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Super Update 2023

New major update for Dear Althea!!!


The biggest one to date that fixes many of the detected bugs and improves the experience in the game menus. Before looking at the details, remember that a new project is already in development and you can add it to your wishlist: From the Streets to the Script - A Carabanchel Story. (More info at the end)

Update details:


Engine update: The game has been updated to the latest version of the "Visual Novel Maker" software.

Menu improvements:


-The main menu now displays more information while the layout and design of the buttons has been improved. Also the game logo has been added with a short animation that I hope you like.
-As I have been asked so much, I have added a diagram showing the different branches of the chapters in chronological order. Remember that there are chapters that change radically according to the decisions you make; a good example is the "Aerated Bread Company" chapter. Remember also that decisions to get to each chapter may depend on decisions made in chapters prior to the chapter where the story forks.
-The "Haking" menu has been changed and is now called "Chapters". The interface has also been changed and now displays a nicer layout with illustrations of key moments and the general interface. Additionally, some bugs have been fixed thanks to Nox Noctis and a new button has been added to go to the menu showing chapter branching. -The "more" menu is now called "Extras" and the layout has been improved. Unnecessary information has been removed and buttons have been simplified. Credit titles are now easier to access and do not generate strange errors.

Corrections:


-Correction of spelling errors: Thanks to Nox Noctis for his great, thorough and really professional help with correcting spelling errors in English. Among others the correction of "Wrong pronouns". Thanks to his great work searching and correcting, plus the help of other players who have also contributed, now the game has improved the quality of its texts. -Correction of several visual bugs that some users were experiencing. -Correction of the images that did not appear on the screen when the scene arrived leaving the previous image on the screen. -Correction of the names and faces that appeared incorrectly in some dialogues. -Correction of texts that appeared in the incorrect language. -Corrections in the results of several puzzles. -Correction of several layout errors in the "superficial character analysis". -Correction of repeated phrases in "superficial character analysis". -Fixed some errors that occurred with a specific combination of decisions.

NEW GAME!


"Create your character and experience a fun story in which you will meet friends, enemies and partners as you try to carry out a vital project with your friends: to create an anime before you finish your studies." [previewyoutube=HWz4HpYYsMo;leftthumb][/previewyoutube] I'm very excited to announce this new project I'm working on. From the Streets to the Script - A Carabanchel Story will be a fully animated visual novel that you will love. Visit the Steam or itch.io page to see all the details! This project has been in development at the same time as "The evil furry", but I've decided to stop the development of the latter for the moment as it's a much more commercially risky project, so don't hesitate to subscribe so you don't miss any related news! I hope you like this news and thank you for your time.


[ 2023-02-20 11:04:01 CET ] [ Original post ]



Dear Althea
Tijerín Art Studio
  • Developer

  • Tijerín Art Studio
  • Publisher

  • Summer 2021
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 13  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (15 reviews)


  • Review Score

  • https://www.instagram.com/art_tijerin/
  • Website

  • https://store.steampowered.com/app/1571910 
  • Steam Store

  • About this game

    This visual novel, full of decisions and repercussions, is a fun reinterpretation of the novel "Dear Faustina" (1897) by British author Rhoda Broughton. Each chapter is filled with beautiful, high quality artwork that illustrates all the situations and moments you will experience alongside the charismatic characters. The art that you will be able to see has been made with special care in the representation of the British Victorian era as well as taking into account the class difference that is present at all times. The entire video game has 51 chapters that you will only be able to see if you play all the routes and enjoy the nine endings of the video game.

    Story

    In Dear Althea, you play as Althea Vane; a young upper class British woman whose life is turned upside down after the death of her father which causes her family to fall apart along with her future. She will be forced to choose a new future, a place to call home and a group to belong to. To get there she will have to face all sorts of situations in Victorian London, but love and romance will fortunately abound and make her quest more enjoyable.

    Choices matter

    You will find that the choices you make will change the story from the very first chapter, even if they change there will be many of them that will affect the story in the long run. In Dear Althea, your choices can affect not only your fate, but also the fate of other people. They can also change your relationship with other characters and open up new routes of dialogue that will change the dynamics of relationships.

    Diverse relationships

    You don't have to fall in love with anyone or enter into any kind of romantic or sexual relationship in the game, but depending on your choices you can enter into a relationship with up to four characters that fall within the LGBT spectrum, however you don't have to choose just one relationship; you can enter into a variety of polyamorous relationships.

    Consent

    In this video game, consent is discussed and encouraged in all aspects of relationships between characters. In romantic relationships there is no obligation to have sex, and refusing to have sex has no negative repercussions.

    Characters

    There is a great diversity of charismatic characters in "Dear Althea" but there is a clear division between upper class and working class characters. As a protagonist you can decide from the first chapter and throughout the story which group you are more sympathetic to. Defending characters from one class or the other can have repercussions.

    Puzzles

    If puzzles are not your thing you can skip them without missing any important plot points; however, there has been a lot of effort in the creation of the puzzles to make them all diverse. They have been integrated in the best possible way into the storyline as well as being completely set in the era in which the story takes place.

    Typography

    The typography has been created to help people with dyslexia to identify letters more easily. It is based on the typeface that appears in the original 1897 book.

    Endings

    There are a total of nine completely different final chapters, many of which are the result of decisions that took place several chapters earlier.Due to the branching of the story, finishing a single route can cause you to miss even twenty whole chapters that belong to the other routes, so the title invites replayability. Also, as a final surprise, there are some small post-credits scenes that will change depending on the decisions made throughout the story.
    MINIMAL SETUP
    • OS: Linux Ubuntu
    • Processor: Intel Core2 Duo or betterMemory: 4 MB RAM
    • Memory: 4 MB RAM
    • Graphics: Compatible with OpenGL
    • Storage: 2 MB available space
    GAMEBILLET

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