Hello everyone! In this update were going to introduce the new region weve been working on: Dungeons!
The idea behind the Dungeons tileset is for players to vanquish their enemies by interacting with the environment. By observing the traps and switches set into the floor, you can defeat the undead just using movement.
Spike Trap
The classic spike trap deals damage to any unit that stands on them. If an enemy is positioned on a trap tile, simply move one of your units to a switch and surprise them! But be sure none of your allies are positioned on a trap before you trigger it.
Dart Trap
Sometimes there are multiple switches of different colors. In the following example, the blue and red switches respectively trigger the blue and red dart traps on the walls.
Spring Trap
This trap doesn't deal damage, but can be utilized to shift an enemys position. Since it doesnt deal damage, you can also safely change an ally's position without leaving the Shade. Be creative!
Pedestal Trap
Similar to the dart trap, this fiendish device fires projectiles from decorative stone pedestals.
Dragonfire Trap
This underground trap vomits fire, dealing Pyro damage to adjacent squares. Light em up when you get the chance!
Action Flow
Typically, enemies will take action after the player has finished their turn, but on some levels certain events happen between the players and enemies turns. In response to a request by our alpha testers, weve added the action flow UI to better display what will happen after the player ends their turn. The tiles at the bottom of the screen indicate the turn order: Player, Environment and Enemy.
Release window update:
Finally, wed like to announce that were moving our estimated release to Q3, late summer of this year. We don't have any exact dates just yet, but will make sure to update you all once we do. Weve received lots of great suggestions and ideas from our community since our 2021 Kickstarter campaign, and weve added a lot of content that wasnt part of the original design, so we need a bit more time to properly finish the game. We appreciate your support and patience!
Thank you all for your support throughout developement! Please make sure to wishlist the game while you're here on the Steam page. If you want to join the community, feel free to join our
Discord or follow us on
Twitter!
[ 2022-02-25 23:15:32 CET ] [ Original post ]