"Hi guys, I'm Mickael Morgado creator of Emitters, it's my first game I'm developing as hobby indie game which consists of a first-person shooter sci-fi survival drone invasions game with some Starwars, aliens or Matrix style. In this game, you have to find and collect stones/batteries to power-up the level. It has multiple weapons, guns, enemies or friendly actors like drones/androids/turrets/airstrike support and bosses, all programmed with the AI system of unrealengine4, go-ahead to test the demo and don't forget to follow my other social networks to keep up to date about new updates or features."
v1.9.5 ===============
- New assets on maps
- Underground cinematics update
- Fix Level Unlock
- Remove cinematic mode for Default game
- Hints Update
- Camera Shake fix
- Gameplay Musics
v1.9.6 ===============
- Replace Doors by Room and Tunnel Transition
- Changed show Door Exit Sign from key and not Tothem (can be usefull for multiple keys and multiple doors on same level)
- Set Actors or HUD (Hint Message, Elevators, Invalid Interaction, Intro Dialogues) with audio SFX type volume
- Outside room Decorations
- Switch gun progression unlock order
- New Skies
- Map assest update
- Input key Interaction hud's
Minimum Setup
- OS: Ubuntu 16 (64bits)
- Processor: You can test the Demo version and tweak some graphic settingsMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: You can test the Demo version and tweak some graphic settings
- Storage: 8 MB available space
Recommended Setup
- OS: Ubuntu 16 (64bits)
- Processor: You can test the Demo version and tweak some graphic settingsMemory: 4 MB RAM
- Graphics: You can test the Demo version and tweak some graphic settings
- Storage: 8 MB available space
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