Hi there, you may noticed, that the last update was a longer time ago, but there was a lot of work done in that time, i want to present you. The major change this release is the new Graphics. Like you can also see in the latest News, it brings the game to a new level of detail. Here some impressions.
Resource Boxes and their content were rewritten
and became a randomize position and rotation.
Many interior items were updated. Here just few of them
There are also new Interior Items, like the new Hygiene area (inspired by the ISS)
Interiors can be place inside of walls, like the Spinning Engines
The Photovoltaic Panels are migrated too and extends depending on the electricity usage
are rotating towards the sun
The Animation System has going through several large refactorings. Persons now directly move to their target positions through different rooms.
As you see, the Resource boxes are now also moving along the walking areas now. To do that, they get a small robot below.
Due to the missing underground level, the resource storages also got a remake
The reason for that were the big change of the rooms. They got now a cylinder shape.
Beside changing the Floor, the wall color can also be changed now
You can create these rooms with a new customizer tool when placing a new room
The Walkway is also replaced by the room Configurator, using blueprints, its now way faster to build the circle for the artificial gravity.
There is also a possibility to cut parts of the rooms away. This is used now for a new storage type, that can be placed in the wall to save space and later for shuttle bay and the dock interior item.
In the end, i could finally add the Lens flares for the sun.
Besides that more larger changes:
- The savegame is now smaller and the save and load process got way faster.
- Interior dropping has been improved, showing better problems and are animated
- Cut top of Rooms
- One big Unity Update with tons of breaking changes
- Another big Unity Update with even more breaking architecture changes, but compile was broken in this version. But i prepared the architecture to update soon.
- And for sure a lot of UI Changes
Want to see more?
Or have any questions, feel free to join our Discord.
And don't forget to wishlist and follow us to keep up to date. https://store.steampowered.com/app/1638030/Generation_Ship/
[ 2022-11-03 12:46:34 CET ] [ Original post ]
- Realistic Environment controls
air pressure, air composition - Realistic Artificial Gravity
by spinning the ship - Realistic Persons
Metabolism using air and nutrition, many needs to fulfill - Realistic Resource flow
Resources are converted between each other
- Everything in real time
No fake time used - Optimized for simulation
Extreme Gamespeed (100.000x and faster) - Timewarp
to wait for something, auto breaks for critical situations
- Build a generation ship
as fast as possible - Take care of your crew
Fulfill their needs - Make the ship independent
Harvest your own food, build resource cycles - Build it large enough
to survive the long journey
- Connect Storages
To manage the resource flow - Recycle Resources
Convert resources to the ones you need. - Get resupply from earth
Till you are independent from them - Gather Resources in Missions
(coming soon)
- Life support
several Environment Controls - Crew Supply
Toilets, Sleeping quarters, Canteens,... - Food Production
Greenhouses, Kitchen,... - Artificial Gravity buildings
Mass Balancers, Spinning engines - and much more
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Core Duo 2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1500 MB available space
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