- Tavelor no longer reveals the names of everyone currently playing the game. When you say "who", "elsewhere", or "seen", he now only reports how many champions are in the current realm, other realms, or logged off in the past game week. He will privately tell you the names of any of your allies or guild members who are in the current realm, other realms, or recently played.
- Gomald also no longer reveals names, but will give the number of players in their vaults instead. As with Tavelor, he will privately tell you the names of your allies and guildmates who are in their vaults.
- Detect creature no longer returns the location of a target who is in a different realm.
- Unnamed players may no longer enter the grassy field.
Aberoth is a fantasy massively multiplayer online role playing game with charming retro graphics and tons of freedom.
You start your adventure in an orcish prison with no possessions or skills. Once you escape, your journey of exploration begins. To survive, you must acquire items, learn skills, and join forces with other players to combat the hordes of enemies who inhabit the world.
What makes Aberoth unique?
No dungeon instancing.
Enemies pick up and use equipment, potions, scrolls, and magical items they find.
Dropped items never disappear.
You can build permanent structures with items.
Unrestricted trading. There are no soulbound or no-drop items.
Full PvP. Player killing is allowed almost everywhere (but the game contains many anti-griefing mechanisms).
Tame monsters and make them your pets.
Polymorph yourself and play as a monster.
Over 190 unique items to discover. Item graphics are never reused for different items.