





Be an AI, that is responsible to create a generation ship to rescue mankind.











- Realistic Environment controls
air pressure, air composition - Realistic Artificial Gravity
by spinning the ship - Realistic Persons
Metabolism using air and nutrition, many needs to fulfill - Realistic Resource flow
Resources are converted between each other


- Everything in real time
No fake time used - Optimized for simulation
Extreme Gamespeed (100.000x and faster) - Timewarp
to wait for something, auto breaks for critical situations


- Build a generation ship
as fast as possible - Take care of your crew
Fulfill their needs - Make the ship independent
Harvest your own food, build resource cycles - Build it large enough
to survive the long journey


- Connect Storages
To manage the resource flow - Recycle Resources
Convert resources to the ones you need. - Get resupply from earth
Till you are independent from them - Gather Resources in Missions
(coming soon)


- Life support
several Environment Controls - Crew Supply
Toilets, Sleeping quarters, Canteens,... - Food Production
Greenhouses, Kitchen,... - Artificial Gravity buildings
Mass Balancers, Spinning engines - and much more

Update 0.99 Events and Sound
Events now occur randomly over time and can include multiple effects at once. For example, supply routes from Earth might get disrupted: storage can be reduced, production priorities may shift, or certain resources may temporarily increase in cost. Think of a steel factory back on Earth breaking down suddenly, your ship has to adapt.

Crew skills are now more flexible and evolve with your progress. Early in the game, new crew members dont demand much in terms of living conditions. As you achieve major objectives, better-trained crew will arrive. Some events can also lead to betteror worsepersonnel joining your mission.

To improve clarity, there are now dedicated boxes for item slot resources. These can be crafted at the workbenches and help keep things organized.

Based on tester feedback, item slots for crew have received several improvements. Oxygen masks are now only used when really needed. Rescue crew can also place masks on unconscious team members, allowing for more realistic and life-saving behavior.

A major new system: sound! This update introduces new audio systems that bring the world to life, with sounds for both crew and interior items. It adds atmosphere and makes your ship feel more alive.
The lighting system has been reworked and now allows for more flexible color control. Rooms with toxic air will now pulse with an orange warning light. On top of that, an alert sound will play in each affected room, prompting the crew to equip their oxygen masks in time.

Beyond the big features, the loading system has been optimized for larger save games, and many small fixes and adjustments have been made under the hood.
And don't forget to wishlist and follow us to keep up to date.
https://store.steampowered.com/app/1638030/Generation_Ship/
After a longer break without updates, we're back! The reason: a big move back to Germany. Everything is now up and running again, and development has continued. The main focus of this update: events dynamic situations that affect gameplay in interesting ways.
Big Event
Events now occur randomly over time and can include multiple effects at once. For example, supply routes from Earth might get disrupted: storage can be reduced, production priorities may shift, or certain resources may temporarily increase in cost. Think of a steel factory back on Earth breaking down suddenly, your ship has to adapt.

Improved Person Skills
Crew skills are now more flexible and evolve with your progress. Early in the game, new crew members dont demand much in terms of living conditions. As you achieve major objectives, better-trained crew will arrive. Some events can also lead to betteror worsepersonnel joining your mission.

Item Slot Boxes
To improve clarity, there are now dedicated boxes for item slot resources. These can be crafted at the workbenches and help keep things organized.

Temporary Item Slots
Based on tester feedback, item slots for crew have received several improvements. Oxygen masks are now only used when really needed. Rescue crew can also place masks on unconscious team members, allowing for more realistic and life-saving behavior.

Sound
A major new system: sound! This update introduces new audio systems that bring the world to life, with sounds for both crew and interior items. It adds atmosphere and makes your ship feel more alive.
Bad Air Alert
The lighting system has been reworked and now allows for more flexible color control. Rooms with toxic air will now pulse with an orange warning light. On top of that, an alert sound will play in each affected room, prompting the crew to equip their oxygen masks in time.

Smaller Things
Beyond the big features, the loading system has been optimized for larger save games, and many small fixes and adjustments have been made under the hood.
Want to see more?
I also post the progress and more pictures to our Discord:
And don't forget to wishlist and follow us to keep up to date.
https://store.steampowered.com/app/1638030/Generation_Ship/
[ 2025-04-24 06:41:11 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Core Duo 2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1500 MB available space
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