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Name

 Transport Fever 

 

Developer

 Urban Games 

 

Publisher

 Gambitious Digital Entertainment 

 

Tags

 

Simulation 

 

Singleplayer 

Release

 2016-11-08 

 

GameBillet

 25.17 /

 

 

Steam

 5,99€ 4,75£ 5,99$ / 80 % 

 

News

 70 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 257 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/446800 

 

How long to Beat

Main Story + Extras

 25 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2917  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 2800 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Transport Fever Linux [104.43 M] 




LINUX STREAMERS (1)
tekknplay




More info on the upcoming convenience patch

Development on the upcoming convenience patch enters the homestretch, and the Urban Games team is super happy to announce that the patch will be officially released on Thursday, November 2.



In addition to the already announced improvements such as the scalable user interface, fully-functional scrollbars, completely reworked mod selection dialogs and the optimized auto save feature, there is a bunch of small improvements and bug fixes.

These small improvements make the game experience more convenient. Examples include more intuitive train behavior, fixed inappropriate vehicle auto-reversing, a new warning which shows when two trains are mutually blocked, an improved track catenary/high-speed upgrade tool, better explanation when line problems occur, fixed issues such as depots cannot be electrified when they contained vehicles and much more. The patch also includes several bug fixes and solves various modding issues.

For those of you interested in testing, please see the “Testing version” paragraph in the Wiki.

We look forward to bringing this patch live soon and send the best wishes!


[ 2017-10-24 17:21:07 CET ] [ Original post ]