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Name

 Transport Fever 

 

Developer

 Urban Games 

 

Publisher

 Gambitious Digital Entertainment 

 

Tags

 

Simulation 

 

Singleplayer 

Release

 2016-11-08 

 

GameBillet

 25.17 /

 

 

Steam

 5,99€ 4,75£ 5,99$ / 80 % 

 

News

 70 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 257 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/446800 

 

How long to Beat

Main Story + Extras

 25 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2917  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 2800 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Transport Fever Linux [104.43 M] 




LINUX STREAMERS (1)
tekknplay




Developer blog #6: Sound effects

Today we published a next developer blog. This time, we speak about how we designed the sound effects in order to make Transport Fever a game which is not only nice to look at, but also nice to listen to!



There is a multitude of sound effects and they can be categorized as follows:

- Environment effects emitted by water, wind, birds, etc.
- Constructions effects emitted by stations, industries, town buildings, etc.
- User interface effects emitted when bulldozing, track construction, clicking buttons, etc.
- Vehicle effects emitted by running trains, aircraft take-off, etc.

While all of them are important to reach a high degree of immersion, the vehicle effects for sure deserve closer attention. This is why we show examples of this category in the video.

Please find the corresponding video on our website:

http://www.transportfever.com/developer-blog-6-sound-effects/

Thanks a million for your interest and feedback. As always, we very much look forward to read your comments and receive your questions!


[ 2016-08-24 20:55:05 CET ] [ Original post ]