[Beta v0.8.b_14] Patch Notes
World Attribute Contests have received several improvements, in rough order of importance: [olist]Your success chance is displayed alongside the amount of stat you have and the difficulty you are rolling against. Previously this just displayed the name of the stat.
Locked objects (and potentially others in the future) have random modifiers that make certain stats easier or more difficult to use on that object, providing a tradeoff between putting all your stats in one attribute or spreading them out. Trapped Chambers already used a similar system.
Scaling has been modified to be a % of the attribute you would be expected to have if you leveled only that stat, resulting in a smoother curve as you face higher level challenges. Overall, lower intensity challenges have less severe difficulty scaling than before while higher intensity challenges have higher base difficulty than before.
Unknown Traps in Trapped Chambers are easier. Challenging Sky Cultist Leader's divinity is contested against their Clarity.
[/olist]
Records are a prototype run recording option under Settings, Character Settings. They are enabled per-character. Once enabled for a character, they will log the options you pick and the things you see in the world to a local text file. They are intended as a text-based alternative to a video recording, either for personal use or to send feedback. While Records should be fully functional, it is unknown how much size they will take up over the average player run (not that I know what the average player run is like, hence this feature being made). You can disable recording, and create a new record file from the same option used to enable them. They are stored in the install folder. If you wish to contribute a saved Record as feedback, you can upload it to your preferred file host and share a link on the steam or audiogames forums. Records are plaintext and contain only what your character saw through your run- feel free to examine them yourself.
[ 2024-09-27 07:06:25 CET ] [ Original post ]
v0.8.b_14 has been released to beta, v0.8.b_13 (patch notes here) has been pushed to default. Report issues and bugs in the Steam Forums or the Audiogames.net Thread. You can find a more detailed change manifest on Github.
World Attribute Contests
World Attribute Contests have received several improvements, in rough order of importance: [olist]
Records
Records are a prototype run recording option under Settings, Character Settings. They are enabled per-character. Once enabled for a character, they will log the options you pick and the things you see in the world to a local text file. They are intended as a text-based alternative to a video recording, either for personal use or to send feedback. While Records should be fully functional, it is unknown how much size they will take up over the average player run (not that I know what the average player run is like, hence this feature being made). You can disable recording, and create a new record file from the same option used to enable them. They are stored in the install folder. If you wish to contribute a saved Record as feedback, you can upload it to your preferred file host and share a link on the steam or audiogames forums. Records are plaintext and contain only what your character saw through your run- feel free to examine them yourself.
Display Improvements
- You can disable line separators and startup ASCII as an indicator option.
- You can disable the 'save complete' text along with the save file size message as an indicator option.
- Node Features with a living Boss display the type of boss when viewed from town, until they are slain.
- Treasure Beaches display the number of completed sections over the number of unlocked sections when viewed from town.
Misc Changes
- Using the 'far flung' option in Docks bypasses encounter chances but costs money.
- Statue enemies have a flat 1x damage mult on all parts, and the 'Crumble' CondWound that deals 10% of the Max HP.
- Mimic enemies have the Bleedout CondWound on their tongue that deals 10% HP as bleeding damage.
- Additional fluff text for ashore locked chests in beaches.
- Various typo fixes.
Trawel
realDragon
realDragon
2019-06-19
RPG Singleplayer EA
Game News Posts 27
🎹🖱️Keyboard + Mouse
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https://store.steampowered.com/app/992240 
Trawel Linux Depot [494.48 M]
Trawel is an open world text adventure. What does that mean? It means that it's a text adventure with a world filled with locations for you to explore, partly handmade, partly procedurally generated. It's not everyone's cup of tea, but if you're looking for a romanticized, modern version of classic text adventures, look no further!
Explore a open world full of different locations, fighting various enemies while continuously looting them for better equipment.
Explore a open world full of different locations, fighting various enemies while continuously looting them for better equipment.
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