Hotpatch - Version 3.0.2
[ 2022-06-15 01:29:20 CET ] [ Original post ]
This patch contain a number of bugfixes that smooth out some of the rough edges introduced in the 3.0.0 update.
Story Mode
- Fixed boss Oleander's scrambled palette.
- Fixed boss Fred turning invisible during certain attacks during phase 3 of the Oleander boss fight.
Training Mode
- Fixed the "Death Allowed" option's "No" setting not preventing KO for Velvet's level 3.
- Fixed Oleander's level 3 causing a palette glitch on her opponent if the super KO'd while the "Death Allowed" option was set to "No".
Gameplay
General
- Fixed an issue causing characters to be vulnerable during ground techs.
Arizona
- Fixed an issue with Arizona's level 3 where the cinematic would not engage off the second hit, and/or during certain OTG situations.
Paprika
- Fixed Paprika sometimes losing her level 3 install at the start of a super jump.
Oleander
- Re-fixed Fred burying with his 2[D]. We hoped we could have it bury on KO only but it has been happening during a match, so it's been disabled again.
- Fixed Fred's palette showing up as the default colors on the Lunamancy and Zombie palettes.
- Fixed a graphical glitch where Oleander's book would not come with her when turning around in the air during Study.
Pom
- Fixed Big Poppa turning invisible (but still being able to attack) if Pom was hit by another character's level 3.
- Fixed an issue causing the screen to turn black for the rest of the match if Pom's level 3 counter was triggered by a projectile towards the end of the counter window.
Shanty
- Fixed an issue causing Shanty to get launched in the wrong direction and "fall out" of Arizona's level 1->2 if she was hit by it just after whiffing her level 3.
Them's Fightin' Herds
Mane6, Inc.
Humble Games
2020-04-30
Indie Singleplayer Multiplayer
Game News Posts 58
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(3189 reviews)
http://mane6.com/
https://store.steampowered.com/app/574980 
Them's Fightin' Herds Linux ELF [51.49 M]
Overview
Them’s Fightin’ Herds is an indie fighting game featuring a cast of adorable animals designed by acclaimed cartoon producer Lauren Faust. Beneath the cute and cuddly surface, a serious fighter awaits!Combat Features
- 4-Button Fighting - A (Light), B (Medium), C (Heavy), D (Magic).
- Magic System - Emphasize your character’s special abilities through a dedicated button and a unique resource.
- Enhanced Super Attack - Spend an additional bar of meter during your super for a bonus utility effect.
- Juggle Decay - An infinite-prevention system that manages combo length without imposing hard limits.
- Dynamic Music System - Rockin’ character themes adapt in the heat of the battle to make every fight feel like a clash of champions.
- Rollback Netcode - Battle across the globe with little to no input delay, all thanks to GGPO.
Game Modes
- Local Versus and Online Matchmaking - Play at home or fight worthy opponents on-demand.
- Tutorial and Training Modes - Learn the ropes with guided tutorials, or practice on your own with a fully-featured, data-rich training room.
- Combo and Target Challenges - Test your skills in character-specific sets of combo trials and target-smashing obstacle courses.
- Pixel Lobby - An online visual lobby system that sets players free to interact and explore in a top-down overworld with nostalgic style. Customize your avatar with cosmetic items collected through various single-player and multiplayer modes.
- Salt Mines - A unique melding of fighting game and dungeon crawl that pits Pixel Lobby players against waves of predators and each other in a contest of glory... and hats!
- Story Mode - An episodic adventure filled with exploration, narrative, minigames, and boss fights! Travel with each character in their quest to recover a magical key that will save the world of Foenum from vicious predators. Chapter 1 (starring Arizona) is available now, with subsequent chapters to be released in the months following, free of charge.
MINIMAL SETUP
- Processor: Dual-core CPU (2 GHz or greater speed)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel Core i3 550 Integrated graphics chipset or equivalent.Network: Broadband Internet connection
- Storage: 6 GB available space
- Processor: Dual-core CPU (2 GHz or greater speed)Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: A dedicated GPU (Nvidia or AMD) with at least 750MB of VRAM strongly recommendedNetwork: Broadband Internet connection
- Storage: 6 GB available space
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