- Added the arcane realm of protection, which is accessed through the painting of the woman at the inn. In the arcane realm of protection, engraved items never drop on death. However, If you die in that realm, you may not re-enter until dawn on the next Aberoth day.
- Merged non-Steam and Steam Aberoth. Everyone in Aberoth now plays in one unified world. New non-Steam players still start in the common realm of knowledge (white), and new Steam players still start in one of the other common realms.
- Removed the arcane realm of knowledge. Anyone who was in the arcane realm of knowledge is now in the arcane realm of protection.
- The arcane realm of energy is now called the arcane realm of power, and is still accessed through the fireplace. The arcane realm of power currently has no special game rules.
- The potion of restoration no longer restores full hp, but is about as effective as 2 extra life potions.
Aberoth is a fantasy massively multiplayer online role playing game with charming retro graphics and tons of freedom.
You start your adventure in an orcish prison with no possessions or skills. Once you escape, your journey of exploration begins. To survive, you must acquire items, learn skills, and join forces with other players to combat the hordes of enemies who inhabit the world.
What makes Aberoth unique?
No dungeon instancing.
Enemies pick up and use equipment, potions, scrolls, and magical items they find.
Dropped items never disappear.
You can build permanent structures with items.
Unrestricted trading. There are no soulbound or no-drop items.
Full PvP. Player killing is allowed almost everywhere (but the game contains many anti-griefing mechanisms).
Tame monsters and make them your pets.
Polymorph yourself and play as a monster.
Over 190 unique items to discover. Item graphics are never reused for different items.