- The days of membership needed for various membership rewards have been changed a bit. The brass keyring is now the 75 day reward (was 100 day), advanced autogold is now 100 (was 75), the long leather strap is now 250 (was 300), the pony tail / short hair is now 300 (was 250). The coin pouch is now 750 (was 450), the ability to post announcements is now 500 (was 750), and the large pouch is now 450 (was 500).
- The medal of gratitude (400 day reward) has been replaced with something similar but better.
- With the new order of rewards, special abilities are now given on days 100, 200, 300, etc, and items are given on days 25, 50, 75, 150, 250, 350, etc. This pattern will continue for new rewards, so that they alternate between items and abilities.
- When purchasing vault or guild vault upgrades in the Aberoth store, players are now given a short description of what the upgrade will do.
- Precious gems are now bought and sold for the same price in shops (there is no longer any profit for a shopkeeper buying or selling precious gems).
Aberoth is a fantasy massively multiplayer online role playing game with charming retro graphics and tons of freedom.
You start your adventure in an orcish prison with no possessions or skills. Once you escape, your journey of exploration begins. To survive, you must acquire items, learn skills, and join forces with other players to combat the hordes of enemies who inhabit the world.
What makes Aberoth unique?
No dungeon instancing.
Enemies pick up and use equipment, potions, scrolls, and magical items they find.
Dropped items never disappear.
You can build permanent structures with items.
Unrestricted trading. There are no soulbound or no-drop items.
Full PvP. Player killing is allowed almost everywhere (but the game contains many anti-griefing mechanisms).
Tame monsters and make them your pets.
Polymorph yourself and play as a monster.
Over 190 unique items to discover. Item graphics are never reused for different items.