"Hi guys, I'm Mickael Morgado creator of Emitters, it's my first game I'm developing as hobby indie game which consists of a first-person shooter sci-fi survival drone invasions game with some Starwars, aliens or Matrix style. In this game, you have to find and collect stones/batteries to power-up the level. It has multiple weapons, guns, enemies or friendly actors like drones/androids/turrets/airstrike support and bosses, all programmed with the AI system of unrealengine4, go-ahead to test the demo and don't forget to follow my other social networks to keep up to date about new updates or features."
Maintenance:
- Refactoring some part of FirstPersonHUD for better workflow on toggling UI when possessing other actors, like drone, computer, hook, etc.
- Refactoring Possession system (possess hook, drone support, doors, turrets, etc.)
- Refactoring All Weapon systems
- Load specific gameplay settings for social media post gameplay recording
- Load last wave and godMode for better action gameplay footages for social media posts
- Load random weapon social media post gameplay recording
- Created handy UI to debug actors
- Created handy function to cam focus any objects
- Clean some Internal errors
- Created a Spawn Point Location system (a system to spawn Airstrike and Helicopter at point transforms)
- Created Projectile System for better workflow
- Created handy HUD toggle for Actors
- Added drones projectile settings
Fix:
- A internal macro for debugging
- Hook re-catch objects
- Cinematic / Messages sound overlap
- Prevent Repeating Annoying Low Ammo message
- Car remove reload action since its auto-reload
- Car HUD refresh when passing trought carStations (repair and ammo)
- Fix COMD and Androids navigation on Home
- Stop Camera shakes when possessing other actors (turret or perks explanation, drone support, EMP or Door focus)
Enhancements:
- Bullet Deviation based on gun Lifespan (the more the gun is used, lesser the accuracy will be by time)
- Reduce camera shake while flying
- Lamps and Spotlights destructible
- Batteries particle location (beam)
- Bullet trail
- Intro Scenario
- Added Shoot prediction to AI_Boss (enemy androids)
- Update UI toggle for Actors possession
- UI button hover sound FX
- Cinematics
- Sway weapon effect
- Car Guns auto reload magazine (new ammo system functionality)
- Smoother aiming weapons
- Fixed Projectile System Prediction (not perfect when attached to enemy gun)
Addition:
- COMD Perk
- Emitters - The Unknown song
- Helicopter Perk
- Added drone leaning movements
UI:
- Crafter popups updated (prevent click on other buttons)
- Wheel Selection COMD Icon
- Jetpack
- Added Mod on player HUD
NOTE: Linux temporary unavailable
If you have any problems or just want to share your experience, please give me your feedback in the following media:
https://emittersgame.com/
https://twitter.com/Emitters8
https://www.instagram.com/emittersgame/
https://www.facebook.com/emitters/
https://soundcloud.com/mickael-morgado/sets/emitters-ost
https://www.youtube.com/channel/UCK0Ax0jYjQ5rGpiZHbl-yHw
https://mickaelmorgado.itch.io/emitters
Minimum Setup
- OS: Ubuntu 16 (64bits)
- Processor: You can test the Demo version and tweak some graphic settingsMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: You can test the Demo version and tweak some graphic settings
- Storage: 8 MB available space
Recommended Setup
- OS: Ubuntu 16 (64bits)
- Processor: You can test the Demo version and tweak some graphic settingsMemory: 4 MB RAM
- Graphics: You can test the Demo version and tweak some graphic settings
- Storage: 8 MB available space
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