- Raised perfect cast percent on all levels greater than Grand Master by 5%. This undoes the lowering made a few days ago. - If a scroll is cast perfectly because of an item or a realm effect, knowledge of the spell will no longer increase for that cast. However, if your previous knowledge of the spell causes a perfect cast, or the scroll is consumed, you will increase knowledge of the spell. The knowledge check is always done before the item or realm checks, to maximize the chance of learning the spell. - This change makes the cost of increasing proficiency of spells fair across all players, regardless of their current equipment, or whether or not their school of magic matches an arcane realm, or whether or not they have access to an arcane realm. This also brings the cost of advancing a spell back to what it was designed to be in the beginning, before many magic enhancing items and realm effects were added. This change ensures the cost to level spells remains the same in the future even if new spell enhancement items or effects are added. - With this change, the expected number of scrolls that will be consumed to advance to each level from the prior level is (up to Warlock): 1,2,5,9,12,17,24,33,40,45,50,60. (Note that these numbers are not the total number of casts needed per level, but the expected number of scrolls needed, based on the number of casts and the perfect cast rate for the proficiency). The expected cost in scrolls needed to gain each level increases, but not excessively per level. - The lore behind this change is that when an item or realm effect causes a perfect cast, the item or realm is taking over the casting process, so the player does not gain knowledge of the spell.
[ 2017-10-13 21:18:58 CET ] [ Original post ]
- Aberoth Depot Linux32 [208.25 M]
- Aberoth Depot Linux64 [207.78 M]
You start your adventure in an orcish prison with no possessions or skills. Once you escape, your journey of exploration begins. To survive, you must acquire items, learn skills, and join forces with other players to combat the hordes of enemies who inhabit the world.
What makes Aberoth unique?
- No dungeon instancing.
- Enemies pick up and use equipment, potions, scrolls, and magical items they find.
- Dropped items never disappear.
- You can build permanent structures with items.
- Unrestricted trading. There are no soulbound or no-drop items.
- Full PvP. Player killing is allowed almost everywhere (but the game contains many anti-griefing mechanisms).
- Tame monsters and make them your pets.
- Polymorph yourself and play as a monster.
- Over 190 unique items to discover. Item graphics are never reused for different items.
- Over 30 different monsters to defeat.
- Over 60 quests to complete.
- 16 large areas to explore.
- 9 Non player characters to interact with.
- 8 unique skills to master.
- Free to play with no registration required.
- Works well on low end systems.
- New content almost every week.
- OS: Linux
- Processor: AnyMemory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Any
- Storage: 200 MB available space
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