
The world of Heryon is torn apart. Years ago, the arrival of a mysterious alien force ultimately plunged the planet into an endless cataclysmic war where both magic and technology were unleashed to their worst and darkest extremes.
Now an even greater threat has emerged : in a despicable act of war, the invaders released the Corrosion, a fatal disease turning living forms of all kinds into misshapen abominations.
In these desperate times, a young soldier will have to face his destiny and embark on an epic journey that will change the fate of Heryon forever…

Key features:
- An enthralling story filled with plot twists and heart-wrenching moments
- A gorgeous fantasy world to explore
- Epic battles with a unique and strategic turn-based combat system
- Charismatic and unforgettable characters
- Stunning soundtrack featuring Yasunori Mitsuda (Chrono Trigger & Xenoblade Chronicles)
- An advanced crafting system
- A fearless yet adorable beast to befriend

Currently in Early Access, Edge Of Eternity already offers:
- 6 Chapters out of 7
- A story-driven Chapter 0 prologue
- 40+ hours of gameplay
- 5 human companions to unlock and 1 furry friend
- 5 dungeons
- 14 boss fights
- 40+ skills to master
- 120+ items to craft
Minor Patch
- Fixed some case of cutscene not launching due to uppercase / lowercase issues (Elysian fields sidequests mostly)
- Multiple softlock case fixes
- Fixed multiple "loud" audiosource volume issues
- Fixed a bug that could make a floating "0" stay after a healing in battle in some rare cases
- Graphics LODs adjustment to prevent popping in some areas
- Fixed technobandits bounding box calculations error that was causing their nameplates and battle trigger to be misplaced
- Fixed a bug that could cause a character position stuttering after a loading
- Added near clipping to followers in the Chapter 0
- Disabled Nekaroo and forced unmount when entering a tutorial trigger to prevent multiple issues
- Fixed a bug that could prevent the campfire tutorial from triggering
- Added new hunting quests in the Chapter 0.5
- Minor balancing adjustments
[ 2021-04-14 19:58:53 CET ] [Original Post]
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