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Conquest of Elysium 5
Illwinter Game Design Developer
Illwinter Game Design Publisher
Aug 2021 Release
Game News Posts: 29
🎹🖱️Keyboard + Mouse
Very Positive (976 reviews)
Conquest of Elysium 5.32, the Guildmaster update

This update brings a new playable class to Elysium, the Guildmaster. By establishing different types of guilds in towns, he will get benefits depending on what type of guild it is. E.g. the shipwrights guild will enable the construction of better ships and the assassins guild will enable assassination contracts. Ships have been tweaked as the guildmaster is a ship using class and it is now much faster to travel by sea than on land. There is also some new stuff for the Demonologist, the Dryad Queen and the Kobold King as well as plenty of bug fixes and tweaks. General

  • New playable class: Guildmaster
  • New type of items: Soul Contracts
  • Soul contract ritual for Demonologist
  • New terrain: Mausoleum
  • Traveling on a boat now only cost 1/2 AP per step for the sailors
  • New monster: Gryphon (old gryphon is now known as great gryphon)
  • Kobolds' main dragons might get spellcasting abilities
  • Better handling of overpopulation
  • Increased max size of battlefield
  • New independent groups
  • Kelp forests could be destroyed into a plains, fixed
  • New battle map for fights in an oasis
  • No ports in small lakes
  • Can now change spells for greedy commanders
  • Can no longer tunnel in combat on frozen water squares
  • Units will no longer go berserk from disease damage
  • Game could crash during world creation, fixed
  • Can now chop down spider thickets
  • Elemental event could carry over from one game to next, fixed
  • Arcane tempest no longer affects terrain or boats
  • Destroying pillar no longer consumes AP from underlings
  • Change commander by ctrl-right click now updates text too
  • Net & web can no longer affect immobile units
  • battle crash bug fixed
  • Ant hills can no longer be blessed
  • Crusade and Inquisition now takes veils into account
  • Maps and teleport scrolls are now less common
  • Use current dir as fallback if failing to create proper save dir
  • More type of special forests/jungles can now be chopped down
  • Independents with burned down forests could kill dryad queen during world creation
  • Lifeless units couldn't equip heart of life, fixed
  • Merchant could come ashore in bridges and fords, fixed
  • Juggernaut is now more aggressive
  • Dryad Queen can now get a Blood Bull from the Blood Orgy ritual
  • Size of default game window larger on high DPI screens
  • Fixed follow dead leader bug
  • Animate Tools can now be done on iron only locations too
  • Motte and Bailey didn't contain any lifeforce, fixed
  • Bone Imp got pierce resistance
  • Tip fixes
  • Typo and stat fixes
AI
  • AI better at using ships
  • Dwarf AI improvement
Modding
  • New ritual commands: turncastcount, castcount
  • New item command: nodrop
  • New monster/item command: voidship, farsightsea
  • Mods are now properly reenabled after returning to main menu
  • Fix for terraingroups together with magic items
  • Fix for terrain groups -40 and -41


[ 2025-05-21 15:21:01 CET ] [ Original post ]

Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

The main focus in the CoE series is that each race plays differently. We're not talking about a unique building here and a unique unit there, we're talking about completely different playstyles, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern is mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. Perhaps you are a Scourge Lord, who’s pyramids of power drain the very life force from Elysium and channel it to him and his Heralds. With 24 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium.

New for the 5th version of Conquest of Elysium is four additional planes to interact with, boats and ports which enables players to travel to islands beyond the main continent of Elysium, three new factions, new rituals and summons for the existing factions, new battle maps for different fortifications, new independent factions that fight each other, new monsters, more and different random events, and much more.

The game has ten different planes. There is for instance an Infernal plane that is the home of the devils and the demons. So if a demonologist manages to summon a demon lord, there will suddenly be a dark citadel without its master in inferno. Banishing a devil will force it back to inferno instead of slaying it permanently. Although extremely difficult it is possible to permanently destroy a demon lord by storming inferno and slaying it on that plane. Although there are many planes you will only rarely have to visit them. But they continue to run in the background and make certain actions or random events more exciting. Among the new planes in CeE5 is the sky-realm above Elysium. From the clouds flying armies might descend upon the inhabitants of Elysium, only to take to the skies and retreat if their losses were significant. But the clouds are not unattainable. Beanstalks, rainbows and tall mountain spires allow ground-born armies to ascend to the clouds.

Most factions start with a random set of rituals, a random set of combat spells and together with the random map that will ensure that no two games are the same. More rituals and spells can be learned during the game if you have the right resources and find the right locations. In addition to the aggressive wildlife of Elysium there's also random events to contend with, from bumper harvests and bandits, to the very gates of the underworld opening into Elysium. Your hands will be full before you even make contact with the enemy.

MINIMAL SETUP
  • OS: any 64-bit distro
  • Processor: 64-bit processorMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL

GAMEBILLET

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0.43$ (91%)
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3.4$ (66%)
MacGamestore

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1.49$ (94%)
2.98$ (80%)
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