TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Conquest of Elysium 5.17

This update brings a new playable class to Elysium, the Monkey Maharaja. This new class have many monkeys of different size and standing, as well as Gurus capable of summoning previously unknown mythic beings and reincarnating after dying. There is also a new tune for the Monkey Maharaja made by Adrian von Ziegler. Apart from this new class there are also a bunch of other new features and bug fixes. The Gorgons and Erinye of the Witch are now all unique beings (3 of each), a new island has been added to the primal plane to accommodate the various unique beings of the monkey people and the merchants are now better at putting suitable prices on different magic items. General

  • New class: Monkey Maharaja
  • New tune for Monkey Maharaja by Adrian von Ziegler
  • New terrain Atavi Villages
  • New island on the outskirts of the Primal Plane
  • Gorgons are now unique (3 of them)
  • Erinye are now unique (3 of them)
  • Temple pyramid battle ground
  • Dwarf mines now have proper battle grounds that are improved with level of Dvala
  • Kelp in kelp forest battles
  • Magic Maps now only reveal map, not units
  • Monsters with same name are now shown as one post in battle reports
  • Some magic items from merchants are now more or less expensive than other
  • It is now easier to click on large units while they are moving in battle
  • Dwarven City now starts with an iron gate like it is supposed to
  • Units with planar immortality heal afflictions on their home plane over time
  • Rain of Blood spell uses less particles
  • Eternal Pyre can now be cast in sacred groves as well
  • Demilich could deviate to other planes if teleporting close to a plane's edge
  • Translation support for army composition popups
  • Default to large font size on Steam Deck
  • Help screen for load game screen
  • Most buildings are now amphibian so they won't drown
  • Snow movement did not combine properly with giant sized
  • New spell school: Destruction
  • Waking up from sleep didn't remove berserk properly
  • Making crystal golem from crystal forest resulted in a plain, fixed.
  • Halberdiers can now use magic weapons properly
  • Giant Locusts can now appear as independent animals
  • More animal types for Druid Lesser Summoning
  • Spider Thicket now costs 3 AP to enter
  • Typo & stat fixes
Network / Multiplayer
  • Fix for network map scrying
  • Fix for overrun in network games
AI
  • AI improvements for High Cultist and Bakemono
Modding
  • Mods are also checked for correct case of directories
  • Error checking for mod sample files
  • Mod vars now reset properly after Game Over
  • New monster command: savanna2
  • New ritual commands: promplayer, ritequipall, ritmaxrange
  • Startinsanity didn't work, fixed
  • No messages for recruitment offers that are prevented by terrain restriction
  • Create Fancy Terrain in map editor now only affects the Elysium plane
  • Map editor fix, loading multi plane maps could result in a bad map size


[ 2022-04-04 10:24:34 CET ] [ Original post ]

Conquest of Elysium 5
Illwinter Game Design Developer
Illwinter Game Design Publisher
Aug 2021 Release
Game News Posts: 27
🎹🖱️Keyboard + Mouse
Very Positive (908 reviews)
Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

The main focus in the CoE series is that each race plays differently. We're not talking about a unique building here and a unique unit there, we're talking about completely different playstyles, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern is mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. Perhaps you are a Scourge Lord, who’s pyramids of power drain the very life force from Elysium and channel it to him and his Heralds. With 24 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium.

New for the 5th version of Conquest of Elysium is four additional planes to interact with, boats and ports which enables players to travel to islands beyond the main continent of Elysium, three new factions, new rituals and summons for the existing factions, new battle maps for different fortifications, new independent factions that fight each other, new monsters, more and different random events, and much more.

The game has ten different planes. There is for instance an Infernal plane that is the home of the devils and the demons. So if a demonologist manages to summon a demon lord, there will suddenly be a dark citadel without its master in inferno. Banishing a devil will force it back to inferno instead of slaying it permanently. Although extremely difficult it is possible to permanently destroy a demon lord by storming inferno and slaying it on that plane. Although there are many planes you will only rarely have to visit them. But they continue to run in the background and make certain actions or random events more exciting. Among the new planes in CeE5 is the sky-realm above Elysium. From the clouds flying armies might descend upon the inhabitants of Elysium, only to take to the skies and retreat if their losses were significant. But the clouds are not unattainable. Beanstalks, rainbows and tall mountain spires allow ground-born armies to ascend to the clouds.

Most factions start with a random set of rituals, a random set of combat spells and together with the random map that will ensure that no two games are the same. More rituals and spells can be learned during the game if you have the right resources and find the right locations. In addition to the aggressive wildlife of Elysium there's also random events to contend with, from bumper harvests and bandits, to the very gates of the underworld opening into Elysium. Your hands will be full before you even make contact with the enemy.

MINIMAL SETUP
  • OS: any 64-bit distro
  • Processor: 64-bit processorMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL
GAMEBILLET

[ 6045 ]

25.19$ (16%)
16.97$ (15%)
33.96$ (15%)
33.97$ (15%)
1.64$ (18%)
42.45$ (15%)
25.19$ (16%)
25.46$ (15%)
8.01$ (73%)
10.79$ (10%)
16.99$ (15%)
8.47$ (15%)
41.49$ (17%)
16.79$ (16%)
8.89$ (11%)
1.50$ (50%)
1.20$ (83%)
16.59$ (17%)
17.79$ (11%)
7.11$ (11%)
11.30$ (13%)
0.78$ (92%)
8.39$ (16%)
8.89$ (11%)
16.79$ (16%)
8.48$ (15%)
6.82$ (73%)
16.99$ (15%)
25.59$ (15%)
20.99$ (16%)
GAMERSGATE

[ 687 ]

7.92$ (74%)
4.5$ (75%)
4.35$ (83%)
0.59$ (40%)
13.99$ (30%)
7.5$ (50%)
2.7$ (91%)
5.0$ (80%)
21.24$ (15%)
1.5$ (92%)
1.88$ (92%)
3.75$ (85%)
4.95$ (67%)
1.88$ (81%)
0.94$ (81%)
0.53$ (95%)
4.0$ (80%)
13.99$ (30%)
1.84$ (91%)
6.0$ (70%)
4.95$ (67%)
0.83$ (91%)
16.82$ (44%)
0.74$ (91%)
0.56$ (81%)
5.0$ (75%)
11.24$ (55%)
0.77$ (91%)
0.56$ (81%)
14.99$ (50%)

FANATICAL BUNDLES

Time left:

356422 days, 20 hours, 45 minutes


Time left:

9 days, 4 hours, 45 minutes


Time left:

5 days, 4 hours, 45 minutes


Time left:

4 days, 4 hours, 45 minutes


Time left:

11 days, 4 hours, 45 minutes


Time left:

37 days, 3 hours, 45 minutes


Time left:

19 days, 4 hours, 45 minutes


Time left:

22 days, 4 hours, 45 minutes


Time left:

8 days, 4 hours, 45 minutes


Time left:

24 days, 4 hours, 45 minutes


Time left:

32 days, 4 hours, 45 minutes


HUMBLE BUNDLES

Time left:

9 days, 22 hours, 45 minutes


Time left:

12 days, 22 hours, 45 minutes


Time left:

17 days, 21 hours, 45 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE