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Update 0.97 Crew Traits
Crew members now have various traits that significantly impact their behavior. These traits fall into different categories such as General, Social, Free Time, and more. They influence aspects like work speed, movement speed, sleep needs, and much more.
Crew members now have personal preferences for activities and interior items. Depending on whether they like or dislike something, their enjoyment will affect their satisfaction levels while interacting with those activities or items.
The crew generator has been improved. It can now create new crew members with a specified rating and balance their traits, skills, and fitness levels, allowing you to select members that best fit the current needs of your ship.
Crew work speed has been standardized with a unified calculation, now displayed in the UI. Various factors affect work speed, such as traits, mood, and skills. You can now easily track these factors.
To keep your crew occupied, an efficiency system has been added to many interior items. This impacts productivity and can be improved by crew members with the right skills. For example, increasing greenhouse efficiency requires botany skills, while the engine demands astronaut skills.
In addition to efficiency updates, skill requirements have been adjusted. They are now displayed alongside tasks wherever relevant. Construction and maintenance tasks now require at least level 2 in the appropriate skills, with higher levels improving task speed.
There is also a full overview of what can be achieved with each skill.
You can now schedule dedicated fitness time for crew members to prevent a drop in fitness levels, which can result in slower work performance.
I also post the progress and more pictures to our Discord:
And don't forget to wishlist and follow us to keep up to date. https://store.steampowered.com/app/1638030/Generation_Ship/
[ 2024-09-23 01:20:25 CET ] [ Original post ]
This update adds more individuality to each crew member. They now have specific likes, dislikes, and unique traits.
General Traits
Crew members now have various traits that significantly impact their behavior. These traits fall into different categories such as General, Social, Free Time, and more. They influence aspects like work speed, movement speed, sleep needs, and much more.
Likes and Dislikes
Crew members now have personal preferences for activities and interior items. Depending on whether they like or dislike something, their enjoyment will affect their satisfaction levels while interacting with those activities or items.
Recruit Crew Generator
The crew generator has been improved. It can now create new crew members with a specified rating and balance their traits, skills, and fitness levels, allowing you to select members that best fit the current needs of your ship.
Work Speed
Crew work speed has been standardized with a unified calculation, now displayed in the UI. Various factors affect work speed, such as traits, mood, and skills. You can now easily track these factors.
Interior Item Efficiency
To keep your crew occupied, an efficiency system has been added to many interior items. This impacts productivity and can be improved by crew members with the right skills. For example, increasing greenhouse efficiency requires botany skills, while the engine demands astronaut skills.
Skill Requirements
In addition to efficiency updates, skill requirements have been adjusted. They are now displayed alongside tasks wherever relevant. Construction and maintenance tasks now require at least level 2 in the appropriate skills, with higher levels improving task speed.
There is also a full overview of what can be achieved with each skill.
Fitness Schedule
You can now schedule dedicated fitness time for crew members to prevent a drop in fitness levels, which can result in slower work performance.
Want to see more?
I also post the progress and more pictures to our Discord:
And don't forget to wishlist and follow us to keep up to date. https://store.steampowered.com/app/1638030/Generation_Ship/
[ 2024-09-23 01:20:25 CET ] [ Original post ]
Generationship
ScifanStudios
Developer
ScifanStudios
Publisher
late 2022
Release
Game News Posts:
54
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
Be an AI, that is responsible to create a generation ship to rescue mankind.
- Realistic Environment controls
air pressure, air composition - Realistic Artificial Gravity
by spinning the ship - Realistic Persons
Metabolism using air and nutrition, many needs to fulfill - Realistic Resource flow
Resources are converted between each other
- Everything in real time
No fake time used - Optimized for simulation
Extreme Gamespeed (100.000x and faster) - Timewarp
to wait for something, auto breaks for critical situations
- Build a generation ship
as fast as possible - Take care of your crew
Fulfill their needs - Make the ship independent
Harvest your own food, build resource cycles - Build it large enough
to survive the long journey
- Connect Storages
To manage the resource flow - Recycle Resources
Convert resources to the ones you need. - Get resupply from earth
Till you are independent from them - Gather Resources in Missions
(coming soon)
- Life support
several Environment Controls - Crew Supply
Toilets, Sleeping quarters, Canteens,... - Food Production
Greenhouses, Kitchen,... - Artificial Gravity buildings
Mass Balancers, Spinning engines - and much more
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Core Duo 2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1500 MB available space
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