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Name | Transport Fever | |
Developer | Urban Games | |
Publisher | Gambitious Digital Entertainment | | |
Tags | Simulation Singleplayer | | |
Release | 2016-11-08 | |
GameBillet | 25.17 / € | |
Steam | 5,99€ 4,75£ 5,99$ / 80 % |
News | 70 |
Controls | Keyboard Mouse |
Players online |  257  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/446800  |
How long to Beat |
Main Story + Extras |  25 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 2917 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 2800 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Transport Fever Linux [104.43 M]
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LINUX STREAMERS (1)
Performance patch released |
Today a major performance patch has arrived. In addition to optimizing performance, the patch improves stability on Mac computers and much more.
Simulation, rendering and building performance has been significantly improved. Also, several user interface enhancements like e.g. a fluent mouse cursor or a save game progress bar make the game feel more responsive and fluent.
Some issues which occurred on specific Mac systems have been addressed. In particular, a random crash which happened after several minutes playing the game is solved now. Moreover, the terrain tool has been reworked, and several game-play and simulation changes make the game more enjoyable. Also, quite a few small bugs and campaign issues have been solved.
Please find the complete release notes here.
We hope that you like the latest improvements and wanted to tell you that Transport Fever will for sure also be improved in future.
The whole Urban Games team wishes you a great holiday season and a Happy New Year!
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[ 2016-12-20 14:45:41 CET ] [ Original post ] |