The last huge step for the new Gameplay is now done.
Construction of Interior Item
Interior items (e.g. furniture or machines) are now built after the room is created. Once the room finishes completion, interior items will be constructed by a person.
Dismantle Interior Items
Interior items can now be disassembled. When removing interior items, you are given a boxed up version of that interior item. It is now required to deconstruct or disassemble interior items inside of a room before deconstructing a room.
Update Rooms
Rooms can now be re-furnished. There is an interior items button in the building UI to re-furnish the room.
Improved Pi Menu
Another small improvement I made was to add affected units to the PI menu as well as general improvements to the PI menu.
Other changes
- Fixed exception with multiple dropped Storages (thanks to BurritoBot for report)
- Fixed wrong Pi menu entries in some cases
- Fixed missing interior count in blueprints menu element
- Fixed problem where resources were not moved out of a dismantled building
- Fixed walking command had no scheduled ending time
- Fixed missing Activity and Storage in Room overview
- Fixed Exception on general empty resource slot
- Fixed Put Action is not allowed for non-resource containers
- Improved Resource weight format for ui elements
- Replace arrows for Exit with "Door" (thanks to BurritoBot for idea)
- Persons are now assigned to Beds instead of the Rooms
- Added Cheat for Resourceboxes of Generic Storages
- Added Cheat for Changing ResourceContainer values
ps.: For Playtesters: Like the last iterations, the build will again be just available in the Latest Branch, but i will try in the next iteration the update again and hope they fixed the bugs.
Want to see more?
I also post the progress and more pictures to our Discord:

And don't forget to wishlist and follow us to keep up to date.
https://store.steampowered.com/app/1638030/Generation_Ship/
[ 2022-12-09 22:00:53 CET ] [ Original post ]