Hi all, While World Turtles seems to be working well on most Linux and Mac machines, there have been a few exceptions (details below). To avoid disappointment and unhappiness, please test whether the demo runs on your rig before the demo is disabled, which will happen a couple of hours before release. There will be support channels in the community hub after launch to help sort out specific issues on a case-by-case basis, so please join us there if you run into some problems and don't mind trying a few fixes. If you have the technical experience and capacity to help out, that would also be very much appreciated. As a solo developer I, unfortunately, don't realistically have hours to spend on individual, more obscure issues, although I'd like to somehow cater for as many as possible, with the community's help. However, if you do have an issue and this sounds like too much of a drag, I completely understand. Also, if you have bought the game without having the opportunity to test the demo, and run into any issues that cannot be resolved in the amount of time you are willing to afford it, please feel free to refund the game - no hard feelings from my side, and I hope from yours. Known exceptions:
- I've had reports of the game crashing on the Title Screen on Apple Silicon machines, even though these binaries are included in the builds. I have not been able to determine exactly why. If you have an Apple Silicon machine I would appreciate it if you could send me Player Logs (on Discord) so I can try and figure out what the issues are.
- Sometimes the game runs fine, but some of the shaders look weird. This can usually be fixed by adding the correct command line parameter(s) when launching the game.
World Turtles
Re: cOg Mission
Re: cOg Mission
Be a Part of the Journey!
Strategy Simulation Singleplayer EA
GameBillet
10.00 /
€
Game News Posts 58
🎹🖱️Keyboard + Mouse
Mixed
(39 reviews)
https://www.worldturtles.com
https://store.steampowered.com/app/1512050 
[2.33 G]
Gather Some Meeps and Develop a Realm
Is there anything more exhilarating than your first move on a fresh map? A small band of Meeps have gathered together with enough supplies to construct a basic resource gathering outpost. Expand their skills, improve their efficiency and guide them towards guilds, societies and more advanced structures. They, and their children, are going to need these to have a fighting chance of saving their Turtle.
Explore, Examine and Cooperate
Find and cooperate with other bands of Meeps scattered on the map. Work with the environment to improve negative situations and affect progress without destruction. Learn about your world and push back the boundaries of physics in order to advance.
Save Your Turtle, Save Your World
Space can be a harsh and unforgiving place, especially to an enormous Turtle. Like the Meeps, their World Turtle also needs your guidance to stay safe and nurtured. And while you’re at it, maybe you can save some others as well…
Background and Vision
I am a solo Indie developer. I joined the Game Dev party quite late in life, and got my first glimpse of Unity almost exactly 2 years before making the first demo of World Turtles, my very first game, available. I'm amazed at the progress I’d been able to make during these two years and owe a great deal of gratitude to various tutorial channels, plug-ins and artists whom I leaned on during the development. None more than Catlike Coding, whose brilliant Hex Map tutorial series kickstarted this entire endeavour.
I have spent a lot of time polishing the task queueing and progressive construction systems, utilising different threads, UI and more and I feel the basic foundation and technical mechanics of the game is ripe for branching off into various promising directions. The free demo is a small vertical slice designed to exhibit the commitment I have to developing a good-quality game and hopefully pique some interest.
I have a good idea of the general direction I want World Turtles to head in, but there’s a myriad of possibilities available for the execution. For now, I’m focusing on a single-player sandbox-type environment. This will hopefully be followed by a small campaign and a map editor. Having some sort of multiplayer capability would also be wonderful, but there’s a lot to be done before then.
I would love developing World Turtles further alongside a group of enthusiastic real-world Meeps. Please, join me and be a part of the journey!
- OS: 64bit Linux
- Processor: Dual-Core 2.4 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 550 or ATI Radeon HD 6XXX or higher
- Storage: 2 GB available space
- OS: 64bit Linux
- Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 770 or AMD R9 280
- Storage: 3 GB available space
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