Offline Local Multiplayer Update! + lots of UX tweaks and bug fixes
[ 2022-01-21 23:41:45 CET ] [ Original post ]
I'm super excited to share this MEGA update with y'all! Sacramento Gamers Expo went really well and I got tons of great feedback and was inspired with lost of new ideas on how to improve the gameplay experience, and I'm releasing a big set of those changes today steamhappy In addition to now being able to play locally with up to 4 players (no need to be connected to the internet anymore!), this update includes:
- Support for more controllers such as Nintendo Switch Pro Controller, PowerA Switch Controller, and Pokken Tournament Controller, plus many, many more
- A reorganized menu for choosing the game type
- Fixed deadzone problems and accidental double tap dashes on controllers
- Changed the mall level to remove janky stairs and make it easier to get around
- When someone is about to win, all items on the ground can be picked up by anybody! This eliminates the "oh no, I don't have any items" problem
- Indicators of what items are yours and who owns what items in local multiplayer are more clear and readable (and more obvious and easy to find)
- +/-1 indicators when receiving/giving items
- Now at least one item per player with remain in play to limit players from having no items
- Improved local multiplayer stats section to be easier to read and understand
- Player who is winning now very clearly indicated with new visuals, effects and sound
- Fixed bug where jumping after bouncing off a spring would slow you down
- Fixed bots moving erratically, now they smooth and silky :)
- Fixed camera not zooming quick enough and players going off screen in local multiplayer
Shell Out Showdown
manadream
manadream entertainment
Summer 2021
Indie Casual Multiplayer EA
Game News Posts 37
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(10 reviews)
https://store.steampowered.com/app/1556660 
Shell Out Showdown Linux [43.89 M]
A food-fight, reverse battle royale where everybody stays in the game until one player gives out all their items and remains empty handed to win.
Choose your anthropomorphic vending machine and get to food tossin'!
Made with game engine LÖVE, pixel art tool Aseprite and music tracker Milkytracker.
This project is under active development with new customizations, characters and levels added routinely!
Choose your anthropomorphic vending machine and get to food tossin'!
- Hectic and simple platforming gameplay. Dodge food and throw food!
- Customize your character with different colors, effects, trails and even buddies!
- 90's Inspired pixel art and FM-Synth-heavy, Jazzical music
- Levels in various locations such as a mall, the French Quarter, a junkyard, a radio tower and more to come!
- Join the public lobby or create private lobbies for you and your friends to play!
Made with game engine LÖVE, pixel art tool Aseprite and music tracker Milkytracker.
This project is under active development with new customizations, characters and levels added routinely!
MINIMAL SETUP
- OS: Ubuntu 16.04+ or equivalent
- Processor: Dual Core 1GhzMemory: 100 MB RAM
- Memory: 100 MB RAM
- Graphics: OpenGL 2.1 or OpenGL ES 2-capable graphics cardNetwork: Broadband Internet connection
- Storage: 100 MB available space
GAMEBILLET
[ 5943 ]
GAMERSGATE
[ 3178 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB