Name | Aberoth | ||
Developer | Jarbit | ||
Publisher | Jarbit | ||
Tags | |||
Release | 2015-07-17 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  11  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  200,000 .. 500,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 135 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 135 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Aberoth Depot Linux32 [208.25 M] Aberoth Depot Linux64 [207.78 M] |
Happy Holidays! |
The Arcane Realm of Creation for 2023 has ended. All players who were in that realm have been moved to the Common Realm of Creation. |
The Arcane Realm of Creation for 2023 has ended. All players who were in that realm have been moved to the Common Realm of Creation. |
The command 'guildlootlimitg X Y' has been added to set the limit on how much gold guild members can take per Aberoth day. |
The guildlootlimit command has been changed so that each guild rank can have a different loot limit. |
The guildlootlimit command has been changed so that each guild rank can have a different loot limit. |
Tavelor no longer reveals the names of everyone currently playing the game. When you say "who", "elsewhere", or "seen", he now only reports how many champions are in the current realm, other realms, or logged off in the past game week. He will privately tell you the names of any of your allies or guild members who are in the current realm, other realms, or recently played. |
Happy Holidays! |
The Arcane Realm of Creation for 2022 has ended. All players who were in that realm have been moved to the Common Realm of Creation. |
The full Arcane Realm of Creation is now open for 2022. |
Players with memberships who log on today will receive a special item (if they have not already received it in previous years). Say 'quests' for details. |
The Arcane Realm of Creation for 2021 has ended. All players who were in that realm have been moved to the Common Realm of Creation. |
The full Arcane Realm of Creation is now open for 2021. |
Players with memberships who log on today will receive a special item (if they have not already received it in previous years). Say 'quests' for details. |
The Arcane Realm of Creation for 2020 has now ended. All players who were in that realm have been moved to the Common Realm of Creation. |
Players may now only commend or condemn other players that they have seen in game in the past 3 real life hours. |
Happy Holidays! |
Just a reminder that this year's Arcane Realm of Creation will end on Dec 23, 11:59 PM Pacific US time. |
Some players have been asking about the award this year for the top 25 most skillful players in the Arcane Realm of Creation. |
When a guild leader loses leadership due to their Aberoth membership expiring, the game now automatically picks a new leader (prior to this change the guild would become leaderless, and anyone in the guild could claim leadership). The guild member with the highest guild rank who also has an Aberoth membership becomes the new leader. If there is a tie, then the player who joined the guild the longest time ago becomes the leader (if a player left and then rejoined the guild, the most recent join date is used to determine how long ago the player joined the guild). |
Added the Arcane Realm of Knowledge. The Arcane Realm of Knowledge is a new realm that is accessed through the bookshelf in the inn. The rules are the same as the common realms, but experience in your focused skill is doubled when divination (white) scrolls are glowing. This doubling stacks with the well rested and recovering bonuses. |
The rules for the Arcane Realm of Power have changed. The new rules are as follows: |
To prevent account sharing in the Arcane Realm of Creation, players must now wait 24 hours between logging on to a character from distant physical locations. |
When potently feared, you are now only restricted from picking up items you already fumbled and dropped. You may pick up any other item. |
Added the 1000 day membership reward. |
The brand new 2019 Arcane Realm of Creation is now live. If you ever wanted to try Aberoth where everyone is low level, now is your chance. |
The Arcane Realm of Creation for 2018 has ended. All players who were in that realm have been moved to the Common Realm of Creation. The top 25 most skillful players have been given a reward quest. The other five high score boards for the realm have also been archived, and will be made available for viewing early next year. |
Visit Aberoth for the yearly special event happening now until Dec 25, 11:59PM US Pacific time. |
Once a skill has reached level 40, or you have attained Grand Master proficiency in a spell, progress toward the next level will display with accuracy of one hundredth of one percent. |
The 'vaultinventory' command now counts pets. |
When the arcane realm of creation ends, the top 25 most skillful players will receive a new item. |
- Updated the terms of service to give a better indication about the severity of the various terms of service. |
- Champions level 10 and over must now indicate that they understand the Aberoth terms of service. The terms of service have not changed, and are the same as those on the web login page. Since Steam players do not log in through that page, they may be unaware that there is a rule against account trading. I recently had a few reports of Steam players being scammed by others selling accounts, so I wanted to make sure everyone who plays the game is aware of the rules (which prohibit account selling, sharing, or trading), so they do not get scammed. |
- If a guild is disbanded, any player who was ever the leader of the guild may now restart the guild by paying 20,000 gold to Tavelor. Prior to this update, only the founder of a guild could restart it. This feature will work for current guild leaders, and all guild leaders going forward, but will not work for guild leaders who abdicated leadership before this update, since the game did not keep track of past guild leaders before now. Founders may still restart their disbanded guilds as before. |
- Ropes now hold pelts. |
Happy New Year! |
- A new special realm, the Arcane Realm of Creation (yellow triangle), has been added to the game. This realm can be accessed by striking the new painting inside the inn. |
Players are no longer kicked out of the arcane realm of life when they log in after their reputation becomes too low. Instead, they will no longer be allowed to leave town (in the arcane realm of life) until their reputation improves. As before, if they leave the realm, they will not be able to re-enter until their reputation improves. |
- To help prevent total looting of guilds, each guild member (except the leader) may now only take 20 items from the guild vault per Aberoth day. The guild leader may change this limit with the command 'guildlootlimit X', where X is the maximum number of items that may be removed per player per Aberoth day (for no limit, use the command "guildlootlimit none"). In addition, any new guild member that was not invited by the guild leader must wait one Aberoth day before taking anything from the guild vault. Anyone can see the current loot limit with the command 'guildlootlimit'. |
Raised perfect cast percent on all levels greater than Grand Master by 5%. This undoes the lowering made a few days ago. |
- The perfect cast percent on all spell levels greater than Grand Master has been lowered by 5%. These changes are due to the fact that since the initial spell system was implemented, many perfect cast items and mechanisms have been added to the game, making it much easier to keep scrolls than in was in the past. |
Revamped Darklow's quests. |
- Added the guild command 'guildpickuprank X' where X is a guild rank. This command sets the rank required to pick up anything inside a guild vault. Any guild member below this rank can only pickup items engraved to themselves and items they dropped (until they exit the guild vault). Saying 'guildpickuprank' without a rank will display the rank required to pick up items. The default rank is 8, which is no restrictions. Note: If you are inside the guild vault and you change the pick up rank, it will affect everyone in your guild immediately, including those inside the guild vault. If you are not inside your guild vault, it will not affect those already inside, but will apply to everyone who enters or re-enters the guild vault. |
Added the 950 day membership reward. |
Updated the trading system to fix an exploit. The new trading system works the same as before, but now after both players accept a trade, all items involved in the trade are automatically picked up by the players. Before accepting a trade, a player must have inventory space for all items they will receive, and all of the items must be in pick up range. If a trade completes and you cannot pick up all items automatically (this can happen if you accept a trade and then move or fill your inventory before the other player accepts), a hint will be displayed listing the items you did not pick up. Any items not automatically picked up will still be protected as in the old trading system. If you are trading in your own vault, there is no range or inventory space check for items you are receiving, since those items will end up on your own vault's floor. |
It is now possible to import and export characters to and from your Steam account. Character imports and exports are available in the Aberoth Store for $9.99. |
Aberoth now has music! There are four original music tracks that can be heard throughout Aberoth. Use > or < to adjust music volume (or say "music up" or "music down"). |
- Guild leaders may now set guild vault doors to automatically close by standing next to the door and issuing the command "autoclose". |
In guild vaults, players can no longer pick up items through walls in different rooms. |
Characters created through Steam may now log in using a web browser. To do so, go to www.aberoth.com, click "Log In", then click "Steam Login". In order to use this feature, Steam characters must first enable web browser logins in game with the command "weblogin". |
Certain membership rewards (automatic gold pickup, shop discount, vault inventory, and introspection) may now be purchased directly in the Aberoth Store. Both members and non-members may purchase rewards. |
- Added a new (high level) area and 9 new items. |
- Mental fatigue for casting scrolls is now reduced for scrolls six or more levels beneath your magic skill. |
Visit Aberoth for a special day today. |
- When customizing your character in the store, you may now set your clothes, hair, and skin to the colors that they were on a previous customization. On the customization screen, press 'p' to cycle through previous customization colors. |
- The days of membership needed for various membership rewards have been changed a bit. The brass keyring is now the 75 day reward (was 100 day), advanced autogold is now 100 (was 75), the long leather strap is now 250 (was 300), the pony tail / short hair is now 300 (was 250). The coin pouch is now 750 (was 450), the ability to post announcements is now 500 (was 750), and the large pouch is now 450 (was 500). |
- Gurun now buys and sells tier 4 scrolls. |
- Added a new creature and a new item. |
- Poison cloud is now slightly more powerful and acid cloud is now significantly more powerful. |
- After making a name change, items that are engraved with your old name now only have a 10% drop chance when you die (the same as items engraved with your new name). However, item recall and noticing your items on other players still does not work for items engraved with your old name, so it is a good idea to re-engrave items with your new name. If you have any items deeply engraved with your old name, Tavelor will now deeply re-engrave them with your new name for 1000 gold. |
Fixed a problem with introspection not reporting correct information. |
Aberoth has been moved to a new server. If you can't connect, make sure to let Steam update the Aberoth client. I expect performance to be about the same as before, but the new server should fix the problem where everything would unexpectedly slow down from time to time. |
- A message board has been added to the guild vaults. The message board is added at the 7th guild vault size (6 upgrades after the initial guild vault). If a guild has a message board, any guild member may message any other guild member, and the guild leader may post announcements or guild messages. |
- Tavelor has installed a message board in his Tavern. Anyone may read messages, but only members may write messages. To write a message to another player, move next to the message board and say "message Name Some message." |
- Added 4 new emoticons. |
Gurun has moved closer to town, which will allow lower level players to take advantage of his services. |
Added an automatic run command "rr". Automatic run stays in effect until "rr" is said again, or the player changes zones. |
- Added the 'hotkey' command. Say 'hotkey', and you will be asked for a key and an item in your inventory to use. Hotkeys may be defined for any item that can be used, including containers. Once defined, the hotkey will use that item type from anywhere in your inventory. To undefine a hotkey, say hotkey, type the key you want to undefine, and then press enter. You can undefine all of your hotkeys with the 'hotkey clear' command. You can temporarily enable or disable all hotkeys with the 'hotkeys' or 'hh' command. |
Features added to Aberoth since original release last year: |
Achievements are now available! |
- The arcane realm of protection has been removed. With the recent lowering of the drop rates for engraved items, in addition to the equipment check command, I feel that it is no longer needed. While I liked the fact that the realm allowed a safe place for players to avoid losing items to PvP, I had always been uneasy with the realm, since it made acquiring equipment and items less challenging outside of PvP, and was unfair to players who earned items in the normal realms at great risk to themselves. |
- Added the ability to check your equipment for engraving. If you step on Tavelor's small engraving table, your character will do an equipment check to verify that all of your items are engraved to you. A check will be made on all of your worn equipment, your main bag, and any containers in your main bag. You may also check your equipment manually with the "checkequipment" command. |
- Aberoth now runs in 16x9 widescreen mode. |
Added three new items (850 day membership reward and two rare drops). |
- Added several new guild vault upgrades. The first new upgrade includes a door. The leader of the guild may set the security of the door by standing next to it and saying 'doorrank X' where X is a rank number (for example, 'doorrank 3'). Once set, only guild members of that rank or higher may open or close the door. The leader may use the command 'doorrank 0' to allow anyone to use the door. Anyone can check the security of a door by standing next to it and saying 'doorrank'. |
- Added the arcane realm of protection, which is accessed through the painting of the woman at the inn. In the arcane realm of protection, engraved items never drop on death. However, If you die in that realm, you may not re-enter until dawn on the next Aberoth day. |
A reputation system has been added. Members can either commend or condemn other players using the commands 'commend Name' or 'condemn Name'. Reputation does not affect game play in any way, but if you say a player name to Tavelor, he will tell you the player's reputation, based on the number of commendations and condemnations that player has. A player must be commended or condemned at least three times before Tavelor will report a reputation. Each member may commend and condemn a maximum of 25 players at one time. If a player has a name that usually triggers something else from Tavelor (for example, 'hello'), you may say 'champion hello' to get their reputation from Tavelor. |
If players lose more than a full level of experience, they can now have that xp restored (up to one level below their maximum xp) by becoming 100% well rested at the inn. This allows players to recover from excessive deleveling. |
Added seven new quests. |
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Several people were having trouble starting the game. I have released a patch that should fix that issue. |
Thank you everyone who tried out Aberoth! It is really great to see so many new people playing. |