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Update 0.78 - Polishing
I changed the interior item shader to make them more visible. Its essentially the same as the rooms, but more visible and detailed.
To improve the development speed I have started purchasing 3D assets. I used several tools to integrate it to my workflow to keep a consistent style. As an example, I updated the N and O Releaser. The gas bottles are the same as from the boxes and will show the internal filling state inside of the interior item.
To visualize the amount of a resource that's inside of the machine, it's now possible to show this by the amount of visible e.g. Gas bottles.
To test another kind of asset I added a hydroponic box, where plants can grow. It can also show the progress by visualizing plants growing inside of the item.
Similar to the gas bottles, I also added some visualization of the progress to the new Hydroponic Box.
Multiple Interior Items like bed can now be selected at the same time. It shows an overview about the resources inside, the workers or residents and much more.
I added colors to the Resource Overview, to hint if it's increasing or decreasing.
I also post the progress and more pictures to our Discord:
And don't forget to wishlist and follow us to keep up to date. https://store.steampowered.com/app/1638030/Generation_Ship/
[ 2022-12-22 22:08:33 CET ] [ Original post ]
The main part of this iteration was a huge update of unity and the related packages. It had around 50% fps improvements, but there were many crashes when building the game and also on runtime, so I had to downgrade again. But I prepared for all necessary changes, so I will try it again next year.
Interior Item Construction Shader
I changed the interior item shader to make them more visible. Its essentially the same as the rooms, but more visible and detailed.
New Interior Model
To improve the development speed I have started purchasing 3D assets. I used several tools to integrate it to my workflow to keep a consistent style. As an example, I updated the N and O Releaser. The gas bottles are the same as from the boxes and will show the internal filling state inside of the interior item.
Visualize Resources of Interior Items
To visualize the amount of a resource that's inside of the machine, it's now possible to show this by the amount of visible e.g. Gas bottles.
Hydroponic Box
To test another kind of asset I added a hydroponic box, where plants can grow. It can also show the progress by visualizing plants growing inside of the item.
Plant growing
Similar to the gas bottles, I also added some visualization of the progress to the new Hydroponic Box.
Multi select Interior Items
Multiple Interior Items like bed can now be selected at the same time. It shows an overview about the resources inside, the workers or residents and much more.
Colorizing Resource Overview
I added colors to the Resource Overview, to hint if it's increasing or decreasing.
Other changes
- Fixed Savegame not working
- Fixed not working Interior Configurator (thanks to Ichao)
- Fixed bug when person died
- Fixed bug when person stop causing other person to update, doing the same task
- Fixed hiding selection panel when start transfer resources
- Fixed several other bugs found with automated tests
- Fixed wrong positioned Barrel icon in Problem Icon Overlay
- Fixed not working working-lights and effects
- Fixed not able to assign eating with PiMenu in a private room for residents
- Show Private hint also in Activities
- Add "Create New" Button at the top of Blueprints in Buildmenu to make it more clear
- Don't stop timewarp when person arrived. Should be till the end of the activity.
- Don't update the door in the interior editor, so the door stay open.
- Tooltips in PiMenu causing closing PiMenu (on hover)
- Added a "No Action" for PiMenus
- Removed activity icon from ProblemIcons, due to outdated
- Reduced size of problem icons in scene
- Moved Public Private Activity to an icon with tooltips
- Make Interior Items renamable
- Added description for Mood (thanks to Ichao)
- Prevent opening PiMenu when click on the ui
Want to see more?
I also post the progress and more pictures to our Discord:
And don't forget to wishlist and follow us to keep up to date. https://store.steampowered.com/app/1638030/Generation_Ship/
[ 2022-12-22 22:08:33 CET ] [ Original post ]
Generationship
ScifanStudios
Developer
ScifanStudios
Publisher
late 2022
Release
Game News Posts:
54
🎹🖱️Keyboard + Mouse
No user reviews
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Be an AI, that is responsible to create a generation ship to rescue mankind.
- Realistic Environment controls
air pressure, air composition - Realistic Artificial Gravity
by spinning the ship - Realistic Persons
Metabolism using air and nutrition, many needs to fulfill - Realistic Resource flow
Resources are converted between each other
- Everything in real time
No fake time used - Optimized for simulation
Extreme Gamespeed (100.000x and faster) - Timewarp
to wait for something, auto breaks for critical situations
- Build a generation ship
as fast as possible - Take care of your crew
Fulfill their needs - Make the ship independent
Harvest your own food, build resource cycles - Build it large enough
to survive the long journey
- Connect Storages
To manage the resource flow - Recycle Resources
Convert resources to the ones you need. - Get resupply from earth
Till you are independent from them - Gather Resources in Missions
(coming soon)
- Life support
several Environment Controls - Crew Supply
Toilets, Sleeping quarters, Canteens,... - Food Production
Greenhouses, Kitchen,... - Artificial Gravity buildings
Mass Balancers, Spinning engines - and much more
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Core Duo 2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1500 MB available space
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