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Patch v.0.7.1
[ 2021-11-11 18:52:55 CET ] [ Original post ]
Hey everybody! This is a patch with some fixes, improvements and some minor changes. On the other hand, we just wanted you to know that we are focused right now in bringing you Act IV as soon as possible and, as a reminder, big thank you for all your feedback with the game, its mechanics and everything! We really appreciate it. Fixes and changes
- Improved the damage stats screen! Including all the dots individually for each hero. This will only work for new games.
- Added a score bonus for completing a run in all the game modes, so that it will always be more profitable to finish it than to let you die in the final boss.
- Added experience gained in the "last games" recap in the tome of knowledge.
- In the Obelisk/Weekly gamemode, coop players will no longer be able to modify the selected perks for characters that they dont own
- Corruption windows now have a show/hide button to check the different paths when choosing a corruption
- Lowered the difficulty curve of madness in adventure mode, especially in madness 1, the enemies will have a little less life and will not hit as hard (note that the change from madness 0 to 1 will still be complex because the enemies are more random and earn better cards).
- Unlucky has been added in Obelisk 4 madness and Energized heroes have been removed in 8, even so, you will still get +1 starting energy for lvl 9 and 10 in madness (we think the level 9 difficulty increase is big and so we will still give the +1 energy, plus with the act 4 patch and all the changes we will be keeping an eye on the new difficulty of the obelisk challenge).
- Love Enhancer, cost increased to de 2 (from 1)
- Sanctuary, lowered vitality and added vanish to the yellow version (The AoE vitality is too strong right now, compared to the other heals and ways to heal, we still want the vitality to be strong, but more focused in single target or that you have to dedicate some extra items and not just cycle/spam 1 card. As it makes it mandatory/imperative in any run/build at higher difficulties, besides making it difficult to balance the damage that the enemies would have to do (it is not the same not having vitality, that all the heroes have 10-15 vitality in round 2-3).
[ 2021-11-11 18:52:55 CET ] [ Original post ]
Across the Obelisk
Dreamsite Games
Developer
Dreamsite Games
Publisher
2021-04-08
Release
GameBillet:
8.66 €
Game News Posts:
204
🎹🖱️Keyboard + Mouse
Very Positive
(9392 reviews)
Public Linux Depots:
- Linux Across the Obelisk [884.4 M]
- Dynamic Deckbuilding Roguelite RPG
- Play solo or co-op with up to three friends
- Sixteen unlockable characters to create your party
- +500 cards and items to choose, craft and upgrade
- Procedural generated system intended to be highly replayable
- Events and quests where your decisions affect how the story unfolds
- Face powerful bosses in tactical combat
... would you dare to go across the obelisk?
You can play solo or with up to three other players. Each one of you will control a hero in combat but all of you will have to work together and decide what's best for the group... will you help the farmers against a group of small fiery demons or will you search among the ashes for nice loot?
Choose among 16 unlockable characters and form your party. Each one of them have his own cards, items, mechanics, stats and strengths... it's not the same to play with a fire wizard than a shadow mage, would you play with two healers or rather play with a damage oriented group?
More than 500 upgradeable cards and 200 items to choose, will let you customize your heroes with different builds: poisons, bleeds, defensive skills... there are a lot of combinations that you can apply to each hero.
Each game will be different. Take a path, fight your way through it, complete quests and the world will evolve in front of you. Lots of hidden places and mysteries to be solved await you in Across the Obelisk.
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 1 GB available space
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