators and each other in a contest of glory... and hats!
    • Story Mode - An episodic adventure filled with exploration, narrative, minigames, and boss fights! Travel with each character in their quest to recover a magical key that will save the world of Foenum from vicious predators. Chapter 1 (starring Arizona) is available now, with subsequent chapters to be released in the months following, free of charge.
    MINIMAL SETUP
    • Processor: Dual-core CPU (2 GHz or greater speed)Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel Core i3 550 Integrated graphics chipset or equivalent.Network: Broadband Internet connection
    • Storage: 6 GB available space
    RECOMMENDED SETUP
    • Processor: Dual-core CPU (2 GHz or greater speed)Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: A dedicated GPU (Nvidia or AMD) with at least 750MB of VRAM strongly recommendedNetwork: Broadband Internet connection
    • Storage: 6 GB available space
    GAMEBILLET

    [ 5946 ]

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    12.44$ (69%)
    5.77$ (17%)
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    15.87$ (36%)
    5.08$ (83%)
    GAMERSGATE

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    3.0$ (85%)
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    5.84$ (55%)
    11.3$ (43%)
    1.24$ (75%)
    20.09$ (33%)
    9.9$ (67%)
    3.0$ (80%)
    4.94$ (59%)
    0.68$ (89%)
    12.99$ (35%)
    8.0$ (60%)
    6.82$ (47%)
    5.25$ (89%)
    8.91$ (70%)
    3.0$ (85%)
    7.5$ (85%)
    3.75$ (85%)
    3.0$ (85%)
    0.48$ (76%)
    2.5$ (75%)
    14.99$ (50%)
    1.98$ (67%)
    1.5$ (92%)
    0.57$ (86%)
    0.68$ (89%)
    14.99$ (25%)

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