- New Player trade tariff will replace the old player trade quota. Each player will be granted tariff credit based on production and market cap. Trades that exceed the tariff credit will be taxed. The tariff rate depends on price difference between trade price and local price. You can see a detailed tariff calculation breakdown when adding and filling trades - Cancelling a trade will now refund 100% of resources (instead of 90%). Tariffs are not refundable - Offline productions are now counted towards production-based tariff credit - Add a new recipe for Photogram: 8x Three Course Meal -> 2x Internet - New building: Meal, Ready-To-Eat Plant (Expansion Pack 2). It has the following recipe: 3x Whopping Burger -> 1x Spaceship; 4x Cocktail -> 1x Nuclear Missile; 7x Wine + 7x Pastry -> 1 Aircraft Carrier; 22x Joyful Meal -> 1x ICBM - New building option: Resource Input Buffer - The maximum cycles of input resource to keep in the storage before this building will no longer transport that resource. Auto means using prediction to keep a minimum buffer that allows continuous production. Stockpile means always transporting input resources regardless of the amount in the storage. This will replace existing Stockpile option and your existing map will be migrated to this new option - New building option: Input Capacity Override - It allows you to override the input capacity to between 50% to 1000% of the amount needed for production - New policy: Super Water Pump - Water pumps produce 2x output but consumes 2x power - Bugfix: Fix a bug where buildings with multiple recipes do not work with Industry Zone correctly - Bugfix: Fix a bug where Factory Mining policy doesn't work for power plants - QoL: Numbers in the game now always shows 4 valid digits: 2.9M will become 2.901M, 21.2K will become 21.21K, 321.1B will remain the same - Add support for Cyrillic characters in world map - Player trade time limit for limited account has been changed to every minute instead of every 5 minutes - Update translation files - a big thank you to all community translators There are 151 resources, 218 factories, 66 policies, 19 maps and 71 achievements available in this version Web: https://play.industryidle.com/ Steam: https://store.steampowered.com/app/1574000/Industry_Idle/ Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046
[ 2022-08-06 07:44:27 CET ] [ Original post ]
- Linux [203.3 M]
Feature Highlights
- 60+ different factories to build and manage
- 50+ different resources to produce, buy and sell
- Realistic market simulation that challenges your trading skill
- Procedurally generated maps with both hex grid and square grid
- Unlock powerful policies that drastically change the gameplay
- Manage and optimize your economy with detailed charts and data tools
- Offline earning based on your company's valuation
- Prestige and unlock powerful upgrades
Choose Your Own Play Style
Each factory has a lot of tweaks that you can micromanage and optimize. Or you can just sit back, trust the game AI and watch the numbers go up, either way, you can enjoy the game with your own play style. And you even get earnings when you are offline!Optimize Your Economy
There are a lot of tools in the game to help you analyze your production bottlenecks, wasted resources, and imbalanced resource distribution. There are powerful policies that allow you to take your economy to a whole new direction.Prestige and Progress Further
Prestige allows you to unlock new maps with new resources and endless possibilities. You also earn $wiss money to unlock permanent upgrades to help with start faster and expand bigger.- OS: Any version that runs Steam
- Processor: Any CPU that runs SteamMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Any GPU that runs Steam
- Storage: 200 MB available space
- OS: Any version that runs Steam
- Processor: Any CPU that runs SteamMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Any GPU that runs Steam
- Storage: 200 MB available space
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