▶






Chapter VI: The God's Herald
An unexpected character will join your team during this chapter, bringing the number of members on your team to 5. She will be useful but it is especially thanks to her atypical gameplay that she may surprise you!
Enjoy the power of three new Special Attacks coming this chapter:
We vastly improved CPU usage throughout the game, especially in cities and where the framerate had major CPU dips, there are also a lot of smaller GPU optimizations. We also reduced memory usage of the game and fixed multiple micro stuttering sources. [previewyoutube=exPRXdrQfNQ;full][/previewyoutube]
The difficulty system has been rebalanced thanks to your feedback and should now be more progressive and have a better feel. We are still working on some bosses balancing, all your feedback are welcome, dont hesitate to join our Discord!
The lighthouse has a first rework pass with fixes to the freezes and infinite loading issues. Floors upper than 50 are also now available, you can select them thanks to the new floor selection menu when entering the dungeon. Note: To unlock a floor you need to complete once the past 10 floors.
We implemented a modifier system for lighthouse and on a long-term basis for the new game + option that we will add later at full release. On the lighthouse for example as you run deeper into the lighthouse there will be negative modifiers that will be added to the floors (increaseasing received fire damages, explosive effect on dying enemies, etc), there is also lootable positive modifiers that can give you significant combat boost and/or items rewards; in the new game + negative modifiers will be added at each new run and youll be able to find positive ones through the game.
We previously announced DLSS for this chapter, sadly due to unplanned events we need to delay it a bit. It will come in the next few weeks so stay tuned! #RTXON
[ 2020-12-16 17:07:25 CET ] [ Original post ]
Chapter VI is finally here with a new playable character, gorgeous environments and major performance improvements. We are also bringing a rework of the great dungeon: the Lighthouse from Solna Plains. This chapter is the last one before release!
[previewyoutube=OrI9st-9K5Q;full][/previewyoutube]
New playable character available
An unexpected character will join your team during this chapter, bringing the number of members on your team to 5. She will be useful but it is especially thanks to her atypical gameplay that she may surprise you!
Special Attacks
Enjoy the power of three new Special Attacks coming this chapter:
- Daryon (unlocked when fighting the [spoiler]Conclave at Olphara Path[/spoiler]);
- Ysoris (unlocked when fighting [spoiler]Oboros with Selene[/spoiler]);
- Fallon (unlocked immediately after [spoiler]unlocking Fallon[/spoiler]).
Major performance improvements
We vastly improved CPU usage throughout the game, especially in cities and where the framerate had major CPU dips, there are also a lot of smaller GPU optimizations. We also reduced memory usage of the game and fixed multiple micro stuttering sources. [previewyoutube=exPRXdrQfNQ;full][/previewyoutube]
Difficulty System Rebalance
The difficulty system has been rebalanced thanks to your feedback and should now be more progressive and have a better feel. We are still working on some bosses balancing, all your feedback are welcome, dont hesitate to join our Discord!
Lighthouse Improvements
The lighthouse has a first rework pass with fixes to the freezes and infinite loading issues. Floors upper than 50 are also now available, you can select them thanks to the new floor selection menu when entering the dungeon. Note: To unlock a floor you need to complete once the past 10 floors.

Modifiers System
We implemented a modifier system for lighthouse and on a long-term basis for the new game + option that we will add later at full release. On the lighthouse for example as you run deeper into the lighthouse there will be negative modifiers that will be added to the floors (increaseasing received fire damages, explosive effect on dying enemies, etc), there is also lootable positive modifiers that can give you significant combat boost and/or items rewards; in the new game + negative modifiers will be added at each new run and youll be able to find positive ones through the game.

DLSS
We previously announced DLSS for this chapter, sadly due to unplanned events we need to delay it a bit. It will come in the next few weeks so stay tuned! #RTXON
Bugfixes and adjustments
- Fixed a bug where patrolling monsters could get stuck
- Fixed an issue with the weather system where the random would always use the sandstorm weather
- Fixed a bug with inns scene where at a specific inn you could get stuck on the roof afterward
- Fixed a crash with some specific Fallon skills
- Quest markers are now working across multiple maps
- Fixed a bug with the switch leader feature
- Added new audio themes for loading screens
- Balancing fixes
- Removed beetle mechanics in Hellmaw boss (nerf)
- Improved a bit the battle camera
- Battle dialogs are now locking ATB
- UI adjustments for widescreen ratio (21:9)
- Fixed a jitter when a movement start with the pathfinder
- Reworked Olphara mass battle
- Fixed NPC animation stutter in auto cutscenes
- Added new animations
- Refined Jagholm minimap
- Improved older animations
- Fixed a memory leak on some post processing
- Fixed multiple audio bugs
- Fixed multiple softlock sources
- Updated multiple musics and SFX
[ 2020-12-16 17:07:25 CET ] [ Original post ]
Edge Of Eternity
Midgar Studio
Developer
Dear Villagers
Publisher
2018-12-05
Release
Game News Posts:
63
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(3136 reviews)
Public Linux Depots:
- Edge Of Eternity - Linux [17.32 G]
- Edge Of Eternity - Core Game (win-x64) [20.04 G]
- Edge Of Eternity - Full Game Content (win-x64) [0 B]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
The world of Heryon is torn apart. Years ago, the arrival of a mysterious alien force ultimately plunged the planet into an endless cataclysmic war where both magic and technology were unleashed to their worst and darkest extremes.
Now an even greater threat has emerged : in a despicable act of war, the invaders released the Corrosion, a fatal disease turning living forms of all kinds into misshapen abominations.
In these desperate times, a young soldier will have to face his destiny and embark on an epic journey that will change the fate of Heryon forever…
Key features:
- An enthralling story filled with plot twists and heart-wrenching moments
- A gorgeous fantasy world to explore
- Epic battles with a unique and strategic turn-based combat system
- Charismatic and unforgettable characters
- Stunning soundtrack featuring Yasunori Mitsuda (Chrono Trigger & Xenoblade Chronicles)
- An advanced crafting system
- A fearless yet adorable beast to befriend
Currently in Early Access, Edge Of Eternity already offers:
- 6 Chapters out of 7
- A story-driven Chapter 0 prologue
- 40+ hours of gameplay
- 5 human companions to unlock and 1 furry friend
- 5 dungeons
- 14 boss fights
- 40+ skills to master
- 120+ items to craft
GAMEBILLET
[ 6045 ]
GAMERSGATE
[ 687 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB