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Adam Saltsman (Overland Director) joins a panel of experts to discuss life, death, rebirth, and how it all plays in to narrative. Watch on the LudoNarraCon official feed.
Howdy folks! Just summarizing a bunch of small quality of life changes that have come through in the last few patches:
Overland Version 1.2 is now available! Explore the end of the world with new pug dog companions and new rest stop levels. Enjoy the new introduction and prologue! This version includes 3 new difficulty settings, 7 new game modifiers including all dogs mode, tourist mode, and expert settings. You can browse records from your past trips and check out updated badge and stats displays. Overland v1.2 also includes dialog, item and environment updates to make Overland even better.
Adam and Rebekah Saltsman and the Overland Dev Team show off live gameplay from Overland's massive upcoming update. Watch live here or at http://www.twitch.tv/FinjiCo
Adam and Rebekah Saltsman take your questions on the process of running a game studio, game development, and more. Watch live on this page or on http://www.twitch.tv/FinjiCo
Sound designers Lena Raine, Gordon McGladdery, Kevin Regamey, & Eli Rainsberry chat about what it takes to make the music and sound effects that bring our favorite games to life. Watch live on this page or at http://www.twitch.tv/FinjiCo
Adam and Rebekah Saltsman welcome you to the Finji Virtual Booth, tour the demos, and answer your questions! Watch live on this page or on http://www.twitch.tv/FinjiCo
Adam and Rebekah Saltsman take your questions on the process of running a game studio, game development, and more. Watch live on this page or on http://www.twitch.tv/FinjiCo
Adam and Rebekah Saltsman welcome you to the Finji Virtual Booth, tour the demos, and answer your questions! Watch live on this page or on http://www.twitch.tv/FinjiCo
Adam and Rebekah Saltsman and the Overland Dev Team show off live gameplay from Overland's massive upcoming update. Watch live here or at http://www.twitch.tv/FinjiCo
Since the last patch notes, we've added a bunch of little things to improve the overall feel of the game, including:
We have these new signs. That's it. Honestly they usually don't even face the camera. They have accurate stop names and distances on them though!!
Rebalancing a live game can be a really controversial process but I'm really excited to share with you all that patting dogs now costs zero action points. I think this is a game changer for our competitive players and I'm excited to see what they do with this buff. Other changes include:
This week was all about refinement - lots of little UI, level generation, audio, and graphics improvements in this patch:
Hey folks, new gameplay and UI cleanups headed your way!
Hey folks! Thanks for bearing with us over this holiday break, and giving us a bit of time to work on the vinyl release. Build 713 is live now with a bunch of little features and fixes:
We have been wanting to have the soundscapes of Overland available on vinyl for... let's just say, a long time now. We're super excited to finally have the opportunity! With the help of our friends at Bandcamp we can make a very carefully crafted physical copy. We wanted to do this vinyl campaign because it lets us distribute affordable records, which usually you need a label to do, but without a label, and with a ton of creative control. Heck yeah! Join our crew and help us make this a possibility!
Overland: Biomes takes you on a slow, evolving journey through the biomes of Overland. Experience intense and surprising moments punctuated by distortion and low-frequency power. Instructions on how to have the best listening experience: grab your favorite bevy, invite a friend(s), find a warm blanket or fire to sit by, and turn off the lights. Safe travels...
Overland: Biomes is a limited edition 12" double vinyl LP + digital album, in a matte gatefold jacket, with original art by Heather Penn. The second pledge level includes a jacket signed by Jocelyn Reyes. The third pledge level is a signed copy of an extremely limited test pressing. All pledge levels come with custom stickers and original biome postcards.
CLICK HERE for preview tracks and to reserve your copy
Hey folks! Bunch of small updates this week, including:
Folks, it's time for Overland v1.1! The biggest change here is major improvements to inventory management and trading, but there's a bunch of other gameplay fixes in there too.
Hey folks, we're wrapping up this week's maintenance with a new location - the city trading camp, which means an extra shot at another backpack before you head out into the woodlands!
Hey folks, tonight we've got a bunch of good bug fixes to smooth out some of the new Stun gameplay plus a grab-bag of other minor improvements:
Hey folks! More maintenance goodies coming your way:
Hey folks! Sorry for the delay - we wanted to get a little extra QA in and also got sidetracked doing some weird code signing stuff that may or may not have actually worked. ANYWAYS:
Hey folks - fresh patch here for your weekend adventures!
Hey folks - today's patch is a small one, but fixes some important stuff:
Hey folks! I wanted to just take a minute to give an overview of the updates that we put together this week. We've been listening, watching, and working to address some of the most glaring issues that made it past us toward the end of development, and I'm really excited for folks to spend time with the version of the game that's up here now. We were at build number 600 for launch day, and are already at build number 622. Some of the improvements include:
Hey folks! Thanks for your patience. Super happy with today's patch:
Another day, another patch. More good stuff is available now:
Hey folks - Build 612 will be live in just a few minutes. Here's what you can expect:
Hey folks - build 608 will be up in about a half hour, and has some nice improvements:
Hey folks! Launch weekend was exciting, and reading everyone's stories of surviving out in the wastelands has been really inspiring. We're working on some improvements around difficulty and onboarding and wanted to keep everyone posted on our plans. The biggest thing is we are finally fixing an issue with Level Restart that was preventing it from working on walkouts. We also pinpointed another rare crash, and an exceedingly rare soft-lock involving [REDACTED] and [REDACTED] in the Mountains area. We are also planning some adjustments to the introduction levels and other minor gameplay fixes. We'll get an official change log up as soon as the patch is ready. We're aiming for tonight, but it's possible that it'll be tomorrow morning. Thanks!
Minor patch en route! Includes fixes for: - crashing on certain walk-out actions - twitch viewers with upper-case names sometimes couldn't talk - map voting no longer flashes question marks at you (???) Should be up in the next 30 minutes or so. Thanks!
Overland is Now Available on Steam!
Take care of a group of travelers on a post-apocalyptic road-trip across the United States in this turn-based survival game.
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