VERSION 1.4 ============================ - Lobby System implementing - Lobby System: refresh player list on player left - Fix Single Player Start Button (doesnt fire after lobby system implement) - Menu Updated with single and multiplayer tabs - Get steam username for connected player - Updated maps file path for server travel command - Hide loading screens when server traveling done - Levels difficulties based on players on map - Fix Perks for Garden map - Fix shadows for Garden map - New system with multiple drones depending on waves and maps - Drone #7 new 3d model - Working on aim centering weapons - Update shaders and graphics effects - Working on AK47 new model - Footstep sound on different floors - New Ammo System like COD - HUD Update - Limited carrying ammo - Update Blur - Reduce Light Shafts / God Rays light - Metropolis map update + performance - AK47 Projectile + Sound Update - New Door / Corridor model work in progress - Fix Charger Amount When buy weapon - Loading screens w/ tips - Launchpad forces updated - Grenade launch animation while jumping (updated animations logics / for better performances) - Grenade logic fix after animation update - Remove footstep sound when in air - Sprint animation update - Voices warning (low ammo, grenade, health) - Menu and loading updates - Update HUDs internal logics - Fix footstep sound for each player (multiplayer) - Fix highlight menu buttons - Elevators - New military drone texture - Faster Character movements - Cancel sprint when shooting - Drone target location alternative altitudes - Military Drone reduced damage - Highlight low ammo number on HUD
[ 2019-06-01 01:06:09 CET ] [ Original post ]
- Emitters Depot Linux [7.2 G]
"Hi guys, I'm Mickael Morgado creator of Emitters, it's my first game I'm developing as hobby indie game which consists of a first-person shooter sci-fi survival drone invasions game with some Starwars, aliens or Matrix style. In this game, you have to find and collect stones/batteries to power-up the level. It has multiple weapons, guns, enemies or friendly actors like drones/androids/turrets/airstrike support and bosses, all programmed with the AI system of unrealengine4, go-ahead to test the demo and don't forget to follow my other social networks to keep up to date about new updates or features."
- OS: Ubuntu 16 (64bits)
- Processor: You can test the Demo version and tweak some graphic settingsMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: You can test the Demo version and tweak some graphic settings
- Storage: 8 MB available space
- OS: Ubuntu 16 (64bits)
- Processor: You can test the Demo version and tweak some graphic settingsMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: You can test the Demo version and tweak some graphic settings
- Storage: 8 MB available space
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